Marcel Märtens
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dae31ae5b6
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apply new rustfmt - touching alot of files
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2020-02-01 21:39:39 +01:00 |
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Joshua Barretto
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631124f3fc
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Switched to _squared(), added comments, parallelised waypoint gen
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2020-01-26 12:52:32 +00:00 |
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Joshua Barretto
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f92371101c
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Added pauseable pathfinding, improved Chaser heuristics, etc.
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2020-01-26 12:52:07 +00:00 |
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Joshua Barretto
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2d9aa21eef
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Added test world, friendly NPC pathfinding
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2020-01-26 12:52:07 +00:00 |
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Joshua Barretto
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8f86e45a72
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Enumerated Body type
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2020-01-20 14:21:06 +00:00 |
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Adam Whitehurst
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d82e93b39f
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Merge master and build
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2020-01-16 05:27:30 -08:00 |
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AdamWhitehurst
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1816d4b805
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Move states/ to common/src/
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2020-01-12 15:06:52 -08:00 |
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Dylan Kile
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badd3113d5
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hierarchical pathfinding
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2019-12-29 20:58:21 +00:00 |
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Imbris
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71cce03f29
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Move sync code into common submodule
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2019-12-20 22:37:12 -05:00 |
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Imbris
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609e0f23bf
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Stop global syncing of entity creation
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2019-12-20 22:37:12 -05:00 |
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Forest Anderson
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d8fc7cb667
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Add advanced path finding to new 'Traveler' enemy using A* algorithm
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2019-12-11 05:28:45 +00:00 |
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soruh
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e3bd152d24
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update toolchain to nightly-2019-11-04
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2019-11-04 18:26:32 +01:00 |
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Imbris
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24d1f6d970
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Add initial region system implementation
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2019-10-23 22:39:42 -04:00 |
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Forest
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35b9040a6f
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Removed now stable feature
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2019-10-03 17:28:17 -04:00 |
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Acrimon
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03bf74f414
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Updated toolchain version and a bunch of deps.
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2019-10-03 17:19:22 -04:00 |
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Joshua Barretto
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f57c2ec453
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Made consumable items have an effect, better damage animation
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2019-09-26 00:15:07 +01:00 |
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Acrimon
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a41cf1a83d
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Disabled unsafe using lint level.
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2019-08-19 14:39:23 +02:00 |
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Joshua Barretto
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192f5d355f
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Switched to EventBus system
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2019-08-07 16:39:16 +01:00 |
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Monty Marz
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5cfc60da50
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Small chat fixes
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2019-07-29 14:40:46 +00:00 |
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tommy
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95b5f4acfb
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Added private, broadcast, and game_state messages
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2019-07-26 07:29:37 -04:00 |
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tommy
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cc6aa6f33d
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Adds colour to tells in chat box #194
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2019-07-26 07:29:37 -04:00 |
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timokoesters
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fe6f627d42
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Clean up ecs actor body components
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2019-06-29 01:49:33 +02:00 |
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Joshua Barretto
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acb184e15d
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Made physics cheaper still
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2019-06-27 15:37:33 +01:00 |
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Joshua Barretto
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7b7d843d0f
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Comments and fmt
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2019-06-26 11:53:43 +01:00 |
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Joshua Barretto
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5decd48db6
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Used velocity bias for collision correction
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2019-06-26 11:53:43 +01:00 |
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Joshua Barretto
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44f4031e58
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Resolved collision bugs with prioritised collision system
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2019-06-26 11:53:43 +01:00 |
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Cody
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14ac5babd4
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Removes most unused imports; changes some unused variables to underscores or provides a leading underscore; removes some unnecessary variables and mutable declarations; and performs other miscellaneous warning fixes.
