Commit Graph

1541 Commits

Author SHA1 Message Date
juliancoffee
88ac70c8c7 fmt 2021-05-03 22:17:59 +03:00
juliancoffee
4ba6d438ff Implement 'all' command 2021-05-03 22:07:12 +03:00
juliancoffee
b81981f805 Draft implementation 2021-05-03 22:07:09 +03:00
Marcel
f5c7f99846 Merge branch 'xvar/persistence-fixes' into 'master'
Fixed a rare server crash when creating a character

See merge request veloren/veloren!2237
2021-05-03 18:09:59 +00:00
Samuel Keiffer
610c529c42 Merge branch 'sam/ability-sets' into 'master'
Allow Specification of Custom Ability Sets per Weapon

See merge request veloren/veloren!2231
2021-05-03 17:50:11 +00:00
Avi Weinstock
be39054767 Make terrain compression a checkbox instead of a bandwidth (throughput?) heuristic. 2021-05-03 00:09:44 -04:00
Avi Weinstock
b15913560b Optimize CompressedData with Vec::with_capacity, and move obsolete formats from common_net into the compression benchmark. 2021-05-03 00:09:24 -04:00
Avi Weinstock
c199d12f2d Address MR 2207 review comments.
- Add metrics for which branch of the compression heuristic was taken.
- Reduce the threshold for the heuristic.
- Deduplicate code for dealing with lazy messages.
- Make jpeg dependency only scoped to the compression benchmark.
- Remove commented code.
2021-05-03 00:09:24 -04:00
Avi Weinstock
30cae40b82 Add a bandwidth-based heuristic for chunk compression. 2021-05-03 00:09:24 -04:00
Avi Weinstock
cdc2eccda8 Improve quadpng by adding WidePacking, which makes a wider image, which is faster due to PNG compressing by row. Heuristically switch between quadpng and deflate based on chunk height to reduce variance. 2021-05-03 00:09:24 -04:00
Avi Weinstock
f81539cb00 Get PngPngPngJpeg terrain working in the actual game. 2021-05-03 00:09:24 -04:00
Daniel Mizerski
7faa0d3cd9 Add fundamentals for wiring system. 2021-05-02 22:38:44 +02:00
Ben Wallis
d7582efad0 Moved character creation to use character_updater instead of character_loader. Changed character_loader to use a read-only database connection. 2021-05-02 16:08:39 +01:00
Sam
d500a00414 Made naming of fields more explicit. 2021-05-01 09:25:56 -04:00
Sam
3cb0ee98c8 Removed all unique and simple tool kinds. 2021-05-01 09:25:51 -04:00
Sam
a35b8b4aad Removed ability set as field on items. 2021-05-01 09:25:49 -04:00
Joshua Barretto
b29e2b0017 Fixed admin physics check exemption 2021-04-30 14:06:07 +01:00
Samuel Keiffer
4f5f15979a Merge branch 'sam/deduplicate-items' into 'master'
Sam/deduplicate items

See merge request veloren/veloren!2225
2021-04-29 20:11:43 +00:00
Sam
7870109856 Deduplicated stuff in npc_armor. 2021-04-29 15:45:14 -04:00
Sam
91bb6392bb Removed old 2h variants of 1h weapons. 2021-04-29 13:18:04 -04:00
Ben Wallis
e2d6326615 Made admins exempt from the server-side position and velocity checks 2021-04-29 17:46:40 +01:00
Ben Wallis
c16bf51ab2 Merge branch 'xvar/reduce-timeofday-sync-frequency' into 'master'
Reduced frequency of TimeOfDay message being sent to clients

