InfRandomness
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090ac9030c
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Change Path colors
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2022-02-11 17:05:10 +00:00 |
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Joshua Barretto
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31192c80bc
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Merge branch 'biome_name_update_and_site&theme_based_naming' into 'master'
biome_name_update_and_site&theme_based_naming
See merge request veloren/veloren!3187
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2022-02-10 09:35:47 +00:00 |
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jshipsey
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786ae39fb4
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new entities
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2022-02-09 20:10:59 -05:00 |
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floppy
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80490580a4
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fix plazas in site2 towns spawning on top of each other
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2022-02-09 23:44:27 +01:00 |
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floppy
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422be1b451
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- add generate_gnarling and generate_town in namegen.rs
- enable generate_town for site2 towns in site2/mod.rs
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2022-02-05 13:32:45 +01:00 |
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Joshua Barretto
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ac13d07443
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Merge branch 'crafting_stations_in_site2_towns' into 'master'
add crafting stations to workshop in site2 towns
See merge request veloren/veloren!3174
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2022-02-03 17:16:30 +00:00 |
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floppy
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74bf89077f
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use const CARDINALS to generate spawn positions for crafting_stations.
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2022-02-03 17:40:26 +01:00 |
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floppy
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595e6ee076
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- randomize distribution of crafting_stations to static positions
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2022-02-02 22:15:04 +01:00 |
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InfRandomness
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54b69e37a5
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Implement giant trees in site2
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2022-02-02 02:33:37 +00:00 |
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floppy
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ddc35d8b7d
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- add crafting stations to workshop in site2 towns
- TODO: connect Painter rng when implemented
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2022-02-01 23:53:18 +01:00 |
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James Melkonian
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2aab277d0b
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Add doc comments to PrimitiveRef methods
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2022-01-31 18:39:03 -08:00 |
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James Melkonian
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b445bd494e
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Bezier curve prisms
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2022-01-31 16:13:45 -08:00 |
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James Melkonian
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04bdcf2924
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Add cubic bezier curve function
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2022-01-31 16:13:45 -08:00 |
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James Melkonian
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b41f86ab99
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More CSG primitives
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2022-01-31 16:13:45 -08:00 |
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Justin Shipsey
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612f084831
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Merge branch 'slipped/bipeds' into 'master'
Slipped/bipeds
See merge request veloren/veloren!3163
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2022-01-31 17:08:01 +00:00 |
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Joshua Barretto
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1b9488186e
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Merge branch 'treeco/realign-workshop' into 'master'
Realign workshops
See merge request veloren/veloren!3168
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2022-01-30 23:27:50 +00:00 |
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Treeco
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ba7251c7e3
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Realign workshops
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2022-01-30 22:45:56 +00:00 |
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Avi Weinstock
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5f8957d8ef
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Globally allow the clippy lints {new_without_default, many_single_char_names, identity_op, type_complexity, too_many_arguments} .
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2022-01-30 20:16:20 +01:00 |
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jshipsey
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7827797106
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weapon tweaks
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2022-01-30 01:10:13 -05:00 |
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Samuel Keiffer
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fe532cf536
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Merge branch 'isse/repeat-primitive' into 'master'
Repeat CSG primitive and float line segment
See merge request veloren/veloren!3158
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2022-01-28 20:04:45 +00:00 |
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Isidor Nielsen
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6f99e70cca
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Repeat CSG primitive and float line segment
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2022-01-28 20:04:45 +00:00 |
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Joshua Barretto
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d8c4284a32
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Merge branch 'zesterer/worldgen' into 'master'
Improvements to site2
See merge request veloren/veloren!3159
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2022-01-28 17:14:07 +00:00 |
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Joshua Barretto
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15c5f2f969
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Better paths in snow
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2022-01-28 16:45:58 +00:00 |
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Joshua Barretto
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5b3d826396
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Better hazard checks
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2022-01-28 15:17:56 +00:00 |
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Joshua Barretto
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69436db64c
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Added wall lamps
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2022-01-28 13:58:41 +00:00 |
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Joshua Barretto
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e991ff7d6d
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More precise path placement
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2022-01-28 11:56:07 +00:00 |
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jshipsey
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4fbd3027a1
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new mobs
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2022-01-28 02:50:15 -05:00 |
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juliancoffee
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6ae25d5956
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Require rng from EntityInfo::with_asset_expect
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2022-01-28 00:02:34 +02:00 |
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Joshua Barretto
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e329100455
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Prevent workshops destroying their neighbours
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2022-01-27 19:37:24 +00:00 |
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Joshua Barretto
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692855198e
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Improved terrain in sites
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2022-01-27 11:48:41 +00:00 |
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InfRandomness
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52c92ba0d4
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Give names to site2 sites
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2022-01-26 11:42:35 +00:00 |
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Sam
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9b6c76bd3b
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Removed health scaling that bypasses the skill system.
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2022-01-15 11:58:28 -05:00 |
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Isidor Nielsen
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5642680687
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Site2 util
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2022-01-15 13:06:18 +00:00 |
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jshipsey
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7f928d0bc0
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woodengolem, chieftain, icedrake, blowgun
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2022-01-13 23:20:52 -05:00 |
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Imbris
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bf48bd5346
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update toolchain to nightly-2021-12-19
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2021-12-23 13:04:24 +01:00 |
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Joshua Barretto
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78f76dde83
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Added baubles to trees
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2021-12-20 18:03:52 +00:00 |
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Jonathan Berglin
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d9dd49552b
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Tygyh/resolve all '# allow(clippy needless update)]' error supressions
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2021-11-29 09:32:55 +00:00 |
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Treeco
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3a998ca5b9
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Merge branch 'isse/primitive-fixes' into 'master'
Primitive fixes
See merge request veloren/veloren!3016
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2021-11-27 19:02:12 +00:00 |
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Marcel Märtens
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ef40ebe0c8
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update toolchain to nightly-2021-11-24
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2021-11-24 10:09:22 +01:00 |
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IsseW
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7eaddcafad
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Ok just call it without
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2021-11-20 13:13:21 +01:00 |
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IsseW
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88840fe58d
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Change "and_not" and "diff" to "subtract"
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2021-11-19 23:38:33 +01:00 |
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IsseW
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4b6f3ddeea
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Intersect instad of union in pyramid
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2021-11-17 14:32:07 +01:00 |
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IsseW
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07da6a9271
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Rename 'and' to 'intersect' and 'or' to 'union'
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2021-11-17 14:11:20 +01:00 |
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Joshua Barretto
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de087ae992
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Added site2 worldgen feature
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2021-11-01 22:53:38 +00:00 |
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Joshua Barretto
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16889b2b3e
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Fixed house supports
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2021-11-01 22:19:49 +00:00 |
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Joshua Barretto
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4acffb9cfb
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New CSG API for site2
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2021-11-01 22:19:49 +00:00 |
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Joshua Barretto
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e3ab8fc8ce
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Added rtsim merchants to site2
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2021-11-01 22:19:49 +00:00 |
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Joshua Barretto
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bacb2aa504
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Better town layout
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2021-11-01 22:19:49 +00:00 |
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Joshua Barretto
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4a9581b54d
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Fixed house entrances
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2021-11-01 22:19:49 +00:00 |
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Joshua Barretto
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8e2ca9cdec
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Added rtsim villagers to site2 towns
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2021-11-01 22:19:49 +00:00 |
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