b040e18246
Fix body parts not changing
2020-03-16 22:06:23 +01:00
81591fcaf7
Make npcs attack again
2020-03-16 14:27:52 +01:00
87acc01d48
Readd ranged and debug boost. Add bouncing while running in first person
2020-03-16 12:32:57 +01:00
1f78344d6f
Move equipment from loadout into body
2020-03-15 19:44:47 +01:00
e20feeeb0c
Added armour items and equipping of armour
2020-03-15 16:42:09 +01:00
aa963b7686
Merge remote-tracking branch 'origin/master' into clientstates
2020-03-15 15:27:06 +01:00
447617dc69
Make durations and damage depend on weapon type
2020-03-15 14:34:17 +01:00
598a4c6cbb
Add loadout struct for info on weapon configurations
2020-03-14 22:33:20 +01:00
fe19698d52
Make abilities depend on weapon
2020-03-14 16:40:29 +01:00
bc692c0101
Add audio and chat message feedback when the player attempts to collect something while thier inventory is full.
2020-03-11 10:30:59 +00:00
a4eaeb1da6
Merge branch 'imbris/se-latency' into 'master'
...
Rearrange some operations in the server tick to reduce clientside latency of ServerEvent mediated effects
See merge request veloren/veloren!840
2020-03-10 23:21:57 +00:00
406767ae31
Merge branch 'capucho/voxygen-logout-timeout' into 'master'
...
FIX #513 logout timeout
See merge request veloren/veloren!837
2020-03-10 22:12:29 +00:00
b14582d196
removed merge artifact
2020-03-10 21:09:38 +00:00
339965f6ad
Merge branch 'capucho/voxygen-logout-timeout' of gitlab.com:veloren/veloren into capucho/voxygen-logout-timeout
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Fixed conflicts
2020-03-10 21:06:08 +00:00
a9580a81bc
Rebased on master and moved logout message to events
2020-03-10 21:04:13 +00:00
b2312a0487
Check that a targeted collectible is within a certain pickup range of the character before highlighting it
2020-03-10 20:50:04 +00:00
5fe9521233
Fix the spam on disconnect
2020-03-10 20:34:50 +00:00
9d805a745e
Proper fix to the logout timeout problem using Disconnect ACK
2020-03-10 20:34:50 +00:00
d8ba63ffdc
Janky fix of the logout timeout problem
2020-03-10 20:34:50 +00:00
14f0b018fd
Add metric for new connection handling time, move StateExt to its own module
2020-03-09 22:39:12 -04:00
7132ef4136
Rearrange some operations in the server tick to reduce clientside latency of ServerEvent mediated effects
2020-03-09 22:31:24 -04:00
80dafebac5
fix : #517
2020-03-09 20:52:04 +01:00
bc39b78173
Rebased.
2020-03-08 23:02:15 +01:00
a04c1b1d1d
Add uid to Player component
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fix: world examples
2020-03-08 22:58:38 +01:00
b29e543089
Remove account on logout.
2020-03-08 22:57:19 +01:00
3995f099b0
Fix singleplayer crash.
2020-03-08 22:57:13 +01:00
6cc07270ac
improve(login): more precise error handling during login
2020-03-08 22:56:59 +01:00
d3412d5493
Fixed gameserver crash on authprovider error.
2020-03-08 22:56:44 +01:00
08b4cc5fc3
Update auth to use new hashing scheme.
2020-03-08 22:56:34 +01:00
7db0ff0b8c
Update chat-cli to work properly.
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Update reqwest to 0.10.0
2020-03-08 22:54:15 +01:00
8ef1251dc2
Add warning prompt for untrusted auth servers, move some auth code into
2020-03-08 22:51:37 +01:00
403deecc6d
Server auth handling improvements.
2020-03-08 22:49:47 +01:00
584dcddba9
Updated to latest and greatest auth version.
2020-03-08 22:46:40 +01:00
50b845d1c3
:/ and reactivated the password field
2020-03-08 22:34:06 +01:00
fb4aba9bb7
Fix the spam on disconnect
2020-03-08 08:54:29 +00:00
ca6d5ab506
Proper fix to the logout timeout problem using Disconnect ACK
2020-03-08 08:13:19 +00:00
99e64d06b9
Janky fix of the logout timeout problem
2020-03-07 22:14:21 +00:00
096d3b691e
Merge master
2020-03-07 12:49:15 -08:00
a3479f6a49
Fixed the bugs in the settings tab and the character button in the escape menu and unpause when there is more than 1 player
2020-03-05 18:55:14 +00:00
b0ca85069b
Piggyback on the InventoryUpdate events and attach some additional event info so that we can detect why the inventory update was triggered, and emit an associated sfx event that matches it.
2020-03-04 10:09:48 +00:00
d0439fdd84
Merge remote-tracking branch 'origin/master' into clientstates
2020-02-24 21:34:17 +01:00
ac611f4618
fix: sync characterstates, better energy management
2020-02-24 20:57:33 +01:00
f73b5b2fcb
Update max hp and refill health when a player uses the set_level command.
2020-02-23 09:08:30 +09:00
035d74f502
Move ServerEvents into own module
2020-02-18 20:51:10 +01:00
a89003cbfa
resolve #481 - add /set_level command
2020-02-14 22:11:41 +01:00
bfdfd87d89
change order of /give_exp arguments
2020-02-14 22:11:20 +01:00
787e5a6e49
fix #460 - /give_exp targeting wrong player
2020-02-14 22:11:20 +01:00
8a9d4012fa
Allow spawning individual species with /spawn.
...
To get the old behavior, you now need to refer to the internal keywords
(like "bird_medium" or "quadruped_small") rather than the old friendly
names (like "duck" or "pig"), as the latter generate single species now.
2020-02-14 03:12:37 +01:00
177f331259
Fix possession
2020-02-06 17:06:49 -05:00
0bc07a0835
Merge remote-tracking branch 'origin/master' into clientstates
2020-02-03 22:02:32 +01:00