Imbris
645bd03142
Make sure ui draw commands are cleared if the renderer's resolution changes
2021-10-04 18:58:28 -04:00
Imbris
bb26008074
Remove explicit coreaudio-sys version since we no longer rely on having the older version pinned (in fact it was already updated to the latest version)
2021-10-04 11:15:26 -04:00
Benoît du Garreau
ef1c51332d
Update assets_manager
to 0.6.0
2021-10-01 21:13:01 +02:00
juliancoffee
8af4cf1a37
Make Rtsim entity config work
2021-09-27 15:09:22 +03:00
Marcel Märtens
2a82405df2
update toolchain to nightly-2021-09-24
2021-09-24 23:18:07 +02:00
Marcel Märtens
42eadb715b
update toolchain to nightly-2021-09-24
2021-09-24 23:17:54 +02:00
Imbris
f1c44e1f1d
Remove old textures that aren't reused when calling replace_graphic
2021-09-23 21:50:37 -04:00
Marcel Märtens
88685cc016
update crates
2021-09-20 14:39:01 +02:00
James Melkonian
9875a74640
Make RRT pathfinding a cfg feature
2021-09-17 16:01:20 -07:00
James Melkonian
c2c4429750
Disable RRT pathfinding
2021-09-17 16:01:19 -07:00
James Melkonian
7ddc229728
Initial RRT flight pathfinding
2021-09-17 16:01:19 -07:00
Marcel Märtens
7913e6a9ba
Change the version number to 0.11
2021-09-10 20:19:17 +02:00
Joshua Yanovski
5500435d2f
Revert "Replace shaderc with naga"
...
This reverts commit 446d93dda0
.
2021-09-04 11:59:18 -07:00
Marcel Märtens
cf1a6b1806
switch to SharedLink and unset context
2021-09-02 12:29:01 +02:00
Imbris
16e2550e46
Merge branch 'capucho/naga' into 'master'
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Replace shaderc with naga
See merge request veloren/veloren!2749
2021-08-31 22:38:17 +00:00
João Capucho
446d93dda0
Replace shaderc with naga
2021-08-31 22:53:10 +01:00
Sam
6d91bae44b
Sprite interaction now uses pathfinding to check that it can be picked up.
2021-08-31 13:37:36 -04:00
Joshua Barretto
c2498d81c7
Added feature flag for terrain persistence
2021-08-12 10:48:00 +01:00
Marcel Märtens
32e58c4b17
remove futures_executor from renderer and rather pass tokio runtime to it properly. therefore the runtime is now created with Voxygen rather than with the Connect attempt
2021-08-11 00:38:03 +02:00
Imbris
e99a885bfe
Merge branch 'juliancoffee/asset_tweak_v2' into 'master'
...
asset_tweak v2
See merge request veloren/veloren!2723
2021-08-06 17:41:54 +00:00
Yusuf Bera Ertan
aa371147e7
build: update keyboard-keynames
2021-08-03 18:16:55 +03:00
juliancoffee
2ce09af2d8
Remove redundant serial_test crate
2021-08-03 16:31:13 +03:00
Marcel Märtens
4c0b74150d
remove some reexports
2021-07-29 22:18:34 +02:00
Joshua Barretto
0cb524d8d6
Properly fixed command parsing
2021-07-23 17:33:31 +01:00
schnippl0r
9e3b2a20d0
Moved GameInput to own module and made use of strum's EnumIter and AsRefStr.
2021-07-21 13:23:45 +02:00
Benoît du Garreau
286037166a
Update wasmer
2021-07-10 15:06:51 +02:00
Marcel Märtens
98800c5424
update depednencies
2021-07-08 12:21:02 +02:00
Joshua Barretto
ad1f6a5304
Revert "Merge branch 'xvar/wgpu-0.9' into 'master'"
...
This reverts merge request !2566
2021-07-07 22:07:00 +00:00
Ben Wallis
88bb160336
Updated wgpu to 0.9.0 and egui to 0.13.0
2021-07-06 07:32:27 +01:00
Ben Wallis
b499cf2c58
Added egui debug UI - a 100% rust UI framework (similar to imgui) allowing for rapid development of debug interfaces to aid development. This is feature-gated behind the egui-ui
feature which is enabled by default but removed for airshipper builds.
