Carbonhell
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20ec77eeb0
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Fixes mouseinput event ignoring cursor_grabbed being true
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2020-04-08 23:46:42 +02:00 |
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Capucho
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b6078d832a
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Fixed the player being rendered after dying
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2020-04-08 21:28:33 +01:00 |
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Carbonhell
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198c875559
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Carbonhell/keybindings
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2020-04-08 17:36:37 +00:00 |
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Capucho
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8f6686adc1
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Fix the problems of players walking over water with dithering
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2020-04-07 22:50:01 +00:00 |
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Monty Marz
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32db0df208
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Merge branch 'pfau/small_ui_fixes' into 'master'
Small UI fixes
See merge request veloren/veloren!888
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2020-04-04 21:51:06 +00:00 |
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Monty Marz
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07242644ca
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Small UI fixes
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2020-04-04 21:51:06 +00:00 |
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Imbris
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e2c818b556
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Merge branch 'imbris/fix' into 'master'
Remove newline from password when pressing enter
See merge request veloren/veloren!887
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2020-04-04 21:45:30 +00:00 |
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Capucho
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a21ae27a77
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Add player transparency and silhouette
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2020-04-04 19:36:55 +00:00 |
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Imbris
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d36c2cac99
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Trim newlines from password when pressing enter
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2020-04-04 13:55:25 -04:00 |
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Songtronix
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4fdf6896ab
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Merge branch 'shandley/fix-sfx' into 'master'
Fix run SFX
See merge request veloren/veloren!880
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2020-04-02 07:05:33 +00:00 |
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Shane Handley
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3e4b40380f
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fix: Restore run SFX when the character is using a weapon other than the sword.
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2020-04-02 14:47:26 +11:00 |
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Imbris
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831d7c77a6
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Make Asset impls avoid panics when parsing fails
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2020-04-01 20:06:15 -04:00 |
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Imbris
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97148cb6bb
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Merge branch 'master' into 'combat'
# Conflicts:
# CHANGELOG.md
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2020-04-01 20:42:27 +00:00 |
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Imbris
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87a82bb59a
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Fix tests
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2020-04-01 11:41:26 -04:00 |
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Marli Frost
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3806f08eb0
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feat: configure audio output using an enum
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2020-03-31 22:29:30 +01:00 |
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Marli Frost
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a83f09bd60
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fix: avoid rodio API when audio is disabled
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2020-03-31 21:28:09 +01:00 |
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Marli Frost
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c82d1b9316
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allow the game to start without an audio device
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2020-03-31 21:27:55 +01:00 |
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Imbris
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508def2701
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Merge branch 'capucho/resume-do-not-eject-cursor' into 'master'
Don't eject mouse on resume
Closes #307
See merge request veloren/veloren!873
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2020-03-31 16:50:45 +00:00 |
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Imbris
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7b6c6111f0
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Merge branch 'capucho/password_cursor_fix' into 'master'
Fix the cursor lagging behind on the password field
See merge request veloren/veloren!859
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2020-03-31 16:39:56 +00:00 |
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Imbris
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b3791a2b4e
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Upgrade vek version so that it actually uses the patch
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2020-03-30 19:44:51 -04:00 |
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Capucho
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3f1f9b9ab0
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Make so that the resume button doesn't eject the mouse
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2020-03-30 22:00:46 +01:00 |
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Capucho
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abc1a041fa
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Added a portuguese translation
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2020-03-30 22:57:26 +02:00 |
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AdamWhitehurst
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d3b99fc026
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Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
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2020-03-29 13:40:08 -07:00 |
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AdamWhitehurst
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dcc9d44b1c
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remove unused timed_combo
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2020-03-29 13:40:03 -07:00 |
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jshipsey
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ff56e5f9f9
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fireball damage tweaks/staff shooting anim
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2020-03-29 14:00:05 -04:00 |
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jshipsey
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fa54c90558
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cleanup, tweak to triplestrike stage 1
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2020-03-29 03:53:52 -04:00 |
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Pfauenauge90
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e3a5051b52
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small fix
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2020-03-28 18:06:00 +01:00 |
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Imbris
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d3b5b1e637
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Remove None variant fromm armor types
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2020-03-28 03:51:24 -04:00 |
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Imbris
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f551c4a2c5
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Move armor types to a new location, use a const for the moving cutoff in voxygen anims
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2020-03-28 01:52:12 -04:00 |
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jshipsey
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8fd774f21a
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Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
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2020-03-27 23:59:45 -04:00 |
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jshipsey
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49ba196671
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proper bow animation
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2020-03-27 23:59:05 -04:00 |
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Imbris
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ba3fa16c33
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Create Dir type for better enforcement of non NaN, normalized representations of directions
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2020-03-27 22:02:07 -04:00 |
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Capucho
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15d2a6d3dc
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Fix the wrong default keybind change
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2020-03-27 19:36:20 +00:00 |
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Capucho
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15ecdfb9b4
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Added an option for hold and added everything to the settings
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2020-03-27 18:35:52 +00:00 |
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AdamWhitehurst
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d774091fa4
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Add triple_strike anims for axe and hammer
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2020-03-27 11:00:58 -07:00 |
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Pfauenauge90
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0b3fb2dd3c
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fire bolt visuals
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2020-03-27 18:31:45 +01:00 |
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timokoesters
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6fe5c5724c
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Fix char selection not showing tools
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2020-03-27 18:17:41 +01:00 |
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Pfauenauge90
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c3a4f897da
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update help screen
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2020-03-27 17:50:34 +01:00 |
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Pfauenauge90
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11be9c10b2
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remapped default look key, removed unused keys
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2020-03-27 16:09:51 +01:00 |
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jshipsey
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0ffff86e25
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third attack for triple strike
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2020-03-27 01:57:30 -04:00 |
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jshipsey
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1c3d1d260c
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small animation tweaks
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2020-03-26 23:51:55 -04:00 |
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Pfauenauge90
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50b7206577
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asset cleanup, map visuals
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2020-03-27 04:06:27 +01:00 |
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Shane Handley
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362771be4b
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SFX and unit test fixes.
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2020-03-27 12:06:25 +11:00 |
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timokoesters
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fe2aa7da7b
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Merge remote-tracking branch 'origin/master' into combat
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2020-03-26 23:43:33 +01:00 |
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jshipsey
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7692f1d354
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fixed wield feet while jumping, tweaked charge anim
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2020-03-26 18:26:23 -04:00 |
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Capucho
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03396eb77e
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Implement #505
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2020-03-26 21:22:21 +00:00 |
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jshipsey
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175fea98ef
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more cleanup, WIP fake swimming
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2020-03-26 01:35:25 -04:00 |
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Pfauenauge90
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5f10cdf0c6
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adjusted foot step sounds, inventory space above bag
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2020-03-25 21:06:01 +01:00 |
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Pfauenauge90
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8b05dda1d9
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assset cleanup, transparency, new icons
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2020-03-25 16:47:48 +01:00 |
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Imbris
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3889ec7292
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climbing tweaks, fix triple strike overflow, fix Last<CharacterState>
not registered
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2020-03-25 02:05:28 -04:00 |
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