1359 Commits

Author SHA1 Message Date
Tormod G. Hellen
031db61c1e Fix bug where chunks outside the map counted as occupied.
This prevented sites from being placed near the edge of the map.
2022-03-12 02:45:43 +01:00
Isidor Nielsen
e21f04d456 Add entity spawn on painter 2022-03-09 21:40:23 +00:00
Christof Petig
546afa86ae Economy redesign: Cleaner file structure (no code change) 2022-03-05 09:19:26 +00:00
Christof Petig
f347b9de11 Diversify price calculation for items by using multiple categories per item. 2022-03-03 02:32:34 +00:00
Isidor Nielsen
bd8a7a0506 Better rocks 2022-03-02 16:28:04 +00:00
Isidor Nielsen
f8916f878a Primitive group transformation and RotateAround primitive 2022-03-01 23:38:05 +00:00
infrandomness
1d44247efe
Enable return_self_not_must_use lint 2022-03-01 10:53:57 +01:00
floppy
b0ba5b9979 fix SeaCrocodiles spawning in lakes 2022-02-25 18:13:47 +01:00
Tormod G. Hellen
5df1ee6382 Prevent castles being assailable from above. 2022-02-22 22:11:01 +01:00
Tormod G. Hellen
609b26ce20 Prevent trees being placed in barren regions. 2022-02-22 21:00:52 +01:00
Tormod G. Hellen
a2d24521ee Prevent things being close that shouldn't. 2022-02-22 21:00:52 +01:00
Tormod G. Hellen
b6b67d367a Prevent close settlements. 2022-02-22 21:00:52 +01:00
Tormod G. Hellen
acce8aefa4 Determine town suitability using log function. 2022-02-22 21:00:52 +01:00
Tormod G. Hellen
22a75332f8 Ensure towns are placed only in viable locations. 2022-02-22 21:00:52 +01:00
Tormod G. Hellen
1ae93ee00e Add more water checks.
Not sure if necessary or just paranoia.
2022-02-22 21:00:52 +01:00
Tormod G. Hellen
339d6f2a3b Refactor for clarity.
This code was a bit hard to read. The name ought to make it easier.
2022-02-22 21:00:52 +01:00
IsseW
e9e4be6e7e break when there are no stations 2022-02-20 22:11:09 +01:00
IsseW
258b3c7535 Workshop fixes 2022-02-20 22:08:13 +01:00
Joshua Barretto
4ef1c92858 Merge branch 'enable_custom_names_for_lakes' into 'master'
enable custom naming bricks for lake biomes

See merge request veloren/veloren!3210
2022-02-20 19:47:23 +00:00
floppy
0d3a0cd1b8 enable custom naming bricks for lake biomes 2022-02-16 20:30:52 +01:00
Joshua Barretto
00b003a23c Enabled site2 towns by default 2022-02-15 19:01:43 +00:00
Samuel Keiffer
6c7c0eefae Merge branch 'gnarlings' into 'master'
Gnarlings

See merge request veloren/veloren!3194
2022-02-15 00:22:37 +00:00
Avi Weinstock
70b7e1ef92 Automatically fill top-level unions as separate fills. 2022-02-14 14:28:00 -05:00
Sam
2bcf9b9a26 Removed unions in gnarling site to make chunkgen more performant 2022-02-14 12:40:06 -05:00
Joshua Barretto
6e46b4ddef Fixed CI 2022-02-14 11:46:42 -05:00
Avi Weinstock
aab552afc5 Iterate over partially-disjoint unions of primitive bounds, improving CSG rasterization performance in the presence of sparse/disjoint unions. 2022-02-13 23:48:12 -05:00
Sam
6dafacaa24 Addressed review comments 2022-02-13 21:49:46 -05:00
Avi Weinstock
4f962df7c8 Automatically use right-recursion instead of left-recursion for union/intersection of CSG primitives via measuring the depth of the trees when unioning/intersecting them. 2022-02-13 15:44:51 -05:00
Sam
2e6610314c Balance tweaks 2022-02-13 00:39:46 -05:00
Sam
c77270b799 Addressed feedback 2022-02-12 20:52:01 -05:00
Sam
49e8803ee0 Fixed tests 2022-02-12 17:22:08 -05:00
James Melkonian
8da1ae578f Simplify tunnel entity spawning 2022-02-12 14:21:22 -08:00
James Melkonian
8a02a943f4 Document tunnel generation 2022-02-12 13:57:44 -08:00
InfRandomness
090ac9030c Change Path colors 2022-02-11 17:05:10 +00:00
jshipsey
2eee43865f chieftain anims 2022-02-11 02:18:48 -05:00
Sam
4991f7ecea Gnarlign site tweaks and chieftain buff 2022-02-11 01:23:09 -05:00
James Melkonian
95ea7a47e0 Gnarling cavern entrance stump 2022-02-10 19:35:30 -08:00
Sam
cab87658a3 Placement tweaks 2022-02-10 14:58:39 -05:00
James Melkonian
07d19bf03c Gnarling cavern tweaks 2022-02-10 14:58:38 -05:00
Sam
86a00e75bb Tweaked fire particles 2022-02-10 14:58:37 -05:00
Sam
bf7e84c6ae Initial particle work 2022-02-10 14:58:37 -05:00
jshipsey
5eea73f793 root walls, minor tweaks 2022-02-10 14:58:36 -05:00
Sam
0031aa6f5f Chieftain AI and attacks 2022-02-10 14:58:35 -05:00
jshipsey
3a35dcc77f brick texture colors 2022-02-10 14:58:34 -05:00
jshipsey
0c788997a4 anims 2022-02-10 14:58:34 -05:00
James Melkonian
14080da693 Fix rebase 2022-02-10 14:58:33 -05:00
Sam
f1801560fa Deadwood ai 2022-02-10 14:58:31 -05:00
jshipsey
cb48dd0a75 adjust chieftain hut, start alter 2022-02-10 14:58:30 -05:00
Sam
c15fb2b68f Better mugger AI 2022-02-10 14:58:28 -05:00
jshipsey
e93e7fd21c random hut variation and banner tatter 2022-02-10 14:58:26 -05:00