Sam
0e5e2b46f2
Changed energy to internally use an integer with a high resolution, and externally to use a float.
2021-09-23 14:11:09 -04:00
juliancoffee
f9b71750ca
Make cultist great again
...
- Change cultist set stats to mixed dragonscale (hands and feet),
sunsilk (belt, pants and shoulders) and orichalcum (chest and cape)
Distribute cultist set stats as hybrid set.
- Make cultist cape count towards npc aggro
- Remove unused staff skilltree from cultist
- Remove spin number skill from sword cultist skillset
2021-06-30 03:52:50 +03:00
Sam
0488b2fcd0
Adressed comments on energy and armor functions.
2021-06-07 11:06:25 +02:00
jshipsey
0e269b59d7
tooltip work
2021-06-07 11:01:32 +02:00
Snowram
29a38e6d4f
Split tags into material class and material
2021-06-07 11:00:57 +02:00
Sam
ff66e34be5
Added default values to every armor item.
2021-06-07 10:59:15 +02:00
juliancoffee
287b531b47
Set poise_resilience to sane values
...
- Druid Shoulders to 1.0
- Rugged Chest to 1.0
- Cultist Gloves to 1.0
2021-05-16 01:07:55 +03:00
James Melkonian
6ea43cfd75
Various RtSim and Agent Interaction Fixes
2021-03-16 01:30:35 +00:00
jshipsey
49f496e290
intitial values
2021-03-12 00:58:12 -05:00
jshipsey
8944115f8e
more asset organization
2021-02-28 22:18:43 -05:00
jshipsey
1a1020342e
re-org armor, common
2021-02-27 22:02:05 -05:00