Joshua Yanovski
db1401a691
Merge branch 'master' of gitlab.com:veloren/veloren into sharp/small-fixes
2020-07-07 19:34:17 +02:00
Marcel Märtens
85a3f8637d
fix specs
2020-07-07 14:28:00 +02:00
Marcel Märtens
c212de00c2
updated dependencies and fixed stuff
...
- replace serde_derive by feature of serde
incl. source code modifications to compile
- reduce futures-timer to "2.0" to be same as async_std
- update notify
- removed mio, bincode and lz4 compress in common as networking is now in own crate
btw there is a better lz4 compress crate, which is newer than 2017
- update prometheus to 0.9
- can't update uvth yet due to usues
- hashbrown to 7.2 to only need a single version
- libsqlite3 update
- image didn't change as there is a problem with `image 0.23`
- switch old directories with newer directories-next
- no num upgrade as we still depend on num 0.2 anyways
- rodio and cpal upgrade
- const-tewaker update
- dispatch (untested) update
- git2 update
- iterations update
2020-07-07 09:43:49 +02:00
Joshua Barretto
3cfd8bdd3c
Fixed animal loadouts and /spawn
2020-07-07 02:21:14 +01:00
Joshua Barretto
d1cdb6ea55
Updated changelog
2020-07-07 01:11:37 +01:00
Joshua Barretto
e626f6255f
Prevented pet damage
2020-07-07 01:01:39 +01:00
Joshua Barretto
f77d2f06c6
Fixed staff RMB, bug in ranged weapon code
2020-07-06 23:37:44 +01:00
Joshua Barretto
99a526f702
Made pets healable
2020-07-06 21:18:30 +01:00
Joshua Barretto
55852f9bc7
Made fireballs brighter, animals slightly more effective at combat
2020-07-06 21:02:16 +01:00
Joshua Barretto
64dc339f13
Reduced acceleration in air
2020-07-06 20:51:57 +01:00
Joshua Barretto
d943bb4537
Made pets regulate their speed
2020-07-06 20:51:23 +01:00
Imbris
8d39f27458
Upgrade hashbrown
2020-07-06 03:15:06 -04:00
Imbris
c2d6d00b00
point to github specs to access PairedStorage type, fix Loadout sync spam
2020-07-06 01:56:02 -04:00
Piotr Korgól
713d0c5e8a
Add a test for the loot table's validity
2020-07-05 18:52:36 +02:00
Joshua Barretto
43f75f2f54
Removed bomb timeout
2020-07-05 16:15:51 +01:00
Joshua Barretto
fd39ee97bc
Added training dummies
2020-07-05 16:15:51 +01:00
Joshua Barretto
2f6a618d5a
Added bombs, throwable items, more block kinds, weaker explosions
2020-07-05 16:15:48 +01:00
jshipsey
50fcd6c6a3
remove slowmo test mode
2020-07-05 10:00:44 -04:00
jshipsey
2c14b2f891
clippy fixes
2020-07-05 09:39:56 -04:00
Joshua Barretto
8508b5177b
Velocity-corrected bezier pathfinding control, swimming control
2020-07-05 09:38:15 -04:00
jshipsey
ca9ae13527
more latitude tilt, better attack anims, addressed aesthetic concerns, deleted dead assets
2020-07-05 09:38:15 -04:00
Joshua Barretto
8a0b7fd173
Smoother pathfinding for fast animals
2020-07-05 09:38:14 -04:00
jshipsey
014cab0257
remove warnings, rebase fix
2020-07-05 09:38:14 -04:00
Joshua Barretto
177bd7a128
More tolerant pathfinding
2020-07-05 09:38:14 -04:00
Joshua Barretto
db26c10299
Run tilting, per-species running speed
2020-07-05 09:38:14 -04:00
jshipsey
94ab3665d5
pangolin and special pangolin variable
2020-07-05 09:38:14 -04:00
jshipsey
c5f7a60f3b
more run animation work, adjusting pivots
2020-07-05 09:38:14 -04:00
Snowram
648e140be3
Add wolf, frostfang and mouflon npcs
2020-07-05 09:38:14 -04:00
Snowram
c22d543dd2
Add rock snapper mob
2020-07-05 09:38:13 -04:00
Snowram
1be42a8f85
Add tortoise mob
2020-07-05 09:38:13 -04:00
unknown
4b493b196c
Add asp mob
2020-07-05 09:38:13 -04:00
Snowram
9fec5f3d14
Add tiger mob
2020-07-05 09:38:12 -04:00
Snowram
c527484597
Add alligator, salamander and monitor npcs
2020-07-05 09:38:12 -04:00
Snowram
00b3301d6a
Remove quad_low mobs from quad_medium
2020-07-05 09:38:12 -04:00
Snowram
72eb03ceb5
Add quadruped_low skeleton
2020-07-05 09:38:11 -04:00
Forest Anderson
7ac5876743
Merge branch 'xvar/skills' into 'master'
...
Initial implementation of skills and skill groups
See merge request veloren/veloren!1135
2020-07-05 00:33:11 +00:00
Forest Anderson
3e830aa0ca
Merge branch 'angel/add-spawn-training-dummy' into 'master'
...
Added spawning test dummy
See merge request veloren/veloren!1142
2020-07-04 19:24:02 +00:00
Forest Anderson
2d12f7c45d
Added tests and documentation to skills.rs
2020-07-04 14:32:24 -04:00
Piotr Korgól
27440e16c4
Correctly load the loot table
2020-07-04 18:40:23 +02:00
Joshua Yanovski
0ed752e087
Merge branch 'master' of gitlab.com:veloren/veloren into sharp/small-fixes
2020-07-04 18:14:21 +02:00
Ben Wallis
538598eb08
Refactored Skills/SkillGroups structure and implemented JSON persistence
2020-07-04 15:25:21 +01:00
Ben Wallis
60871461ea
Moved skills stuff to new skills.rs file
2020-07-04 15:25:20 +01:00
Ben Wallis
4b0e2e45ab
Added Skills and Skill Groups for characters
2020-07-04 15:25:04 +01:00
Joshua Yanovski
4e02024670
Merge remote-tracking branch 'origin/master' into sharp/small-fixes
2020-07-04 16:17:40 +02:00
Piotr Korgól
aefa7e2f11
Make chests and enemies use the basic loot table
2020-07-04 14:07:10 +02:00
Piotr Korgól
d101d7f132
Implemented a lottery system
2020-07-04 12:40:27 +02:00
Forest Anderson
954a4857c4
Added proper training dummy model
2020-07-03 16:53:04 -04:00
Forest Anderson
e73ec7a4d2
Added spawning test dummy
2020-07-03 16:53:04 -04:00
Marcel
1f05446ce6
Merge branch 'xMAC94x/network-switch' into 'master'
...
xmac94x/network switch
See merge request veloren/veloren!1139
2020-07-03 17:13:58 +00:00
Samuel Keiffer
85d1d4b3ff
Leap now actually works. In addition, leaping while next to an entity no longer interrupts the leap.
2020-07-03 15:40:12 +00:00