flo
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34eae80253
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fix facegourd item name
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2022-10-27 13:49:06 +00:00 |
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IsseW
|
9a6a3a05a1
|
bat config
|
2022-10-25 00:31:04 +02:00 |
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flo666
|
586d0f6dd8
|
add bat (created by Gemu)
|
2022-10-23 20:05:39 +02:00 |
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flo666
|
60a48e450c
|
facegourd and helmet offset (Female Orc)
|
2022-10-23 20:05:39 +02:00 |
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flo666
|
1d98050f28
|
halloween npcs:
in forests, spawn harvester or dullahans or tricksters with custom halloween loot: facegourd, pumpkin_spice_brew, honeygourd
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2022-10-23 20:05:39 +02:00 |
|
Monty Marz
|
3a63f210b2
|
fix drop model for chieftain mask
|
2022-10-21 00:20:15 +02:00 |
|
Monty Marz
|
2d8627c29b
|
Add gnarling chieftain mask
|
2022-10-15 11:05:21 +00:00 |
|
flo
|
cfbadd36ea
|
fix_desert_rock_animals
|
2022-09-22 18:42:34 +00:00 |
|
flo
|
dc688bccb9
|
fix_salamander_and_elbst
|
2022-09-13 17:32:53 +00:00 |
|
flo
|
e43608ce80
|
add guitar & instrument sample edits
|
2022-09-10 17:23:38 +00:00 |
|
flo
|
e4a3671345
|
Creature model updates
|
2022-09-06 10:35:10 +00:00 |
|
flo
|
9339971032
|
Music Instruments
|
2022-08-28 18:48:18 +00:00 |
|
flo
|
e882e62c08
|
seachapel
|
2022-08-24 21:50:53 +00:00 |
|
flo
|
5dd9991311
|
DesertCity
|
2022-08-08 09:58:18 +00:00 |
|
Youssef Fahmy
|
91c85dea22
|
Humanoid Model Overhaul
|
2022-07-16 11:13:24 +00:00 |
|
Imbris
|
6c8970f6fd
|
Merge branch 'imbris/voxygen-compile-time' into 'master'
Improve voxygen compile time with small tweak
See merge request veloren/veloren!3449
|
2022-07-01 08:22:05 +00:00 |
|
Imbris
|
291a424b4e
|
This seems to save at least 30 seconds (out of 90 to 120 secs) when tweaking TILE_SIZE in voxygen/src/mesh/greedy.rs (NOTE: I did some more timing, see associated MR description)
|
2022-06-30 00:11:04 -04:00 |
|
runrobdog
|
95148a9968
|
tweaks entity stats
|
2022-06-17 12:35:06 +02:00 |
|
Christof Petig
|
2bf8e1865f
|
Skiing and ice skating
|
2022-05-27 17:19:52 +00:00 |
|
Chase Rozon
|
7dcee3eb23
|
Multiple Balance Tweaks & Miscellaneous Changes
|
2022-05-19 22:46:31 +00:00 |
|
Youssef Fahmy
|
080d8ef8b1
|
Tweaks for this week
|
2022-05-19 19:35:31 +00:00 |
|
Sam
|
aeca67443b
|
Simplified item key (assets)
|
2022-05-18 16:28:10 -04:00 |
|
Sam
|
cbf5336343
|
Moved items from 'items.crafting_ing.modular' to 'items.modular.weapon' (assets).
|
2022-05-16 15:11:45 -04:00 |
|
Sam
|
13ea6dee93
|
Addressed second round of balance feedback (assets).
|
2022-05-16 15:11:40 -04:00 |
|
brunt
|
d46cdf60b5
|
renamed hilt voxels, adjusted secondary components in item image manifests [ci_skip]
|
2022-05-16 15:11:39 -04:00 |
|
Sam
|
9b078c3383
|
Addressed playtest feedback (assets).
|
2022-05-16 15:11:38 -04:00 |
|
brunt
|
fc28449703
|
rotate voxels and sceptre positioning [ci_skip]
|
2022-05-16 15:11:37 -04:00 |
|
UncomfySilence
|
1c626da66b
|
loot tables and adding models
|
2022-05-16 15:11:36 -04:00 |
|
Sam
|
528b62c59a
|
Rebase commit
|
2022-05-16 15:11:36 -04:00 |
|
Sam
|
3f2f0a7715
|
Fixed item drop manifest for secondary components.
|
2022-05-16 15:11:36 -04:00 |
|
brunt
|
5ab9c0f1ad
|
sceptre positioning [ci_skip]
|
2022-05-16 15:11:32 -04:00 |
|
Sam
|
6ccc0b82f0
|
Models for sceptres and secondary components
|
2022-05-16 15:11:32 -04:00 |
|
Bryant Deters
|
af1a44264a
|
add melee weapons to item_drop_manifest [ci skip]
|
2022-05-16 15:11:29 -04:00 |
|
Bryant Deters
|
4edd041056
|
add staffs to item_drop_manifest [ci skip]
|
2022-05-16 15:11:29 -04:00 |
|
Bryant Deters
|
1ce474adbb
|
modular bow offset tweaks [ci skip]
|
2022-05-16 15:11:28 -04:00 |
|
Bryant Deters
|
f767e81133
|
modular staff offsets [ci skip]
|
2022-05-16 15:11:28 -04:00 |
|
Sam
|
e8c97f7a00
|
Staff models
|
2022-05-16 15:11:27 -04:00 |
|
Bryant Deters
|
f1940128bf
|
modular bow offset adjustments [ci skip]
|
2022-05-16 15:11:27 -04:00 |
|
Snowram
|
f6343ff4f9
|
Modular bows offsets
|
2022-05-16 15:11:24 -04:00 |
|
Sam
|
558e2aefb7
|
Bow models
|
2022-05-16 15:11:23 -04:00 |
|
Snowram
|
74a3f4a7dc
|
Modular 1h weapons offsets
|
2022-05-16 15:11:21 -04:00 |
|
Sam
|
ef5b2e4a1e
|
Added method of differing names for 1h and 2h variants of a modular wepaon.
Added all 1h melee weapon models.
|
2022-05-16 15:11:19 -04:00 |
|
Sam
|
d7f5b907ff
|
Gave modular items a pseudo item definition id that can be used when serializing ItemBase or when persisting items to the database. ONLY ASSETS
|
2022-05-16 15:11:14 -04:00 |
|
Sam
|
03ab68eb60
|
Added models for sword blade, axe head, and hammer head components.
|
2022-05-16 15:11:09 -04:00 |
|
Snowram
|
b01e816c0d
|
Modular axes and hammers offsets
|
2022-05-16 15:11:08 -04:00 |
|
Snowram
|
e693b3132d
|
Modular swords offsets
|
2022-05-16 15:11:07 -04:00 |
|
Sam
|
ac306bbec0
|
Added weapon models for 2h axe, hammer, and sword.
|
2022-05-16 15:11:07 -04:00 |
|
Sam
|
c6b5798cfd
|
Inserted entries in item image and biped weapon manifests to aid in addition of models later.
|
2022-05-16 15:11:03 -04:00 |
|
Sam
|
38cb465722
|
Fixed loading of modular weapons from the loadout to work with nested components.
Modular weapons can now be correctly dispalyed when wielded.
|
2022-05-16 15:10:57 -04:00 |
|
Sam
|
c01fe655f1
|
Added wood
|
2022-05-16 15:10:55 -04:00 |
|