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2019-06-06 14:48:41 +00:00 |
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scorpion9979
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29f230d23e
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Cleaned code
Refactored code for readability
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2019-06-04 01:10:59 -04:00 |
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Ahmed Ihsan Tawfeeq
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eb80459872
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Added randomized NPC names veloren/veloren#133
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2019-06-04 01:10:59 -04:00 |
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Forest Anderson
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2e7984ebc3
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Char selection
Former-commit-id: 8da211b00dcd9a550a8f46e79164ece8f5c193e5
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2019-05-18 19:03:13 +00:00 |
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Piotr Korgól
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0e2b09a5f8
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Create a skeleton for the Inventory system and Item system
Former-commit-id: 2579b70257ee9faa6d8614c33677ad0fc3c77a0d
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2019-05-18 16:46:14 +00:00 |
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Cody
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6b09fd7c53
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Pedantic comment and language fixes.
Former-commit-id: eb49765c911aaa97a9c8ed351216a7a6f8411213
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2019-05-17 18:32:07 -04:00 |
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timokoesters
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24161d4521
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Fix doc test
Former-commit-id: e08cb9fdfca5b3d12a34220ef4af042d6fb913e6
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2019-05-07 20:59:06 +02:00 |
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Forest Anderson
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993388e56a
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Ran fmt on codebase
Former-commit-id: 7fecffa1dc66fffba4f07d45fb80960dc5178f4f
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2019-04-29 20:37:19 +00:00 |
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Joshua Barretto
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f210de09df
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Added raycasting (needs testing) and basic character terrain collision
Former-commit-id: be6bfacfd28e777a64d8157fce129f8072e20b38
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2019-04-25 17:52:11 +01:00 |
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Joshua Barretto
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507c47e771
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Rewrote netcode, added basic chunk synching
Former-commit-id: e9f76f7fa9dbe0c81cd4c998bf0f0b3eec9235cb
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2019-04-14 14:23:43 +01:00 |
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Joshua Barretto
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62b91eb01b
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Integrated Sphynx
Former-commit-id: 5d96983a385bb77a2876aa7439158252b7e2f0fc
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2019-04-14 14:23:43 +01:00 |
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Marcel Märtens
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251cccffe5
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add simple interface to get assets from various locations
Former-commit-id: 2ee6c4ef811e935eb8684a2cd827a97b8ad0be7a
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2019-04-13 03:40:59 +02:00 |
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Joshua Barretto
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dbbcc1e80e
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Added basic networked communications, chat communication
Former-commit-id: 06bafdf69486f4da5fbc416835e34c5bed8c2caa
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2019-03-04 19:58:58 +00:00 |
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Joshua Barretto
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72e0cacfef
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Merge branch 'physics' into 'master'
Player movement with basic physics ecs system
See merge request veloren/fresh!9
Former-commit-id: 87ca6d878c32b7fae9de9994ab2771129d76c747
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2019-03-02 19:51:37 +00:00 |
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Imberflur
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6f5f80f749
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add player movement with basic physics ecs system
Former-commit-id: f2e151971a42b25bfd1971311f5a06535a577007
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2019-03-01 22:48:30 -05:00 |
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Maciej Ćwięka
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d011256542
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Moved PostBox and PostOffice to separate files, finished implementing PostBox, started implementing PostOffice, fixups all over the place
Former-commit-id: 7a891b8937498b534ad611d7ede29de01ba88ea7
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2019-02-19 16:59:50 +00:00 |
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Joshua Barretto
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bd561dd1aa
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Added terrain pipeline
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2019-01-14 23:13:58 +00:00 |
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Joshua Barretto
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8184bc6fc0
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Added figures, segments, test .vox files, basic animation test
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2019-01-13 20:53:55 +00:00 |
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Joshua Barretto
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b37a6b67f9
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Added time of day, tick time, basic skybox shader and client to voxygen
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2019-01-12 15:57:19 +00:00 |
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Joshua Barretto
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523db9f054
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Started work on adding terrain
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2019-01-02 19:22:01 +00:00 |
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Joshua Barretto
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819af1594f
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Initial structure
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2019-01-02 17:23:31 +00:00 |
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