timokoesters
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05f2f168fd
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Make falldamage local, don't use force update for local, cleanup
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2019-08-26 13:12:43 +02:00 |
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timokoesters
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eb34e5bb27
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fmt
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2019-08-26 13:12:43 +02:00 |
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Songtronix
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814e858720
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Split Events in ServerEvent and LocalEvent
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2019-08-26 13:12:41 +02:00 |
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timokoesters
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5d5ccd7b99
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Move from state components to single CharaterState struct
This makes split animations easy and improves overall code quality
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2019-08-26 13:12:34 +02:00 |
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Piotr Korgól
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0221de484e
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Give singleplayer its own server settings
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2019-08-14 17:51:59 +02:00 |
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Piotr Korgól
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98c0692260
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Add AdminPerms component, make some commands require it
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2019-08-14 17:30:36 +02:00 |
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Acrimon
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b4a46f3e6e
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Finished switch to hashbrown.
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2019-08-11 22:38:28 +02:00 |
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Joshua Barretto
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5b62531da3
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Added /explosion command
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2019-08-07 18:17:04 +01:00 |
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Joshua Barretto
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192f5d355f
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Switched to EventBus system
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2019-08-07 16:39:16 +01:00 |
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Joshua Barretto
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98a913195b
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Added entity event system, fixed fall damage
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2019-08-07 10:50:49 +01:00 |
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Joshua Barretto
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677c5781ba
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Added bosses, improved secret object spawn rates
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2019-08-02 20:10:52 +01:00 |
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Dominik Broński
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f644b6ab89
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Revert "Merge branch 'imbris/upgrade_specs' into 'master'"
This reverts merge request !375
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2019-08-01 23:32:33 +00:00 |
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Imbris
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5f56657f6c
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Upgrade specs to 0.15
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2019-08-01 18:09:13 -04:00 |
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Joshua Barretto
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995090d2d4
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Added item drops
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2019-08-01 09:12:00 +01:00 |
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Joshua Barretto
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5bb7998d5a
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Added inventory sync messages and InventoryUpdate component
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2019-08-01 09:09:26 +01:00 |
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timokoesters
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c6034bf450
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Use Last<C> to check if a physics component changed
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2019-07-30 08:32:03 +02:00 |
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Joshua Barretto
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5cdfb26e0d
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Added LightEmitter component
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2019-07-21 19:22:49 +01:00 |
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Joshua Barretto
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1d21359337
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Removed warning on OoB block modification
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2019-07-20 19:08:28 +01:00 |
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Joshua Barretto
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ce327445a7
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Send block diffs instead of entire chunks on block change
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2019-07-20 16:41:03 +01:00 |
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Piotr Korgól
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04d3c077d0
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Remove printlns
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2019-07-03 22:38:28 +02:00 |
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Piotr Korgól
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7f08377001
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Sync CanBuild component, fix /build messages
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2019-07-03 21:28:07 +02:00 |
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Piotr Korgól
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bf748ae742
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Add CanBuild component, Block placing client messages and build mode command
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2019-07-03 21:28:07 +02:00 |
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timokoesters
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f5da167ce5
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Fix warnings and clippy recommendations in common
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2019-07-02 15:48:25 +02:00 |
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Joshua Barretto
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631df59083
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Merge branch 'zesterer/small-fixes' into 'master'
Fixed chonk memory usage bug, added block manipulation
See merge request veloren/veloren!278
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2019-07-01 15:22:04 +00:00 |
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Joshua Barretto
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489f5f6b2a
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fmt
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2019-07-01 14:38:45 +01:00 |
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Joshua Barretto
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c8a2e4722c
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Fixed chonk memory usage bug, added block manipulation
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2019-07-01 14:36:45 +01:00 |
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jshipsey
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2ce5c5881e
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combat run/jump/idle animation states
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2019-06-30 18:53:44 -04:00 |
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timokoesters
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14400f6380
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Remove Actor and use Body instead
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2019-06-30 18:57:24 +02:00 |
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timokoesters
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c80351f6ca
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Fix double roll bug
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2019-06-29 19:49:51 +02:00 |
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timokoesters
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fe6f627d42
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Clean up ecs actor body components
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2019-06-29 01:49:33 +02:00 |
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Joshua Barretto
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6444ba1933
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Made collision detection cheaper, fixed snapping bug, somewhat nerfed rolling
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2019-06-27 15:21:41 +01:00 |
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Joshua Barretto
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cdb405d7b8
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Made physics fps-independent
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2019-06-26 22:43:47 +01:00 |
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Joshua Barretto
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9279611d6d
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Added longer day/night cycle, /time command
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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af432ec510
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Calculate delta time properly, fix low fps collision issues by decreasing max dt
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2019-06-26 11:53:43 +01:00 |
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timokoesters
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f0e6e76423
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Don't sync animations, just sync components used to construct them
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2019-06-16 19:59:15 +02:00 |
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timokoesters
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7deb3da1af
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Add pub use phys:: and remove most pub mod s
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2019-06-16 19:59:12 +02:00 |
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timokoesters
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955c20fa61
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Remove crun and cidle components and inputs
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2019-06-16 19:57:04 +02:00 |
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jshipsey
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4de5489367
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groundwork for role, crun, cidle
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2019-06-16 19:57:04 +02:00 |
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timokoesters
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b947d78dac
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Improve organization of controls
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2019-06-16 19:57:03 +02:00 |
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timokoesters
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69cb2ed84f
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Revamp control system
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2019-06-16 19:57:03 +02:00 |
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Cody
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14ac5babd4
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Removes most unused imports; changes some unused variables to underscores or provides a leading underscore; removes some unnecessary variables and mutable declarations; and performs other miscellaneous warning fixes.
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2019-06-06 14:48:41 +00:00 |
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Cody
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75ca605f5d
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Changes the physics misnomer Direction to Orientation and adjusts some ECS read_storage names.
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2019-05-31 16:36:24 -04:00 |
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timokoesters
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a6439984be
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Add connect, disconnect and kill messages
Former-commit-id: c25f6fb0b594e5d61a965447359536ca17173aa7
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2019-05-27 19:45:43 +02:00 |
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timokoesters
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4696cd2c8b
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Add better inputs, input validation and more
Former-commit-id: 3227221b12a674f66b011ce0ba734e226f223f34
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2019-05-25 23:46:56 +02:00 |
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timokoesters
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f4434013db
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Fix clear_terrain not changing Changes
Former-commit-id: da7b02939d6d0bc7dbef7d923fb880081f6e08aa
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2019-05-25 23:21:40 +02:00 |
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timokoesters
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1826a2b4f9
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Implement fast respawn
Former-commit-id: 17f9aceba5c40a5d3ddc2e0fd6795479487753fd
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2019-05-25 23:21:39 +02:00 |
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timokoesters
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0344f3eba8
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Implement hit time delay
Former-commit-id: 6c1990645fd07e23de5eb97b6fc22f34ce09a6b7
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2019-05-25 23:21:39 +02:00 |
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timokoesters
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f5751d65b1
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Fix terrain not loading
Former-commit-id: f9279878ab051c6083c4a1f5125531fe79151fb8
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2019-05-25 23:21:39 +02:00 |
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timokoesters
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30bf1cde10
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Add knockback
Former-commit-id: a703eb937ef7094a085548ca3197a575059855a0
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2019-05-25 23:21:38 +02:00 |
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timokoesters
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a0918d11b6
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Fix red effect
Former-commit-id: 1fd90a40aaaccb98aeb34715ee7cad5c0b3b3de7
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2019-05-25 23:21:38 +02:00 |
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