See merge request veloren/veloren!2218
2021-04-29 13:50:08 +00:00
Ben Wallis
3c20e8ed4e Reduced sync of TimeOfDay to once per 100 ticks 2021-04-29 12:34:27 +01:00
James Melkonian
2fafcded93 Set bird default to not flying and give non-strafing NPCs a larger attack angle 2021-04-28 02:31:51 +00:00
James Melkonian
24095187c7 Partially fixes wolf AI 2021-04-27 17:57:31 +00:00
Ludvig Böklin
34660462e9 Glider physics 2021-04-27 14:41:48 +00:00
Sam
1a7779beb3 Added angle check for new npcs. 2021-04-25 22:19:30 -04:00
Sam
9084e93f8b Added an angle check to all agent attacks. 2021-04-25 22:02:31 -04:00
Marcel
991ccf0033 Merge branch 'aweinstock/deflate-downgrade-20210425' into 'master'
Downgrade deflate from level 5 to level 1 in the terrain system to match LZ4's...

See merge request veloren/veloren!2199
2021-04-25 23:35:43 +00:00
Samuel Keiffer
add895764b Merge branch 'holychowders/fix_villagers_spamming_messages_in_safezones' into 'master'
Prevent safezoned villagers from spamming messages upon seeing an enemy

See merge request veloren/veloren!2190
2021-04-25 21:24:06 +00:00
holychowders
5488f9f525 Prevent safezoned villagers from spamming messages upon seeing an enemy 2021-04-25 21:24:06 +00:00
Marcel
35584d0344 Merge branch 'xMAC94x/reduce_deps' into 'master'
remove some unused deps Yuri found

See merge request veloren/veloren!2197
2021-04-25 20:22:31 +00:00
Avi Weinstock
57aee57d82 Downgrade deflate from level 5 to level 1 in the terrain system to match LZ4's worst-case encoding time. 2021-04-25 16:18:57 -04:00
Marcel
ecb176158c Merge branch 'tormeh/rtsim-first' into 'master'
Tormeh/rtsim first

See merge request veloren/veloren!2053
2021-04-25 18:53:39 +00:00
Marcel Märtens
1842b2d6eb remove some unused deps Yuri found 2021-04-25 20:18:20 +02:00
Sam
372eff2a02 Initial SCT implementation to display blocks. 2021-04-25 13:09:09 -04:00
Sam
288a6f3a82 Blocking now works if no weapon is equipped in main hand.
Added temp sfx for blocking and parrying.
Added temp particles for successful parry.
Tweaked values of default block ability.
2021-04-25 13:09:02 -04:00
Sam
91c6288213 Melee weapons can now block. 2021-04-25 13:08:42 -04:00
Snowram
8f54a0bf31 More phoenix AI work
More phoenix AI work
2021-04-25 04:07:12 +02:00
James Melkonian
0cf7e7114f Phoenix AI pass 2021-04-25 04:07:11 +02:00
Snowram
8cf8e51962 Phoenix npc + AI (WIP) 2021-04-25 04:07:11 +02:00
Snowram
bd84677906 Day period dependant wildlife spawns 2021-04-25 02:14:51 +02:00
Snowram
bc95484863 Swaps bird_small skeleton to a new bird_large 2021-04-25 02:14:49 +02:00
Avi Weinstock
95d32b40bb Remove redundant terrain message per MR 2166 comment. 2021-04-20 23:48:15 -04:00
Avi Weinstock
308ad4d81e Cleanup errors introduced in rebase. 2021-04-20 23:34:17 -04:00
Avi Weinstock
15e32e5655 Move terrain compression code to common_net and disable redundant LZ4 compression on the terrain stream. 2021-04-20 23:24:24 -04:00
Avi Weinstock
6d9de520f3 Compress terrain chunks with deflate. Includes a benchmark showing that this makes them around 70% smaller, and is the same speed as LZ4. 2021-04-20 23:23:53 -04:00
Imbris
e17477979f Remove extra chunk cloning and parallelize serialization in the server terrain sys 2021-04-20 15:25:05 -04:00
Imbris
9e0fbd392d Remove some of the spans in the agent system 2021-04-20 15:25:05 -04:00
Imbris
110165de3a Add more profiling spans to the agent system and add timing notes 2021-04-20 15:25:04 -04:00