Commit Graph

868 Commits

Author SHA1 Message Date
Pfauenauge90
ce5eb2e2ab Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat 2020-03-19 19:34:05 +01:00
Pfauenauge90
3c0e070ed0 stack numbers 2020-03-19 19:33:59 +01:00
timokoesters
83be1226ef Set dash direction based on look_dir 2020-03-19 18:33:10 +01:00
timokoesters
bb1b3ceabc Fix syncing amount 2020-03-19 17:44:32 +01:00
timokoesters
22652cfa37 Restore old boost stick behavior 2020-03-19 17:01:58 +01:00
timokoesters
449ae22730 Add inventory stacking 2020-03-19 14:32:17 +01:00
Pfauenauge90
d863e12235 swift leather armour parts 2020-03-19 14:17:53 +01:00
Pfauenauge90
509615c15b npc armour 2020-03-18 23:09:58 +01:00
Imbris
1a484410ca Delete Vel and Ori on the client when they are removed on the server 2020-03-18 17:01:51 -04:00
Pfauenauge90
4d9327cef5 2 weapons 2020-03-18 21:05:20 +01:00
timokoesters
4741e41230 Add support for different models per weapon type 2020-03-17 18:28:07 +01:00
Pfauenauge90
40910b28e4 unclothed parts 2020-03-17 15:39:29 +01:00
timokoesters
19a09782a0 Add ability requirements system 2020-03-17 15:01:41 +01:00
timokoesters
f32eb1db75 fix dash attack angles, arrow damage and readd possession stick impl 2020-03-17 14:15:39 +01:00
timokoesters
b040e18246 Fix body parts not changing 2020-03-16 22:06:23 +01:00
timokoesters
b3057add42 Smaller damage and health numbers 2020-03-16 19:55:12 +01:00
timokoesters
d5db1f6ca0 Add dash ability to sword M2 2020-03-16 16:34:53 +01:00
timokoesters
81591fcaf7 Make npcs attack again 2020-03-16 14:27:52 +01:00
timokoesters
1279f70184 Add shield item 2020-03-16 13:40:14 +01:00
timokoesters
4195273cf9 Adjust first person camera and underwater wield orientation 2020-03-16 13:19:51 +01:00
timokoesters
87acc01d48 Readd ranged and debug boost. Add bouncing while running in first person 2020-03-16 12:32:57 +01:00
timokoesters
1f78344d6f Move equipment from loadout into body 2020-03-15 19:44:47 +01:00
Pfauenauge90
bf1c46d596 item images 2020-03-15 16:42:09 +01:00
Pfauenauge90
913393963a plate armour 2020-03-15 16:42:09 +01:00
Joshua Barretto
e20feeeb0c Added armour items and equipping of armour 2020-03-15 16:42:09 +01:00
Pfauenauge90
e80750bc53 plate chest armour 2020-03-15 15:53:51 +01:00
Pfauenauge90
5a962771d9 assassin armour 2020-03-15 15:53:51 +01:00
timokoesters
4e281e22b7 Merge branch 'clientstates' of gitlab.com:veloren/veloren into clientstates 2020-03-15 15:43:52 +01:00
timokoesters
aa963b7686 Merge remote-tracking branch 'origin/master' into clientstates 2020-03-15 15:27:06 +01:00
AdamWhitehurst
6078b9a468 Merge branch 'clientstates' of https://gitlab.com/veloren/veloren into clientstates 2020-03-15 08:24:40 -06:00
timokoesters
447617dc69 Make durations and damage depend on weapon type 2020-03-15 14:34:17 +01:00
AdamWhitehurst
7520798567 Damage increase, remove lines 2020-03-15 07:26:42 -06:00
AdamWhitehurst
52059d83d3 add knockback localevent 2020-03-15 07:20:42 -06:00
Songtronix
e72f0c6d12 fix: do not depend on hash file during runtime 2020-03-15 09:02:56 +01:00
timokoesters
598a4c6cbb Add loadout struct for info on weapon configurations 2020-03-14 22:33:20 +01:00
AdamWhitehurst
7dfe00b674 Finish state struct data refactor 2020-03-14 15:17:27 -06:00
AdamWhitehurst
ee706fa32a Tweaking timed_combo 2020-03-14 13:04:04 -06:00
AdamWhitehurst
6fc94c22ba Update timed combo, add CharacerBehavior trait 2020-03-14 12:50:07 -06:00
timokoesters
fe19698d52 Make abilities depend on weapon 2020-03-14 16:40:29 +01:00
Adam Whitehurst
ac1c279a9b Begin TripleStrike Logic 2020-03-12 08:22:42 -07:00
Adam Whitehurst
00e4ad61f7 add ToolData::get_primary_abilities() 2020-03-12 07:47:27 -07:00
Adam Whitehurst
68dd8c578f Add some ability costs 2020-03-12 07:36:02 -07:00
Adam Whitehurst
990ea5c5a2 Add triple_strike behavior to cs behavior sys 2020-03-12 07:34:24 -07:00
Adam Whitehurst
772f7ff92d Remove can_transition and begin triple_strike 2020-03-12 07:33:19 -07:00
Adam Whitehurst
3cb288bc8c Add TripleStrike 2020-03-12 07:25:06 -07:00
Adam Whitehurst
a64bf1ac60 TripleAttack -> TimedCombo
(it wasnt the right logic for the tiple attack)
2020-03-12 05:16:40 -07:00
S Handley
bc692c0101 Add audio and chat message feedback when the player attempts to collect something while thier inventory is full. 2020-03-11 10:30:59 +00:00
Imbris
a4eaeb1da6 Merge branch 'imbris/se-latency' into 'master'
Rearrange some operations in the server tick to reduce clientside latency of ServerEvent mediated effects

See merge request veloren/veloren!840
2020-03-10 23:21:57 +00:00
Acrimon
406767ae31 Merge branch 'capucho/voxygen-logout-timeout' into 'master'
FIX #513 logout timeout

See merge request veloren/veloren!837
2020-03-10 22:12:29 +00:00
S Handley
b2312a0487 Check that a targeted collectible is within a certain pickup range of the character before highlighting it 2020-03-10 20:50:04 +00:00