Joshua Barretto
0f37bfa829
Fixed hill colour blending
2019-11-19 19:09:22 +00:00
Joshua Barretto
337383feaa
Faster cloud reflections
2019-11-19 19:09:22 +00:00
Joshua Barretto
7375c2c207
Faster clouds, better water
2019-11-19 19:09:22 +00:00
Joshua Barretto
5162256e45
Faster and more visually pleasing clouds
2019-11-19 19:09:22 +00:00
Joshua Barretto
aa111d34e5
Added clouds
2019-11-19 19:09:22 +00:00
Joshua Barretto
18ec6dbbec
Prevented the moon rising/setting too early/late
2019-11-19 19:09:22 +00:00
Joshua Barretto
68502b22c1
Better moonlight
2019-11-19 19:09:22 +00:00
Joshua Barretto
10ce8b45e7
Added moon
2019-11-19 19:09:22 +00:00
Marcel
1c24ec23cb
Merge branch 'newcache' into 'master'
...
switch to new caching inside docker, described at:...
See merge request veloren/veloren!655
2019-11-18 16:18:43 +00:00
Marcel Märtens
b08f11cfa4
switch to new caching inside docker, described at: https://gitlab.com/veloren/veloren-docker-ci/merge_requests/8
...
we need to ln target to /dockercache/veloren/target in order for the cace to take affect, the old caching info is no longer needed inside .gitlab-ci.yml
2019-11-18 12:11:54 +01:00
Marcel
fdeace1748
Merge branch 'fixci' into 'master'
...
fix a ci problem if debug dir wasnt available
See merge request veloren/veloren!652
2019-11-14 09:07:29 +00:00
Marcel Märtens
db80ddb088
fix a ci problem if debug dir wasnt available
2019-11-14 09:33:16 +01:00
Marcel
e3c0cefd11
Merge branch 'checkci' into 'master'
...
more debug stuff in ci
See merge request veloren/veloren!651
2019-11-14 00:56:59 +00:00
Marcel Märtens
5d2199bd33
more debug stuff in ci
2019-11-14 01:24:08 +01:00
Joshua Barretto
eb7b55d3ad
Merge branch 'zesterer/better-water' into 'master'
...
Better water
See merge request veloren/veloren!643
2019-11-12 14:55:54 +00:00
Forest Anderson
a58c257ea5
Merge branch 'xacrimon/strip-ci' into 'master'
...
Strip Linux executables generated by CI
See merge request veloren/veloren!644
2019-11-11 18:38:23 +00:00
Timo Koesters
9a0c337eec
Merge branch 'conditional-animations' into 'master'
...
Make character anims conditional by Tool held
See merge request veloren/veloren!649
2019-11-11 18:32:14 +00:00
Acrimon
a196ad40b6
Strip linux executables.
2019-11-11 12:52:27 -05:00
Forest Anderson
5a73554aa1
Merge branch 'qwertycrackers' into 'master'
...
Add a `debug_items` chat command that gives all debug items.
See merge request veloren/veloren!641
2019-11-11 17:36:31 +00:00
Adam Whitehurst
59826a364a
Remove unnecessary elided lifetimes
2019-11-11 08:26:44 -08:00
Adam Whitehurst
64a0d8d91f
Make character anims conditional by Tool held
2019-11-10 15:36:47 -08:00
Acrimon
5fe1eecf1f
Merge branch 'login_desc' into 'master'
...
Login desc
See merge request veloren/veloren!647
2019-11-09 23:19:41 +00:00
Monty Marz
a9a7b95037
Login desc
2019-11-09 23:19:41 +00:00
Monty Marz
259904ac99
Merge branch 'pfauenauge/assets' into 'master'
...
Pfauenauge/assets
See merge request veloren/veloren!646
2019-11-09 13:42:42 +00:00
Monty Marz
c38447a264
assets update
...
map image
human male hairstyles
elf male hairstyle
potion item
cheese item
removed admin items from inventory
2019-11-09 13:42:42 +00:00
Justin Shipsey
06c41f1c31
Merge branch 'shandley/disconnection-kick-warnings' into 'master'
...
