Commit Graph

488 Commits

Author SHA1 Message Date
Sam
d500a00414 Made naming of fields more explicit. 2021-05-01 09:25:56 -04:00
Sam
708cb12086 Fixed tests. 2021-05-01 09:25:55 -04:00
Sam
d3d4ee8bb0 Formatting stuffs. 2021-05-01 09:25:53 -04:00
Sam
3cb0ee98c8 Removed all unique and simple tool kinds. 2021-05-01 09:25:51 -04:00
Sam
a35b8b4aad Removed ability set as field on items. 2021-05-01 09:25:49 -04:00
Ben Wallis
b0aca9a348 Merge branch 'xvar/item-serialization' into 'master'
Changed Item serialization to not send ItemDef struct across the network

See merge request veloren/veloren!2215
2021-04-28 20:50:32 +00:00
Ben Wallis
14caae3667 Changed Item serialization to only send item_definition_id across the network rather than the whole ItemDef 2021-04-28 21:00:25 +01:00
Sam
91c6288213 Melee weapons can now block. 2021-04-25 13:08:42 -04:00
Snowram
8cf8e51962 Phoenix npc + AI (WIP) 2021-04-25 04:07:11 +02:00
Snowram
fd177c9669 Breathe and stun anims 2021-04-25 02:14:50 +02:00
Monty
a1fe7c12c3 fmt, add sprites 2021-04-20 02:46:04 +02:00
Joshua Barretto
5598d07944 Added crafting stations 2021-04-20 02:45:59 +02:00
Joshua Barretto
324148d9a3 Limit trading currency to sane amounts 2021-04-19 10:04:28 +01:00
Joshua Barretto
352fce239e Allow trading items not sold by merchants 2021-04-18 20:07:00 +01:00
Joshua Barretto
cac9ac6807 Trading stock limits 2021-04-18 18:58:26 +01:00
Ben Wallis
a4cdb89987 Implemented inventory sorting 2021-04-17 22:04:08 +01:00
Sam
94042bdf79 Stats adjusted for 2h. Poise adjusted by handedness. 2021-04-14 15:03:37 -04:00
jshipsey
161382d06a changelog 2021-04-13 20:19:35 -04:00
Sam
0b10ffc715 You can now roll without a weapon equipped. 2021-04-13 20:18:58 -04:00
Avi Weinstock
ddf6a26577 Give NPCs the ability to use potions. 2021-04-11 23:47:29 +00:00
Joshua Yanovski
af94753ad9 Remove panics and unwraps, part 1.
Also fixes various other miscellaneous bugs.
2021-04-10 10:03:21 +02:00
Avi Weinstock
2c4612bff1 Fix loadout_builder panic. 2021-04-06 10:34:13 -04:00
Marcel
f0cabf1add Merge branch 'aweinstock/stackable-merchants' into 'master'
Make merchants spawn with stacks of stackable items.

See merge request veloren/veloren!2062
2021-04-06 08:14:33 +00:00
Avi Weinstock
56137aff92 Address MR 2062 comments: avoid an expect-equivalent pattern. 2021-04-05 11:29:10 -04:00
Marcel
958c75642c Merge branch 'christof/stats_per_price' into 'master'
output stats per value for all categories in the trade pricing test

See merge request veloren/veloren!2057
2021-04-04 18:35:39 +00:00
Avi Weinstock
a1cfd9ea3c Make merchants spawn with stacks of stackable items. 2021-04-04 13:47:05 -04:00
Monty Marz
06bbb7f0ff Crafting Tabs and more item tags 2021-04-04 13:02:27 +00:00
Christof Petig
d3bdaaec1a output stats per value for all categories in the trade pricing test 2021-04-03 23:22:34 +02:00
Sam
27f178286d Removed all rng matches in code to determine loot tables, and moved to loot tables specific for each sprite, creature, or dungeon. 2021-04-02 23:24:55 -04:00
Sam
c8b8cd436e Made item prices sane. 2021-04-02 23:04:34 -04:00
Sam
7eb1eefa13 Re-created item_price_calculation with new loot tables. 2021-04-02 23:04:34 -04:00
Sam
a2906168a6 Moved materials into their own loot tables. 2021-04-02 23:04:33 -04:00
Sam
cb638180f8 Moved food items into their own loot tables. 2021-04-02 23:04:32 -04:00
Sam
31e69021cb Switched loot tables from declaring each weapon individually to just referencing a different loot table. 2021-04-02 23:04:31 -04:00
Sam
833f1f3309 Converted all armor in loot tables to reference armor set loot tables. 2021-04-02 23:04:28 -04:00
Sam
96b354c178 Consolidated loot tables by switching to CreatureMaterial where possible 2021-04-02 23:04:27 -04:00
Sam
ab2fca21cf Fixed trading 2021-04-02 23:04:26 -04:00
Sam
cbca2a66b6 Support for creature specific materails and materials having a quantity. 2021-04-02 23:04:25 -04:00
Sam
247004d180 Loot tables can now recursively specify loot tables. Mercahnts broken. 2021-04-02 23:04:25 -04:00
Joshua Barretto
bed863c50c Added indicator text to terrain sprites 2021-03-30 01:04:23 +01:00
Snowram
6adaac8106 Addresses comments 2021-03-29 18:35:12 +02:00
Snowram
d1e734b9b1 Tooltip now use ItemDesc instead of Item 2021-03-29 18:34:45 +02:00
Snowram
2c09180189 Set the item tooltip for every bag slots 2021-03-29 18:34:45 +02:00
Snowram
aa71dcb9c7 Make the new tooltip item specific 2021-03-29 18:34:45 +02:00
Snowram
4786f84afd New tooltip 2021-03-29 18:34:45 +02:00
Avi Weinstock
40f2c59401 Reclassify Glowing Remains as Armor for econsim. 2021-03-28 10:29:40 -04:00
Marcel
519c01a888 Merge branch 'christof/item_price_fix' into 'master'
Fix the price category of the newly added items

See merge request veloren/veloren!2010
2021-03-28 09:25:52 +00:00
Christof Petig
66d0948d06 Fix the price category of the newly added items 2021-03-28 09:25:51 +00:00
jshipsey
558c82ee54 flayer anims 2021-03-27 21:05:16 -04:00
Sam
50e832b6d0 Mindflayer summons husks instead of dogs now 2021-03-27 21:05:10 -04:00