Joshua Barretto
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8da46b48ac
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Added frustum culling for chunks
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2019-06-06 10:04:37 +01:00 |
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Joshua Barretto
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66cd8de0e1
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Only draw chunks outside of fog boundary, reduce fog strength
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2019-06-06 08:13:58 +01:00 |
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Joshua Barretto
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1b5d2d468b
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Made idx_for use idx_for_unchecked internally
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2019-06-06 07:42:59 +01:00 |
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Joshua Barretto
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eb2d1f3278
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Comment cleanup
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2019-06-06 06:46:02 +01:00 |
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Joshua Barretto
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9617f5f17e
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Fixed mountain generation limits chonk bug
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2019-06-05 22:38:43 +01:00 |
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Joshua Barretto
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35f0bebcc3
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Fewer caves on mountains
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2019-06-05 21:40:47 +01:00 |
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Joshua Barretto
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9ddc569a75
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Fixed caves again
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2019-06-05 21:33:06 +01:00 |
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Joshua Barretto
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5cc4669bce
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Upped cave frequency
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2019-06-05 21:07:36 +01:00 |
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Joshua Barretto
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4ada144164
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Changed debug flag in client
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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d663da27b5
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Made character the centre of the fog
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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732ba9ac02
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Reduced tree density, shortened chunk load timeout
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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76dca0b0cf
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Added dynamic fog growth
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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9da2d82197
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Added proper VD fog
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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cd630b0816
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Reduced threadpool threads to keep render thread smooth
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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13197a741e
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Tweaked mountain base scale
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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9a8552d5fb
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Added rocks
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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478cc24c91
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Deferred normal unpacking to the terrain fragment shader
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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06201c7353
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fmt
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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92f2d36b0c
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Optimised sub-terrain chonk storage, fixed hash chunk bug, altered terrain base
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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910eccee82
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Merge branch 'better-physics' into 'master'
FPS independent physics
See merge request veloren/veloren!168
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2019-06-05 19:51:18 +00:00 |
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Forest Anderson
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58c783ee2e
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Merge branch 'midge/emergency-cherry-pick' into 'master'
Update cpal
See merge request veloren/veloren!213
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2019-06-05 17:31:17 +00:00 |
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Forest Anderson
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6fab77bf7e
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Merge branch 'update-cpal' into 'better-physics'
Update cpal
See merge request veloren/veloren!212
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2019-06-05 17:17:58 +00:00 |
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Louis Pearson
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3723649d39
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Update cpal
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2019-06-05 13:17:19 -04:00 |
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Louis Pearson
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1a81660915
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Update cpal
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2019-06-04 13:18:59 -06:00 |
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Louis Pearson
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4cf13cc588
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Integrate forces *after* velocity is applied
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2019-06-04 12:14:10 -06:00 |
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Louis Pearson
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84ac965240
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Normalize move_dir only if the magnitude is greater than one
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2019-06-04 10:13:40 -06:00 |
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Louis Pearson
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52764376ae
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Use constants and normalized move direction
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2019-06-04 10:09:34 -06:00 |
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Louis Pearson
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82aabf242a
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Add a function for integrating forces
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2019-06-04 09:42:31 -06:00 |
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Louis Pearson
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c7a2ecd1f2
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Adjust gliding speed
Former-commit-id: f2104422d1874e80f792bb97ded19ca976bbd4c1
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2019-06-04 07:57:12 -06:00 |
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Louis Pearson
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e2d96cc7e0
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Add CollisionShape, move friction calculations to phys
Former-commit-id: 3723a8f74bc2854aaa98357e2d0b51a1668d9030
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2019-06-04 07:57:12 -06:00 |
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Louis Pearson
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afc5199b63
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Remove z < 0 hack
Former-commit-id: e0e4ad6e806189cd67ac626685ce9ed1456222f0
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2019-06-04 07:55:49 -06:00 |
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Joshua Barretto
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c8c07d2783
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Merge branch 'assets-bug-fix' into 'master'
Fixed bug in loading JSON assets
See merge request veloren/veloren!210
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2019-06-04 12:39:46 +00:00 |
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Ahmed Ihsan Tawfeeq
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e98eff613b
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Fixed bug in loading JSON assets
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2019-06-04 12:39:46 +00:00 |
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Forest Anderson
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4548ec3bf9
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Merge branch 'randomized-npc-names' into 'master'
Added randomized NPC names veloren/veloren#133
Closes #133
See merge request veloren/veloren!207
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2019-06-04 05:23:25 +00:00 |
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Forest Anderson
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9da46ba6c5
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Merge branch 'randomized-npc-names' of gitlab.com:veloren/veloren into randomized-npc-names
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2019-06-04 01:11:19 -04:00 |
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scorpion9979
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b66fbce99d
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Cleaned code
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2019-06-04 01:10:59 -04:00 |
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scorpion9979
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7bfd9464c9
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Added humanoid NPC type w/ names
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2019-06-04 01:10:59 -04:00 |
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scorpion9979
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7919442d3d
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Implemented asset system for caching json data
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2019-06-04 01:10:59 -04:00 |
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scorpion9979
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29f230d23e
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Cleaned code
Refactored code for readability
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2019-06-04 01:10:59 -04:00 |
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Ahmed Ihsan Tawfeeq
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eb80459872
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Added randomized NPC names veloren/veloren#133
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2019-06-04 01:10:59 -04:00 |
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scorpion9979
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681de8bb7a
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Cleaned code
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2019-06-04 07:22:11 +03:00 |
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scorpion9979
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2070bcac84
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Added humanoid NPC type w/ names
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2019-06-04 01:38:44 +03:00 |
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Joshua Barretto
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3a1221068f
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Merge branch 'voxel-shadows' into 'master'
Shadows, deserts, snow, caves
See merge request veloren/veloren!198
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2019-06-03 22:13:10 +00:00 |
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scorpion9979
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00f7253e5f
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Implemented asset system for caching json data
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2019-06-04 01:11:27 +03:00 |
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Joshua Barretto
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c3cd3b9a69
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Compressed vertex data even more
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2019-06-04 00:09:49 +02:00 |
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Joshua Barretto
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8d04b9297e
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disabled temporarily point light
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2019-06-04 00:08:58 +02:00 |
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Joshua Barretto
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8a6ed86b2e
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Fixed hard cave walls
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2019-06-04 00:08:23 +02:00 |
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Joshua Barretto
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e766bdf412
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Removed second cave layer
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2019-06-04 00:08:22 +02:00 |
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Joshua Barretto
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f35739ed30
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Upped cave spawn rate
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2019-06-04 00:08:22 +02:00 |
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Joshua Barretto
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f86bf5045e
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Made extreme biomes more common
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2019-06-03 22:50:47 +01:00 |
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