Sam
|
132f26dbc0
|
Addressed review
|
2023-04-06 10:57:16 -04:00 |
|
Sam
|
e4ebd17363
|
Addressed feedback
|
2023-04-06 10:57:12 -04:00 |
|
Sam
|
ca879173be
|
Added a repair equipped and a repair all button. Cleaned up some hacks that used to exist.
|
2023-04-06 10:56:55 -04:00 |
|
Sam
|
52a62420db
|
Changed durability persistence to a NonZeroU32
|
2023-04-06 10:54:49 -04:00 |
|
Sam
|
011b6c3feb
|
Changed how durability was persisted so that a more general system can be used for future item properties.
|
2023-04-06 10:54:49 -04:00 |
|
Sam
|
0966753699
|
Added repair recipes
|
2023-04-06 10:54:48 -04:00 |
|
Sam
|
c3f5bc13f1
|
Equipment can now be repaired at sprites in town.
|
2023-04-06 10:54:48 -04:00 |
|
Sam
|
a555e08d0b
|
Added durability to item tooltips
|
2023-04-06 10:54:47 -04:00 |
|
Sam
|
c586db8feb
|
Item durability is now persisted
|
2023-04-06 10:54:47 -04:00 |
|
Sam
|
a07e042fa2
|
Items now lose durability on death
|
2023-04-06 10:54:46 -04:00 |
|
Sam
|
df13741be9
|
Durability system in place
|
2023-04-06 10:54:46 -04:00 |
|
Christof Petig
|
9205da2298
|
cargo fmt
|
2023-04-04 23:46:20 +02:00 |
|
Christof Petig
|
9b3bf4c3c8
|
initial support for multiple models in one vox file
|
2023-04-04 23:46:20 +02:00 |
|
Sam
|
6849f9fc21
|
Fix function name typo
|
2023-04-01 18:11:16 -04:00 |
|
Sam
|
352d34557e
|
Fix modular crafting window showing an item output when it is not possible to craft two components together.
|
2023-04-01 17:22:01 -04:00 |
|
Sam
|
09f600bc1e
|
Buffs can have variable tick times
|
2023-03-30 21:23:41 -04:00 |
|
Isse
|
c34e5ad4ed
|
Small fixes
|
2023-03-29 23:11:59 +00:00 |
|
Sam
|
cdaf9e5c0e
|
Ability changes
|
2023-03-26 21:41:22 -04:00 |
|
Sam
|
ef7b400cca
|
Number tweaking
|
2023-03-26 19:50:42 -04:00 |
|
Sam
|
e5c9f92269
|
Fix clippy from rebase
|
2023-03-21 20:23:46 -04:00 |
|
Sam
|
1337525987
|
Review comment
|
2023-03-21 20:18:35 -04:00 |
|
Sam
|
5c675fdbe2
|
Addressed review
|
2023-03-21 20:18:34 -04:00 |
|
Sam
|
bd7f33eae5
|
Fixed unit test
|
2023-03-21 20:16:59 -04:00 |
|
Sam
|
610d47f787
|
Effect power now affects more than just poise
|
2023-03-21 20:16:55 -04:00 |
|
Sam
|
c295506ef9
|
Removed buffered inputs
|
2023-03-21 20:13:45 -04:00 |
|
Sam
|
868a42ba39
|
Addressed UX feedback
|
2023-03-21 20:10:40 -04:00 |
|
Sam
|
acde417ca7
|
Abilities that require a particular stance will be greyed out when not in that stance.
|
2023-03-21 20:08:21 -04:00 |
|
Sam
|
07c3e30a95
|
Fixed blade fever reducing damage instead of increasing it
|
2023-03-21 20:08:18 -04:00 |
|
Sam
|
7386257854
|
Appease CI
|
2023-03-21 20:07:37 -04:00 |
|
Sam
|
c9db227e43
|
Various things can cause one to naturally leave a stance. Also mildly buffed cultists.
|
2023-03-21 20:07:34 -04:00 |
|
Sam
|
3caa9dc529
|
Stances can now be left by interacting with the buff bar.
|
2023-03-21 20:03:22 -04:00 |
|
Sam
|
34168d9c76
|
Advanced AI for every stance.
|
2023-03-21 20:03:21 -04:00 |
|
Sam
|
387ea16598
|
Non-attack potion of sword AI
|
2023-03-21 20:03:18 -04:00 |
|
Sam
|
99f6312e59
|
Sword AI structure
|
2023-03-21 20:03:17 -04:00 |
|
Sam
|
7365fcb530
|
Rolls cancel recover at the cost of additional energy, sitting ends active stances.
|
2023-03-21 20:03:15 -04:00 |
|
Sam
|
39b30b3458
|
Decontextualized some sword abilities, added UI for sword skill tree.
|
2023-03-21 19:59:05 -04:00 |
|
Sam
|
27463758e5
|
Finisher abilities
|
2023-03-21 19:59:03 -04:00 |
|
Sam
|
86dfa34ec9
|
Cleaving stance required abilities
|
2023-03-21 19:59:00 -04:00 |
|
Sam
|
fed96b2e15
|
Crippling stance required abilities
|
2023-03-21 19:58:13 -04:00 |
|
Sam
|
c3026d388a
|
Defensive stance required abilities
|
2023-03-21 19:58:11 -04:00 |
|
Sam
|
a3d655970e
|
Heavy stance required abilities
|
2023-03-21 19:56:32 -04:00 |
|
Sam
|
e0a7449a99
|
Crescent slash
|
2023-03-21 19:39:40 -04:00 |
|
Sam
|
fce9211d49
|
Secondaries for all stances
|
2023-03-21 19:39:39 -04:00 |
|
Sam
|
596fe715b8
|
Cleaving stance skill abilities.
|
2023-03-21 19:39:39 -04:00 |
|
Sam
|
ed0de15a5a
|
Heavy stance skill abilities.
|
2023-03-21 19:39:35 -04:00 |
|
Sam
|
57806d7be9
|
Sword M1 abilities
|
2023-03-21 19:39:22 -04:00 |
|
Sam
|
61f0b424b9
|
Old sword mostly torn out, new sword framework in place
|
2023-03-21 19:39:22 -04:00 |
|
Sam
|
5f126bb5c6
|
Queued inputs are now culled after a period of time if they are not actively held
|
2023-03-21 19:39:19 -04:00 |
|
Sam
|
7ec9a7677f
|
Stances change secondary abilities now. Contextual abilities try to fallback to no context if skill not owned for contextual ability.
|
2023-03-21 19:38:18 -04:00 |
|
Sam
|
b376228d45
|
Primary and secondary abilities can now be contextual. BasicStance character state added.
|
2023-03-21 19:38:15 -04:00 |
|