Commit Graph

3012 Commits

Author SHA1 Message Date
Joshua Yanovski
825ba1b4f4 WIP fixes: more pleasing uplift generation.
Uses the exponential distribution now.
2020-01-23 18:18:07 +01:00
Joshua Yanovski
1b864887e7 Reverting changes except to humidity and temperature
noise.
2020-01-23 18:18:07 +01:00
flyingfryingpan
28d0afbfb6 wahtevermoresharp 2020-01-23 18:18:07 +01:00
flyingfryingpan
a98d4adc27 forsharp 2020-01-23 18:18:07 +01:00
Monty Marz
6a3f979290 Merge branch 'pfau/pulsating-inv-slot' into 'master'
Character stats displayed in char window, pulsating active slot in inventory

See merge request veloren/veloren!746
2020-01-23 17:14:02 +00:00
Monty Marz
bfee0a6f9e Character stats displayed in char window, pulsating active slot in inventory 2020-01-23 17:14:02 +00:00
Monty Marz
b8135408a5 Merge branch 'pfau/asset-cleanup' into 'master'
Clean up unused UI assets

See merge request veloren/veloren!745
2020-01-22 21:56:03 +00:00
Monty Marz
1365abae99 Clean up unused UI assets 2020-01-22 21:56:03 +00:00
Monty Marz
22b556b480 Merge branch 'pfau/fix-info' into 'master'
start menu text

See merge request veloren/veloren!744
2020-01-21 22:04:40 +00:00
Monty Marz
e2707ff24a start menu text 2020-01-21 22:04:39 +00:00
Timo Koesters
c0d2ac3ada Merge branch 'payload1/add-endurance-fitness-willpower' into 'master'
endurance, fitness, willpower stats and improve movement speed based on fitness

Closes #402 and #400

See merge request veloren/veloren!723
2020-01-21 19:15:07 +00:00
timokoesters
28fe73825d feat: fitness stat effects movement speed 2020-01-21 19:24:09 +01:00
Gilbert Röhrbein
4f90e6325e feat: add endurance fitness willpower to stats 2020-01-21 18:49:17 +01:00
Gilbert Röhrbein
c2b99f3a62 Fix panic in case no default audio device found when audio off 2020-01-21 18:09:37 +01:00
Joshua Barretto
dc2c3b0dd7 Merge branch 'zesterer/shader-perf' into 'master'
Shader optimisations

See merge request veloren/veloren!742
2020-01-21 14:40:49 +00:00
Joshua Barretto
34c88708af Adjusted cloud fuzz factor 2020-01-21 13:14:25 +00:00
Joshua Barretto
8e7a8aa4f9 Shader optimisations 2020-01-21 12:58:20 +00:00
Joshua Barretto
bf1b2d96f5 Merge branch 'treeco/fix-char-creation-labels' into 'master'
Fix Hair Style & Color labels

See merge request veloren/veloren!741
2020-01-21 12:57:02 +00:00
Treeco
49262c6a80 Fixes Hair Style & Color labels 2020-01-21 12:27:34 +00:00
Joshua Barretto
2ddb6d362e Merge branch 'pfau/fix-char-creation' into 'master'
Fixed char select bugs, improved code quality

See merge request veloren/veloren!739
2020-01-20 23:20:22 +00:00
Joshua Barretto
8a0bd9220b Fixed button font 2020-01-20 22:54:51 +00:00
Joshua Barretto
4b5cc272ac sync 2020-01-20 22:51:55 +00:00
Joshua Barretto
397fa7777f Switched to enum-based char creation state 2020-01-20 22:29:14 +00:00
Joshua Barretto
1c922c939d Merge branch 'localization' into 'master'
Localization support for voxygen

See merge request veloren/veloren!731
2020-01-20 21:50:47 +00:00
Rémy PHELIPOT
a6f9f533a5 Localization system for Voxygen
- Added a localization system in voxygen
- Support English and French languages
- Added a configuration option in the interface settings to change
  the language
2020-01-20 21:07:25 +01:00
Timo Koesters
ec0692249a Merge branch 'timo-balance' into 'master'
improvement: enemy balance

