timokoesters
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20248a4818
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feat: store items as RON files
When a new item is created, a ron file will be used as a template
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2019-10-24 23:47:26 +02:00 |
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Imbris
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a200dafd45
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Fix possess bug, remove commented code, drain controller events
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2019-10-24 00:00:00 -04:00 |
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Imbris
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2703c8afe1
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Move serverside client to a component and communications into server ecs systems
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2019-10-23 23:50:06 -04:00 |
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Monty Marz
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3e0ac48bd8
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Multiple Assets and UI fixes and additions
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2019-10-23 19:40:45 +00:00 |
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Imbris
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39656e92be
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Merge branch '276-hotloading-armor' into 'master'
Resolve "Enable hotloading of different offsets for armors/weapons"
Closes #276
See merge request veloren/veloren!545
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2019-10-18 00:29:09 +00:00 |
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Monty Marz
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fdfab6a807
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refactor: create_projectile doesn't take a light
It returns a builder so the caller can just do it
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2019-10-17 20:59:36 +00:00 |
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Adam Fogle
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3a4c307d38
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Code cleanup, formatting changes, and fixed the cloth belt's offset.
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2019-10-16 00:42:57 -04:00 |
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heydabop
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522ab2cd98
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fixes #324 - changes possible modulo range from 0-29 to 1-29 to prevent mod by 0
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2019-10-13 21:39:37 -05:00 |
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Adam Fogle
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a5db28113f
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Redid the mainfest files to remove race/gender.
Now based on armor slot enum.
Added color to the manifest files.
Manifest files aren't yet being used, but will load.
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2019-10-12 08:31:42 -04:00 |
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Imbris
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028d010624
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Make bows give experience via giving projectiles an owner field
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2019-10-11 19:33:01 -04:00 |
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Imbris
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2f9d8ee2e6
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Add new debug item
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2019-10-11 19:32:46 -04:00 |
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Monty Marz
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d82ec6715a
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Item icons, chests and more
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2019-10-09 19:28:05 +00:00 |
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timokoesters
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095e66fc01
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fix: tweek hp
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2019-10-08 20:36:46 +02:00 |
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timokoesters
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4e87f125a2
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fix: fix level and health distribution
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2019-10-08 18:12:08 +02:00 |
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Monty Marz
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b3862278af
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Help window, UI fixes, asset fixes
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2019-10-06 19:19:08 +00:00 |
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timokoesters
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182b98081b
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feat(bow): arrows despawn after some time
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2019-10-06 19:32:46 +02:00 |
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Timo Koesters
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f3787879d3
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fix(bow): adds bow icon art
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2019-10-05 21:51:08 +00:00 |
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Piotr Korgól
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09429b45d1
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Make /adminify admin-only and /waypoint free
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2019-10-05 17:37:10 +02:00 |
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Piotr Korgól
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9e10c8b700
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Make enemies spawn with different levels
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2019-10-05 17:37:09 +02:00 |
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timokoesters
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460a494e77
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fix(bow): Don't remove vel and use sticky component instead
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2019-10-04 21:30:13 +02:00 |
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Pfauenauge90
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f1c4e7040a
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rebase fix
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2019-10-04 21:02:45 +02:00 |
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timokoesters
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d876215012
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feat(combat): melee combat damage depends on power of the weapon
Normal NPCs have a weapon of power 5 so they do 5 damage if the attack
is not blocked. Bosses and players have power 10.
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2019-10-04 21:02:44 +02:00 |
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timokoesters
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ba3db852f7
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feat(bow): make arrows stick to walls
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2019-10-04 21:02:44 +02:00 |
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timokoesters
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fc97c27b65
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feat(bow): sticky arrows
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2019-10-04 21:02:43 +02:00 |
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timokoesters
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fe17b4952c
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Remove warnings
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2019-10-04 21:02:42 +02:00 |
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timokoesters
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2ba143a514
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Make arrows deal damage
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2019-10-04 21:02:41 +02:00 |
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timokoesters
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e3c02f8ac1
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Allow projectiles to react to triggers
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2019-10-04 21:02:40 +02:00 |
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timokoesters
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d46f1e1859
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Initial bow & arrow implementation
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2019-10-04 21:02:39 +02:00 |
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Monty Marz
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4c1eba1f3e
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Assets update, aesthetics, minor fixes
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2019-10-04 18:27:12 +00:00 |
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Justin Shipsey
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27f3bebe40
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Char overhaul and asset update
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2019-10-02 10:05:17 +00:00 |
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Monty Marz
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11a022abb3
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Better stepping sounds (and minor voxel model fixes)
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2019-09-27 16:04:22 +00:00 |
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Joshua Barretto
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a6d5b82ef5
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Prevented pickups with full inventory
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2019-09-26 00:15:07 +01:00 |
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Joshua Barretto
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a2758b091c
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Added flower and grass items
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2019-09-26 00:15:07 +01:00 |
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Joshua Barretto
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e22fe81a2f
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Added velorite
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2019-09-26 00:15:07 +01:00 |
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Joshua Barretto
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f57c2ec453
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Made consumable items have an effect, better damage animation
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2019-09-26 00:15:07 +01:00 |
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Joshua Barretto
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a961a267f1
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Added apple and mushroom collection
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2019-09-26 00:15:07 +01:00 |
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Monty Marz
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3a0131306f
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Character assets Part 1
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2019-09-18 16:46:12 +00:00 |
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Joshua Barretto
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3f2e22f039
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Exponential interpolation for linear damping
With an additional approximation to allow for the same size jumps given different framerates.
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2019-09-09 19:11:40 +00:00 |
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Joshua Barretto
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66c58840ef
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Merge branch 'scott-c/first-person-model' into 'master'
Add first person models
See merge request veloren/veloren!443
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2019-09-06 13:02:03 +00:00 |
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scott-c
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bc1ccfc99b
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Fix first person weapon visible while not wielding
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2019-09-06 18:22:26 +08:00 |
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Imbris
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52d84248ec
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Remove all warnings
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2019-09-04 19:03:49 -04:00 |
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Imbris
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fc9c87878e
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Fix some warnings, cleanup comment
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2019-09-03 23:09:29 -04:00 |
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Imbris
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8a994ada8e
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Remove derpy eyes :( , fix undead eye indices, fmt
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2019-09-03 23:06:15 -04:00 |
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jshipsey
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ca4da22c7d
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fixing eyes, cleanup on offsets
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2019-09-03 23:06:13 -04:00 |
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jshipsey
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178657c871
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tweaked hair colors, head offsets, skin colors
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2019-09-03 23:06:11 -04:00 |
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Imbris
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0ffc534df2
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Add separate eye color lists for each race
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2019-09-03 23:06:02 -04:00 |
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Pfauenauge90
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bdb95be5cc
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hair and skin colours
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2019-09-03 23:05:59 -04:00 |
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Imbris
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c4999f5e9d
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adjust how figure head coloring is done
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2019-09-03 23:05:58 -04:00 |
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Imbris
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7bebffb2af
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Add ron file for head offsets, segment unionizer
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2019-09-03 23:05:52 -04:00 |
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timokoesters
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ecbf7cad5b
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Remove old code
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2019-08-31 09:00:20 +02:00 |
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