Network timeout updates and singleplayer UI improvements
Closes #25
See merge request veloren/veloren!599
2019-11-07 02:06:05 +00:00
Joseph Gerardot
0a44e714b4
Cargo fmt
2019-11-06 20:57:05 -05:00
timokoesters
b6552556e7
fix: show error on client failure again
2019-11-07 09:42:03 +09:00
Joseph Gerardot
52020e4902
Don't use the actual multiline doc comment syntax.
2019-11-06 18:02:58 -05:00
Joseph Gerardot
e73884a1d4
Respond to MR feedback.
...
Mainly clean up code with better use of iterators, and rename the debug
command to be just `debug`.
2019-11-06 17:57:54 -05:00
Shane Handley
4df7e95331
Add a TODO regarding the future plan for the connection timeout setting.
2019-11-06 21:34:19 +01:00
Shane Handley
f7cfcc5394
Re-add the metrics port logging which was lost in the merge.
2019-11-06 21:34:19 +01:00
Shane Handley
0fabe70960
Ignore warning about variant never being constructed. It's being used
...
elsewhere. Not sure why that isn't being picked up.
2019-11-06 21:34:19 +01:00
Shane Handley
4330b33ce0
Hmm, alright have it your way rust. Not my change, so leaving it alone.
2019-11-06 21:34:18 +01:00
Shane Handley
fb3350c605
Removed error which is now handled by the ServerTimeout case
2019-11-06 21:34:18 +01:00
Shane Handley
15c725bfde
Address code review points:
...
- Clarify caffeine fueled comment
- Be better at comparing Instant's, and catch the 0 seconds case to say
Goodbye to the user
- Switch println for 'info!'
2019-11-06 21:34:18 +01:00
Shane Handley
b15c107f0b
Re-add the handling of error when the player loses connection on the character select screen.
2019-11-06 21:34:17 +01:00
Shane Handley
69b008e0e6
Fix issue with the timeout error showing when there is an intentional logout from the game.
2019-11-06 21:34:17 +01:00
Shane Handley
81f41e278e
Remove unused warn and fix dangling parameter.
2019-11-06 21:34:17 +01:00
timokoesters
4a65cddd15
improvement: remove wait
because it now always retries
2019-11-06 21:34:16 +01:00
Shane Handley
26acd8b427
Bump up the timeout tie for booting the single player server
2019-11-06 21:34:16 +01:00
timokoesters
c733c95718
improvement: UI for connecting to singleplayer servers + threading fixes
2019-11-06 21:34:15 +01:00
timokoesters
21f126acd4
feat: show errors in main menu when client fails
...
Instead of `[ERROR] Failed to tick the scene: Network(Bincode(Io(Custom { kind: UnexpectedEof, error: "failed to fill whole buffer" })))`
2019-11-06 21:34:15 +01:00
Shane Handley
3b24af76ab
Formatting
2019-11-06 21:34:15 +01:00
Shane Handley
833c1d06b2
Fix chat-cli to account for new case.
2019-11-06 21:34:14 +01:00
Shane Handley
ef6f8b509a
Eeek, remove logging.
2019-11-06 21:34:14 +01:00
Shane Handley
fe9ad3fa19
Network timeout updates
...
- Bugfix: Check whether the server response (pong) is greater than the timeout period, rather than the ping (which will always fire regardless of connection status) This was causing the timeout error event to never fire.
- Feature: Send the player notifications to the chat window that they will be kicked due to disconnection for 6 seconds before kicking them back to the main menu.
2019-11-06 21:34:14 +01:00
Joseph Gerardot
7325757066
cargo fmt
the previous changes.
2019-11-05 15:57:08 -05:00
Joseph Gerardot
eb1b42be0f
Add debug_items
command
...
This command gives the player all debug items he does not currently
have.
2019-11-05 15:57:08 -05:00
Joseph Gerardot
fab5377eed
Add interface to add stuff in bulk to inventory
...
Also includes inventory tests.
inventory API.
2019-11-05 15:57:08 -05:00