Commit Graph

766 Commits

Author SHA1 Message Date
86bb6f8ef5 Tweaks to the credits.ron file 2021-10-03 16:06:09 -04:00
f867991198 Merge branch 'imbris/credits' into 'master'
Add credits screen

Closes #1296

See merge request veloren/veloren!2872
2021-10-03 04:26:58 +00:00
d2bd62733f Add core devs to the contributors list in credits.ron and remove placeholder entries in empty art sections (in favor of displaying nothing) 2021-10-03 00:06:47 -04:00
691b61e22d Add documentation to credits.ron and fill in fonts entries with actual data, add additional entries to Art credits for documenting information relevant to satifying attribution requirements for some licenses, add/rename license files for fonts, center credits text on the credits screen, added asset_path field to associate art credits with the actual asset files and wrote a unit test to ensure that these paths are valid. 2021-09-30 02:35:59 -04:00
40240a4005 Add basic credits screen to the main menu with some example data loaded from a ron file 2021-09-29 21:06:52 -04:00
8af4cf1a37 Make Rtsim entity config work 2021-09-27 15:09:22 +03:00
Sam
70c2e9bebe Cave now uses entity configs. 2021-09-27 15:09:22 +03:00
Sam
56b17e7141 Format fixes. 2021-09-27 15:09:22 +03:00
2475b97918 Move loot tables to entity configs 2021-09-27 15:09:22 +03:00
b056cccb0c Hardened loot table handling
- Rename LootSpec::None to LootSpec::Nothing to not confuse with Option
- Warn on invalid item paths in loot tables
2021-09-27 15:09:22 +03:00
Sam
09dd9b4813 Changed ItemDrop to use LootSpec 2021-09-27 15:09:22 +03:00
d42d9166a1 Reduce duplication in glider asset identifiers 2021-09-26 13:49:49 +00:00
0af6969d19 Merge branch 'sam/energy-float' into 'master'
Changed energy to a float

See merge request veloren/veloren!2838
2021-09-25 06:51:21 +00:00
f82a26e9c5 Don't drop quad_low loot from quad_small fur 2021-09-24 18:03:26 +03:00
Sam
0e5e2b46f2 Changed energy to internally use an integer with a high resolution, and externally to use a float. 2021-09-23 14:11:09 -04:00
834749353a Adds flame wyvern npc 2021-09-21 15:30:42 +02:00
91dd03b745 Clean entity assets for a small bit
- Move loot_tables/creature/witch to loot_tables/spots/witch
- Move skillset/spots/general_max and skillset/spots/sceptre_max to
  skillset/preset/max/{general,sceptre}
- Remove tabs from dwarf_grave_robber entity config file
2021-09-17 20:12:42 +03:00
Sam
c4c4318ac0 Fixed fall damage and sceptre regen. 2021-09-14 06:53:01 -04:00
73d3d3e4bb Merge branch 'sam/health-float' into 'master'
Turned Health into a Float

See merge request veloren/veloren!2824
2021-09-13 15:23:18 +00:00
1d94adc2e1 0.11 Background images and more 2021-09-10 08:34:01 +00:00
Sam
42012fddcb Overhauled health component, making it a float to outer interfaces. 2021-09-09 00:10:17 -04:00
3c623c6801 address comments, boost village pop, lower raid chance 2021-09-06 00:01:26 -04:00
da9585205c buff guards 2021-09-05 23:17:14 -04:00
7538f29b9e Merge branch 'slipped/tweaks' into 'master'
more spots

See merge request veloren/veloren!2806
2021-09-04 18:16:10 +00:00
6187cb8d23 address comments 2021-09-04 13:17:56 -04:00
523a15e5cc more spots 2021-09-04 00:18:58 -04:00
Sam
57ba9a0300 Cultist enemies are now spawned by rtsim. 2021-09-04 00:05:48 -04:00
f88373f7d8 Nerf coin drop from enemies 2021-09-03 01:15:27 +03:00
Sam
daf287a469 Small loot rebalance. 2021-09-01 23:50:17 -04:00
bbc366e1b3 NPCs can drop nothing 2021-09-01 23:17:36 +00:00
b646aae2a4 Removed unused tree assets 2021-08-31 10:15:52 +01:00
9ac5e555e6 Improved giant trees 2021-08-30 00:03:16 +01:00
e05ca1f308 More spots 2021-08-28 16:48:34 +01:00
7ced7e184e witch lantern 2021-08-28 14:53:31 +01:00
b085b02ff9 fixes 2021-08-28 14:53:30 +01:00
771a380e6c witch stuff 2021-08-28 14:53:30 +01:00
c22eb19f55 More spots 2021-08-28 14:53:30 +01:00
1278020c88 dwarf grave 2021-08-28 14:53:30 +01:00
76ba3496a1 sync 2021-08-28 14:53:30 +01:00
bbcd842208 Test spot entity spawning 2021-08-28 14:53:30 +01:00
Sam
790c3669a0 Fix mindflayer summoning minions inside pillars. 2021-08-22 12:21:24 -04:00
130ae1f429 Add ori_modifier for DashMelee and nerf it
* 0.6 -> 0.3 ori modifier during charge in DashMelee
2021-08-16 17:27:59 +03:00
e3798e5d2a Abilitiy tweaks
Buff axe double_strike damage (90 -> 110 for first stage)
Decrease initial poise damage for hammer charged (20 -> 5)
2021-08-15 23:20:21 +03:00
172f19376a Tweak boss knockback abilities
Tweak Mindflayer vortex knockback (make it rarer)
Tweak Tidal Warrior pincer and wave knockback
Tweak claygolem rocket and shockwave knockback
Tweak Yeti shockwave and strike knockback
2021-08-09 13:05:01 +03:00
8a83ecf57f Fix Beam orientation, remove orientation_behavior
* make old OrientationBehavior::FromOri default behaviour
* use rotation formed from look_dir instead of constructing
ori on the fly (which is altered after normalization).
2021-08-05 21:07:46 +03:00
998c56c524 Removed extra Warlock skills and made sceptre cultists rarer 2021-08-02 16:22:40 -07:00
38432cc880 Restructured logic for staff AI 2021-08-02 16:22:40 -07:00
14eb0f9aa2 Remove sceptre, add swords 2021-07-29 22:38:35 +00:00
14ac9a8b4e Improve terms of EntityConfig and LoadoutBuilder
* rename LoadoutBuilder::new to LoadoutBuilder::empty
* remove LoadoutBuilder::default as Default makes no sense here
* move comments from template.ron to EntityConfig struct
* add FIXME comments to split EntityConfig into EntityBase and
EntityExtension
2021-07-28 19:19:10 +03:00
081c6e5362 Fixed CircleCharge and buffed Rugged Hide droppers 2021-07-18 23:12:55 -07:00