...
Included in the initial implementation is an entity browser which lists all entities in the client ECS, an entity component viewer which shows select components belonging to the selected entity including character state information, and a simple frame time graph.
This MR also includes an extraction of the animation hot reloading code which has been reused for egui to allow for hot-reloading of the egui interface to allow rapid development of the UI with realtime feedback upon save as is the case with aninmations. This is feature-gated behind the `hot-egui` feature which is not enabled by default due to the extra startup time that it adds.
2021-07-04 09:47:18 +00:00
Marcel
89b71dc9a9
Merge branch 'juliancoffee/merchants_ux' into 'master'
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Improve Merchant loadout from UX perspective
See merge request veloren/veloren!2544
2021-07-03 20:25:49 +00:00
juliancoffee
dd2d0a98fb
Improve Merchant inventory from UX perspective
...
Changes:
- Make it use red bags with 18 slots (2 rows * 9)
- Sort items by quality
- Stack ingredients, food, potions
- Move coins to ingedients bag and put it first
- Filter unconsumed good (case when you saw 16 rugged shirts)
Refactoring:
- Split bag creation to separate functions
2021-07-03 22:16:06 +03:00
eckso
4f66bff54a
Fix #1158 - Add a test that all the .ron
manifests parse
2021-07-03 18:11:04 +00:00
Avi Weinstock
f9c263faf6
Add benchmark for color quantization using the rtree crate.
2021-07-01 13:41:37 -04:00
Avi Weinstock
47b3b5e5d9
Generate palette info from block statistics, and benchmark how well it compresses.
2021-06-28 22:11:19 -04:00
Avi Weinstock
024b6c52ef
Add block statistics generator to world/examples.
2021-06-28 15:02:57 -04:00
juliancoffee
a434be594c
update Cargo.lock
2021-06-28 16:02:31 +03:00
Benoît du Garreau
1cba7db9b6
Update assets_manager
to 0.5
2021-06-26 12:05:40 +02:00
Imbris
044b2316a6
Eliminate strange wait time of ~1 ms during message handling on the
...
client where nothing seemed to be occuring
2021-06-19 04:27:50 -04:00
Joshua Barretto
96cbf60c3f
Made commands a distinct ClientMsg to avoid possible sanitisation problems for clients
2021-06-17 19:55:21 +01:00
Imbris
b7162ac15c
Upgrade to winit 0.25
2021-06-15 22:59:54 -04:00
Imbris
3e79972061
Merge branch 'capucho/wgpu-format-fixes' into 'master'
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Update wgpu and check for best swap chain format
See merge request veloren/veloren!2454
2021-06-16 01:24:05 +00:00
asumface
8568dfb38e
Bump rodio to 0.14
2021-06-14 22:04:23 +02:00
Marcel Märtens
4167621f5d
Change the version number to 0.10
2021-06-12 10:14:07 +02:00
João Capucho
cc566abe5c
Update wgpu and check for best swap chain format
2021-06-09 21:15:37 +01:00
Avi Weinstock
b5b7de9532
Add graphviz diagram generator for crafting recipes.
2021-06-08 14:42:51 -04:00
juliancoffee
3c34301947
More tests, support only assets/tweak
directory
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- Use `serial_test` because tests can't run in parallel as both of them
are accessing fs.
- Take only filename, use hardcoded `assets/tweak` to keep it simple and
support .gitignore
2021-06-08 13:31:27 +03:00
juliancoffee
8a157b8410
New tweak_expect
fn to tweak values from .ron
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- Function to tweak values via temporary hot-reloaded .ron files
2021-06-08 13:31:27 +03:00
Marcel Märtens
7185dcee68
switch to hashbrown 0.11 and specs 0.16.2
2021-06-07 13:01:01 +02:00
Sam
fa0fe38699
Fixed csv tools
2021-06-07 10:58:47 +02:00