Commit Graph

233 Commits

Author SHA1 Message Date
Avi Weinstock
c984035976 MR 1775 review fixes.
- Separate `invite` machinery from `group_manip` into it's own thing (includes renaming `group_invite` to `invite` where applicable).
- Move some invite/trade machinery to `ControlEvent`.
- Make `TradePhase` a proper enum instead of a bunch of bools.
- Make `TradeId` a proper newtype.
- Remove trades from `Trades` on accept (previously was only on decline).
- Typo fixes/misc cleanup.
- Add bullet point for trading to the changelog.
2021-02-14 11:13:56 -05:00
Snowram
6ac52daeae Refactor, addresses more comments 2021-02-10 00:34:37 +01:00
Scott Williams
ae22a98167 Added a miniboss loot table for the stonework defender, made damaged bag, glider, and root of evil mindflayer exclusive drops. 2021-02-07 19:04:20 +00:00
James Melkonian
23b1df3cdd Add basic NPC interaction and fix NPC chat spamming 2021-01-31 20:29:50 +00:00
Joshua Barretto
60c16e57b1 Added snow particles 2021-01-31 15:15:17 +00:00
jiminycrick
46c8c744fa Add migration for starter gear 2021-01-28 17:22:39 -08:00
Scott Williams
0cde434e3b All gems make a sound. 2021-01-25 22:53:23 +00:00
Snowram
ad6cdcab71 Merge branch 'swilliams/gems' into 'master'
Adds 6 different gems and removes shiny gem.

See merge request veloren/veloren!1729
2021-01-25 01:25:40 +00:00
Samuel Keiffer
0343b57b2b Merge branch 'lboklin/glider-stamina' into 'master'
Glider stamina cost now only when first starting to glide based on fall speed

See merge request veloren/veloren!1727
2021-01-25 00:17:32 +00:00
Scott Williams
fda6c9ffd1 Added to changelog. 2021-01-24 16:52:56 +00:00
Ludvig Böklin
30168e375f Glider stamina only costs on deploy 2021-01-24 10:56:35 +01:00
Scott Williams
c7baf1fd86 General NPC Hitbox Adjustments 2021-01-24 04:00:57 +00:00
Scott Williams
2a9c4f6f2e Swilliams/golem hitbox fix 2021-01-22 16:30:35 +00:00
Sam
c888ec0535 Golems are now lactose tolerant. 2021-01-20 11:54:57 -05:00
jiminycrick
7dda25a66d More footstep sfx based on distance 2021-01-19 19:51:19 -08:00
jiminycrick
08922dfc64 Make only humanoid agents attempt to roll 2021-01-19 10:42:46 -08:00
Sam
89766b2b34 Added command to give yourself skill points.
adjusted social window

Changelog
2021-01-19 08:07:49 -05:00
Scott Williams
c09098ee5f Changed default option to false for smooth_pan_enable. 2021-01-08 21:08:57 +00:00
Ben Wallis
aef2637288 Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts 2021-01-08 19:12:09 +00:00
ccgauche
7ab85a8d63 Updated changelog 2021-01-08 16:34:26 +01:00
Imbris
58ec4760a5 Move to WindowEvent from DeviceEvent for zooming 2021-01-08 01:38:33 -05:00
ubruntu
ae366e03c5 Reduced downward fall of birds, Humanoid travelers no longer visit dungeons, birds only travel between dungeons 2021-01-05 01:04:01 +00:00
Vincent Foulon
14581d4bb3 Update Changelog 2020-12-31 12:32:21 +01:00
Frinksy
53d5a9373e fixing #881
- Multiple buffs make the UI icons flicker
2020-12-22 15:40:57 +00:00
Justin Shipsey
3466d638fe Merge branch 'gliding-energy-cost' into 'master'
Glider mid-air deploy and gliding energy-cost

See merge request veloren/veloren!1626
2020-12-18 21:18:32 +00:00
Ludvig Böklin
8f9db19a4a Glider mid-air deploy and gliding energy-cost 2020-12-18 19:16:06 +01:00
Adam Blanchet
5f9984df12 working towards #861 -
Use scancodes for (at minimum) key remapping

added ScanCode fallback for when winit doesn't provide a VirtualKeyCode

renamed SKey to ScanKey
2020-12-18 10:01:30 +01:00
Benoît du Garreau
850eb1c293 Update CHANGELOG 2020-12-17 12:06:24 +01:00
Monty
8b9db7b179 cleanup, changelog, small bugfixes
fmt
fix rebase
fmt
2020-12-14 21:52:24 +01:00
Joshua Barretto
49cabfae18 Made LoD water reflective 2020-12-14 16:52:33 +00:00
Joshua Barretto
023888f560 Updated changelog, fmt and clippy fixes 2020-12-13 17:40:15 +00:00
Joshua Barretto
fe7f73bf62 Removed panic sources from server event handling 2020-12-07 12:28:29 +00:00
James Melkonian
71303fecfd Aura System and Campfire Health Regen 2020-12-04 22:24:56 +00:00
ubruntu
c975f811e7 Chat commands for group manipulation 2020-12-04 02:18:42 +00:00
Forest Anderson
f82016c66c Updated changelog 2020-12-01 10:29:49 -05:00
Nicholas Kinney
885e1aac61 Offspec/larger scalemode range 2020-11-30 20:36:58 +00:00
Marcel Märtens
ca1601a980 Change the version number to 0.8 2020-11-28 11:25:58 +01:00
jiminycrick
aad9734055 Agent tactic refactoring
Lower theropods spawns

clippy, changelog

review response
2020-11-24 17:49:00 -06:00
Joshua Barretto
6a41978c24 Updated changelog 2020-11-23 10:58:20 +00:00
Joshua Barretto
327febd9b2 Updated changelog 2020-11-23 10:57:53 +00:00
Odd-Harald Lillestø Myhren
56e37a4846 Fix bug that caused campfires and other stuff to duplicate 2020-11-22 21:03:06 +00:00
Monty Marz
8235e94aa4 Conversion to struct to please clippy 2020-11-21 15:42:43 +01:00
Sam
987df30dc4 Fixed audio test, added changelog line. 2020-11-20 11:50:01 -06:00
Knarkzel
7a917f87e1 added norwegian 2020-11-20 16:49:32 +01:00
jiminycrick
a684bc90fd Quadraped footsteps and songs in biomes 2020-11-18 13:31:12 -08:00
Knarkzel
e0265012e8 added to changelog 2020-11-16 17:01:55 +01:00
Odd-Harald Lillestø Myhren
774ef72344 Merge branch 'master' into 'knarkzel/persist-combo-roll'
# Conflicts:
#   CHANGELOG.md
2020-11-15 22:37:30 +00:00
Joshua Barretto
171ef1d7b9 Upscaling support 2020-11-15 22:18:35 +00:00
Knarkzel
b678915b6e added persistent combo roll entry to changelog 2020-11-15 23:12:05 +01:00
Imbris
4f2512f126 Save the selected character, deselect character when deleting, auto select newly created character 2020-11-14 19:17:42 -05:00