See merge request veloren/veloren!738
2020-01-20 19:10:09 +00:00
timokoesters
2e8bf9d212 improvement: enemy balance 2020-01-20 19:15:12 +01:00
Joshua Barretto
0223a60a1e Merge branch 'zesterer/cs-char-saving' into 'master'
Client-side character saving

See merge request veloren/veloren!737
2020-01-20 18:03:28 +00:00
Joshua Barretto
6f26f2afb1 fmt 2020-01-20 17:45:28 +00:00
Pfauenauge
caa5abf183 updated info main menu info 2020-01-20 18:08:05 +01:00
Songtronix
da6b209753 Merge branch 'shandley/audio-assets-cleanup' into 'master'
Remove currently unused audio assets

See merge request veloren/veloren!710
2020-01-20 15:07:30 +00:00
S Handley
b44955ba30 Remove currently unused audio assets
This clears out about 56MB of unused audio files.

There were also some unused methods in the audio modules which
referenced a file, which has also been removed.
2020-01-20 15:07:30 +00:00
Joshua Barretto
fc1e66fb31 Solved character select body bug 2020-01-20 15:04:53 +00:00
Joshua Barretto
8f86e45a72 Enumerated Body type 2020-01-20 14:21:06 +00:00
Joshua Yanovski
f0350cd24f Merge branch 'sharp/fix-ci' into 'master'
Fix benchmarks and profile overrides.

See merge request veloren/veloren!736
2020-01-20 13:49:48 +00:00
Joshua Barretto
0757083b19 Updated changelog 2020-01-20 13:40:14 +00:00
Joshua Barretto
2c42aaf5f5 Added client-side character saving 2020-01-20 13:37:29 +00:00
Joshua Yanovski
898b5c6593 Fix benchmarks and profile overrides.
This was necessary because Cargo recently deprecated the "overrides"
keyword in favor of "package", and Criterion changed its interface.

This commit also now lists more configurable keys, so if they aren't set
to their defaults the user will be able to find them.  This includes the
roll key, which wasn't listed earlier and is different on Windows and
Mac.  It does *not* include the respawn key because that key is already
shown when you die.
2020-01-20 14:16:28 +01:00
Joshua Yanovski
96e0cad281 Merge branch 'sharp/mac-fixes' into 'master'
Fixes for OS X machines.

See merge request veloren/veloren!735
2020-01-20 11:22:51 +00:00
Joshua Yanovski
355a1b204a Fixes for OS X machines.
Handles scroll wheel events in pixels (enabling the scroll wheel) and
sets rolling and wall leaping to use left shift by default on OS X
(instead of middle mouse click, which is absent by default on Apple
trackpads).  Also updates the controls UI to show the actual assigned
keys for those controls which are configurable.
2020-01-20 05:12:41 +01:00
Acrimon
595bc6c67a Merge branch 'imbris/light-fix' into 'master'
Fix lighting calc bug, lower meshing bench sample size

See merge request veloren/veloren!734
2020-01-19 23:39:43 +00:00
Imbris
63d74eb8ba Don't panic if a region can't be found for a deleted entity 2020-01-19 18:22:11 -05:00
Imbris
38c48317f7 Fix lighting calc bug, lower meshing bench sample size 2020-01-19 18:14:07 -05:00
Timo Koesters
7f179fa2eb Merge branch 'energy-recharge' into 'master'
Energy recharge

See merge request veloren/veloren!724
2020-01-19 22:26:02 +00:00
Pfauenauge90
8a0efd3654 added TODO for energy numbers 2020-01-19 22:39:20 +01:00
Joseph Gerardot
454aa82669 Fixup energy regen math to properly account for acceleration at any
framerate.
2020-01-19 22:39:20 +01:00
timokoesters
6e651eb659 fix: make fall damage behave correctly again after changing gravity 2020-01-19 22:39:20 +01:00
timokoesters
65d0a1c4f4 refactor: use restrict_mut 2020-01-19 22:39:20 +01:00
timokoesters
8afe5fd1dd improvement: reset character state and energy on death 2020-01-19 22:39:19 +01:00
Pfauenauge90
885e698e5a charge icon update 2020-01-19 22:39:19 +01:00