Commit Graph

734 Commits

Author SHA1 Message Date
S Handley
b1d191301a Make the persistence system code more generic so that it handles all
data associated with a character, rather than individually as we were
planning to do with stats/inv/etc... This removes potential for DB locking when we deal with each individually, and we
should have plenty of room for additional writes within the transaction.
2020-06-01 21:34:52 +00:00
scott-c
c899bdf6ab Add to changelog 2020-06-01 22:21:54 +08:00
Justin Shipsey
3877efec50 optimization and tails 2020-06-01 00:33:24 +00:00
Monty Marz
f7d6f76a04 Added 36 Swords
I added 36 sword models to the code.
2020-05-29 18:23:00 +00:00
CapsizeGlimmer
72e90d5376 speech bubble changelog 2020-05-27 13:50:50 +02:00
Justin Shipsey
ea07d744a7 orientation animation 2020-05-27 06:41:55 +00:00
Imbris
a550c5de52 Merge branch 'qrazhan/450-feedback-on-alias-change' into 'master'
Issue #450: Send update chat message to all clients on successful alias change.

Closes #450

See merge request veloren/veloren!1018
2020-05-27 05:33:22 +00:00
Prashan Dharmasena
cba403df36 Closes #450: Send update chat message to all clients on successful alias change. 2020-05-26 22:00:47 -07:00
Joshua Yanovski
34427373ef Make civsim and sites deterministic.
For anything in worldgen where you use a HashMap, *please* think
carefully about which hasher you are going to use!  This is
especially true if (for some reason) you are depending on hashmap
iteration order remaining stable for some aspect of worldgen.
2020-05-21 21:43:54 +02:00
Joshua Barretto
5c3a08e450 Updated changelog and fmt 2020-05-19 14:41:08 +01:00
Silentium
1673a25e8b Added 2 sets of armour. 2020-05-17 19:02:59 +00:00
Marcel Märtens
4876dd492d fix Changelog.md links 2020-05-16 01:18:50 +02:00
Marcel Märtens
ec03c4518a Change the version number to 0.6 2020-05-16 00:50:40 +02:00
Joshua Barretto
aac28d04d5 Added dungeon bosses, boss loot, boss arenas 2020-05-15 16:05:50 +01:00
CapsizeGlimmer
0a723614f9 Popup message when setting waypoint 2020-05-14 16:56:10 +00:00
Forest
b678796549 Fix spelling and structure of changelog 2020-05-13 09:58:42 -04:00
Forest Anderson
28402e2bc1 Merge branch 'CapsizeGlimmer/tab_completion' into 'master'
Capsize glimmer/tab completion

