Commit Graph

4045 Commits

Author SHA1 Message Date
0a723614f9 Popup message when setting waypoint 2020-05-14 16:56:10 +00:00
51eb928eb8 Merge branch 'small-fixes' into 'master'
Small fixes for 0.6

See merge request veloren/veloren!986
2020-05-13 16:01:52 +00:00
1179aa2586 Merge branch 'angelonfira/clean-changelog' into 'master'
Fix spelling and structure of changelog

See merge request veloren/veloren!977
2020-05-13 15:04:49 +00:00
dd91fc53f8 Resolved bizarre dungeon spawn rate bug 2020-05-13 15:49:33 +01:00
b678796549 Fix spelling and structure of changelog 2020-05-13 09:58:42 -04:00
acab072a63 Merge branch 'shandley/persistence-stats' into 'master'
Stats Persistence

See merge request veloren/veloren!970
2020-05-13 13:43:22 +00:00
fa8c6418f6 Write stats to the DB when a player disconnects from the server. 2020-05-13 22:08:26 +10:00
7703bc1214 Merge branch 'imbris/entity_count' into 'master'
Fill in entity_count in metrics

See merge request veloren/veloren!983
2020-05-13 08:13:05 +00:00
d47706fe4c Merge branch 'acrimon/derive-uuid-fix' into 'master'
Fix #556

Closes #556

See merge request veloren/veloren!982
2020-05-13 00:03:21 +00:00
8f857e6e11 Fill in entity_count in metrics 2020-05-12 19:44:27 -04:00
e852e0cfab - Update the stats of characters individually, reverting the change with
big combined updates.
- Add a timer to the stats persistence system and change the frequency
that it runs to 10s
- Seperate the loading of character data for the character list during
selection, and the full data we will grab during state creation. Ideally
additional persisted bits can get returned at the same point and added
to the ecs within the same block.
2020-05-13 09:14:09 +10:00
0a6f9b860d Gather all characters stats in the system, build one big query, rather than per-character queries. 2020-05-13 09:14:08 +10:00
7c6c9f4302 Stats persistence
- Update client code to use persisted stats
- Add a system for stats persistence
- Add a basic scheduler to control duration between execution of
persistence systems
2020-05-13 09:14:08 +10:00
e5853dbdd4 Initial models, migration and client code for stats persistence. 2020-05-13 09:14:08 +10:00
0993e9e146 Fix #556 2020-05-13 01:08:33 +02:00
19a0ffb673 Merge branch 'slipped/animtweaks' into 'master'
Slipped/animtweaks

See merge request veloren/veloren!980
2020-05-12 02:42:26 +00:00
ceb771bb2c keep mobs from exploding whenever they're hit 2020-05-11 21:44:21 -04:00
ef70949d5d cyclops 2020-05-11 21:44:21 -04:00
137c700b80 fix swim bug 2020-05-11 21:44:21 -04:00
7233dbee3e Merge branch 'CapsizeGlimmer/tab_completion' into 'master'
Tab completion code review suggestions

Closes #553

See merge request veloren/veloren!979
2020-05-11 23:56:48 +00:00
49d1225823 Tab completion code review suggestions 2020-05-11 18:02:21 -04:00
2abc78e35c Merge branch 'treeco/yeet-old-dungeons' into 'master'
Remove old-style dungeons

See merge request veloren/veloren!976
2020-05-11 18:36:18 +00:00
28402e2bc1 Merge branch 'CapsizeGlimmer/tab_completion' into 'master'
Capsize glimmer/tab completion

See merge request veloren/veloren!972
2020-05-11 17:49:26 +00:00
6281ab865a Increased the spawn rate of towns and dungeons 2020-05-11 18:37:34 +01:00
2797af0c87 Removed old-style dungeons
I believe this means that trees are the only thing still using the
old-style structure spawning. Maybe it can be simplified a lot more?
2020-05-11 18:37:16 +01:00
0ee0949b8b Merge branch 'songtronix/fix-server-compose' into 'master'
fix: outdated volume path for server-cli

See merge request veloren/veloren!975
2020-05-11 11:50:36 +00:00
67df50708d fix: outdated volume path 2020-05-11 11:07:37 +02:00
2b4de3730d Merge branch 'imbris/small-fixes' into 'master'
Fix leaning bug and dragging panic

Closes #534 and #547

See merge request veloren/veloren!974
2020-05-11 05:25:32 +00:00
81227b917f fix leaning 2020-05-11 00:53:37 -04:00
3450bfabfd Add orientation to debug text 2020-05-11 00:10:03 -04:00
48a5001392 Show component in error message when sync modification fails because it does not exist 2020-05-11 00:09:17 -04:00
8aa88b22a5 Fix panic with dragging into the same loadout slot 2020-05-11 00:08:43 -04:00
3f76d1d702 Rework tp command - "/sudo player /tp" is short for "/sudo player /tp sudoer" 2020-05-10 19:17:34 -04:00
9d118b55a0 Fixed player list tab completion 2020-05-10 19:17:17 -04:00
b486de28ac Implement tab completion of enums (/object /time /spawn) and numbers 2020-05-10 19:16:34 -04:00
28e94afd3f Finish tab completion implementation 2020-05-10 19:16:15 -04:00
b0f0d716be Tab completion returns real results 2020-05-10 19:16:15 -04:00
24fa23fef4 Initial client implementation of tab completion 2020-05-10 19:16:01 -04:00
78f3f2cc32 Merge branch 'snowram/dragon-animation' into 'master'
dragon

See merge request veloren/veloren!969
2020-05-10 18:39:29 +00:00
a8b15209a4 Merge branch 'CapsizeGlimmer/welcome_message' into 'master'
Update english welcome message

Closes #551

See merge request veloren/veloren!971
2020-05-10 11:32:02 +00:00
8d3463e2f1 Update english welcome message 2020-05-09 22:54:15 -04:00
58b0e9ef75 Move cursor to end when moving through chat history 2020-05-09 21:51:02 -04:00
7ecea34f85 Server server::cmd depends on common::cmd 2020-05-09 21:50:51 -04:00
307e478671 Groundwork for tab completion of player names and command arguments 2020-05-09 21:24:33 -04:00
5b48fe5661 delete unused jump file 2020-05-09 19:59:34 -04:00
b8ed55113b Updated changelog 2020-05-10 01:41:35 +02:00
4ba222abcd Fix dragon jaw Z fighting 2020-05-10 01:40:53 +02:00
41ff0bde69 rebase 2020-05-09 18:56:08 -04:00
cf392b5a66 fmt 2020-05-09 18:11:25 -04:00
62bd79dba7 dragon and general animation cleanup 2020-05-09 18:10:24 -04:00