DaforLynx
b2b14e7ab4
Event music can use more than one event at a time. Added test for soundtracks.
2022-11-07 22:39:25 +00:00
Samuel Keiffer
72bffe0df8
Merge branch 'train-tracks' into 'master'
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Train tracks
See merge request veloren/veloren!3679
2022-11-05 22:56:07 +00:00
Avi Weinstock
f5c1293e9f
Address review comments for MR 3679:
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- Fix normal vectors/lighting for train tracks.
- Adjust chat command logging statement.
- Remove train tracks when their chunks get unloaded.
- Create a struct for the 6-tuple returned from `get_nearest_ways`.
- Move code that creates the train tracks into `layers::apply_trains_to`.
2022-11-03 15:20:53 -04:00
Joshua Barretto
b64ca9e698
Tweaked door opening, many entities push grass
2022-11-02 14:44:18 +00:00
Avi Weinstock
ff5acf18d7
Doors now animate opening when entities are near them.
2022-11-01 19:29:51 -04:00
flo
da65485228
bats
2022-11-01 15:01:18 +00:00
Avi Weinstock
f83afcd5a8
Make train tracks configurable as a worldgen feature. Fixes for clippy and fmt.
2022-10-29 14:50:52 -04:00
Avi Weinstock
08a50afd9f
Mostly working train tracks.
2022-10-28 21:36:42 -04:00
Sam
7022350693
Sword AI now randomly rolls again
2022-10-27 20:07:11 -04:00
Sam
d60839010a
Rebase commit
2022-10-27 20:07:10 -04:00
Sam
0fe073fcdc
Addressed feedback from testing
2022-10-27 20:07:10 -04:00
Sam
1782408676
Address UX issues of contextual abilities.
2022-10-27 20:07:08 -04:00
Sam
8cfe62e6dc
Activated abilities can now be contextualized
2022-10-27 20:07:07 -04:00
Sam
5674923a54
Changed exp/sp progression for sword skill tree
2022-10-27 20:07:06 -04:00
Sam
a21ce80daf
Tweaked sword component stats
2022-10-27 20:07:05 -04:00
Sam
38ce87d80b
Initial balance pass on sword ability stats
2022-10-27 20:07:05 -04:00
Sam
eb67cc2cf7
Reaching stance AI
2022-10-27 20:07:04 -04:00
Sam
43a5a2a93a
Parrying stance AI
2022-10-27 20:07:03 -04:00
Sam
df9ef691fd
Cleaving stance AI
2022-10-27 20:07:03 -04:00
Sam
5358016ba0
Crippling stance AI
2022-10-27 20:07:02 -04:00
Sam
c7d3aa19e4
Mobility stance AI
2022-10-27 20:07:02 -04:00
Sam
c97bfdfb94
Defensive stance AI
2022-10-27 20:07:01 -04:00
Sam
7dcb3582e6
Sword AI for offensive abilities
2022-10-27 20:07:01 -04:00
Sam
4ab3abfc07
Balanced stance AI
2022-10-27 20:07:01 -04:00
Sam
bc8f794309
New ability icons
2022-10-27 20:06:59 -04:00
Sam
b3a15f61aa
Fixed issue where you could cancel combo melee 2 mid strike
2022-10-27 20:06:58 -04:00
Sam
d3a52bd63b
Buffed cleaving spin
2022-10-27 20:06:56 -04:00
Sam
ac2e2fd724
Added animations for recover section of all abilities
2022-10-27 20:06:55 -04:00
Sam
a8212d6f41
Dive melee now scales its attack off of the entity's vertical speed.
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Parries now cause the attacker to effectively have a recover that is either twice as long or 0.5s longer, whichever is more.
Counters now deal twice as much damage to the target if the target is in the buildup portion of an ability.
2022-10-27 20:06:55 -04:00
Sam
356c26cc66
UI for sword skill tree.
2022-10-27 20:06:54 -04:00
Sam
b09b0222c4
Animation for reaching flurry, tweaked animation for balanced combo.
2022-10-27 20:06:54 -04:00
Sam
9091d46554
Animation for reaching charge. Changed dash melee code to probe with a test melee instead of performing the actual melee strike during charge.
2022-10-27 20:06:53 -04:00
Sam
2e5dfd86de
Animation for reaching skewer
2022-10-27 20:06:53 -04:00
Sam
035f9135d6
Animation for reaching combo
2022-10-27 20:06:52 -04:00
Sam
73a36235fc
Animation for mobility feint
2022-10-27 20:06:52 -04:00
Sam
eb7c2337dd
Animation for heavy finisher
2022-10-27 20:06:50 -04:00
Sam
871d480639
Combo related skill icons
2022-10-27 20:06:50 -04:00
Sam
be3f2dca92
Animation for heavy pommel strike
2022-10-27 20:06:49 -04:00
Sam
ba4c28e83a
Animation for heavy combo
2022-10-27 20:06:49 -04:00
Sam
d7a0a6e743
Animation for parrying counter
2022-10-27 20:06:49 -04:00
Sam
632941e99d
Animation for parrying riposte
2022-10-27 20:06:48 -04:00
Sam
7c22847009
Animation for parrying parry
2022-10-27 20:06:48 -04:00
Sam
dd37a699c0
Animation for parrying combo
2022-10-27 20:06:47 -04:00
Sam
0c8480ac92
Defensive retreat animation
2022-10-27 20:06:47 -04:00
Sam
83829d1e1b
Animation for cleaving spin
2022-10-27 20:06:45 -04:00
Sam
8d252b7168
Cleaving combo animation
2022-10-27 20:06:44 -04:00
Sam
919e515098
Animation for crippling combo
2022-10-27 20:06:43 -04:00
Sam
2bfc222793
Offensive finisher animation
2022-10-27 20:06:42 -04:00
Sam
894710d8c6
Offensive advance animation
2022-10-27 20:06:42 -04:00
Sam
1e959706a5
Animation for offensive combo
2022-10-27 20:06:41 -04:00