See merge request veloren/veloren!972
2020-05-11 17:49:26 +00:00
CapsizeGlimmer
3f76d1d702 Rework tp command - "/sudo player /tp" is short for "/sudo player /tp sudoer" 2020-05-10 19:17:34 -04:00
Snowram
b8ed55113b Updated changelog 2020-05-10 01:41:35 +02:00
S Handley
5a13b54cbf - Load characters after login.
- Make the character screen load with an empty character list from the server, send event to the server for character creation with data, but not yet saving them to the DB.
- Working but messy character saving to DB
- Add the character_data to the client, rather than keep it in the GLobalState.
2020-05-09 15:41:25 +00:00
CapsizeGlimmer
63826d1a50 Add optional argument to /get_items 2020-05-07 18:39:48 +00:00
CapsizeGlimmer
701f38ab69 Enter the world by pressing "enter" at character selection 2020-05-04 19:08:51 +02:00
CapsizeGlimmer
4e7f8c686a Equipped lanterns now provide an illumination effect. 2020-05-04 15:15:31 +00:00
Monty Marz
c792cc05a9 Villagers and Cultists 2020-04-30 20:43:24 +00:00
Joshua Barretto
2eac00405d Updated changelog 2020-04-29 17:01:35 +02:00
Justin Shipsey
171e865f57 new animals 2020-04-28 03:13:23 +00:00
Joshua Barretto
237da2134d Updated changelog 2020-04-25 21:44:43 +01:00
CapsizeGlimmer
bbbe03a033 Implement /sudo command 2020-04-23 22:36:19 -04:00
Joshua Barretto
7a11da1540 Updated changelog 2020-04-23 18:20:34 +01:00
Justin Shipsey
7519e842e9 6 new music tracks 2020-04-23 17:16:45 +00:00
Pfauenauge
25a9d5bf2f resolved comments 2020-04-12 21:45:19 +02:00
Imbris
053458c2e3 Changelog and small fix 2020-04-12 18:41:09 +02:00
Carbonhell
198c875559 Carbonhell/keybindings 2020-04-08 17:36:37 +00:00
Piotr Korgól
84b1abdfcb Prevent projectiles from hitting their owners 2020-04-06 23:08:54 +02:00
Capucho
a21ae27a77 Add player transparency and silhouette 2020-04-04 19:36:55 +00:00
Monty Marz
1af82604b5 German Translation 2020-04-04 14:39:54 +00:00
YuWeiWu
62b765ebc5
Use license compatible font instead 2020-04-04 14:58:34 +08:00
Imbris
97148cb6bb Merge branch 'master' into 'combat'
# Conflicts:
#   CHANGELOG.md
2020-04-01 20:42:27 +00:00
Pfauenauge90
b256e374a4 Update CHANGELOG.md 2020-04-01 19:22:05 +02:00
Yusuf Bera Ertan
c5331cbabe Add Turkish (Turkey) translation file 2020-03-31 19:52:45 +02:00
Capucho
abc1a041fa Added a portuguese translation 2020-03-30 22:57:26 +02:00
Capucho
03396eb77e Implement #505 2020-03-26 21:22:21 +00:00
S Handley
bc692c0101 Add audio and chat message feedback when the player attempts to collect something while thier inventory is full. 2020-03-11 10:30:59 +00:00
Imbris
a4eaeb1da6 Merge branch 'imbris/se-latency' into 'master'
Rearrange some operations in the server tick to reduce clientside latency of ServerEvent mediated effects

See merge request veloren/veloren!840
2020-03-10 23:21:57 +00:00
Mckol
8838682f0b Added Controller support 2020-03-10 21:00:13 +00:00
Imbris
7132ef4136 Rearrange some operations in the server tick to reduce clientside latency of ServerEvent mediated effects 2020-03-09 22:31:24 -04:00
Imbris
0e86197ebe Move changelog entry back up to the unreleased section 2020-03-08 23:00:39 +01:00
Acrimon
e18e2e1901 Update readme with signup link.
add changes to changelog
2020-03-08 22:57:02 +01:00
Capucho
6f6b8986b6 Removed logging, added the changes to the changelog and fixed the logout button 2020-03-05 18:55:14 +00:00
Justin Shipsey
86e15695fc weapon control bone 2020-03-05 14:02:11 +00:00
S Handley
b0ca85069b Piggyback on the InventoryUpdate events and attach some additional event info so that we can detect why the inventory update was triggered, and emit an associated sfx event that matches it. 2020-03-04 10:09:48 +00:00
Caleb Cochran
89dd2fbaa0 Added changelog entry 2020-02-25 22:41:58 -06:00
S Handley
d87061fe14 Add a volume option to SfxEvents, and use this to dispatch movement sfx for quadripeds at a volume proportionate to their size. 2020-02-23 01:26:51 +00:00
S Handley
9ab2833056 Add weapon wield/unwield sfx support 2020-02-21 02:56:54 +00:00
Monty Marz
2180040f70 Orc hairstyles, several tiny UI fixes, fixed beard warnings 2020-02-20 10:32:03 +00:00
Treeco
abe47d8621 Gamma setting now works 2020-02-17 00:46:31 +00:00
Rémy PHELIPOT
98c37d0b28 [i18n] Configurable fonts
- Add font configuration in internationalization files
- Scale font size using a configurable ratio
- Add a script to identify translation item statuses using Git metadata
- Execute the i18n script in a new gitlab-ci step (delayed)
- Clone haxrcorp_4089_cyrillic_altgr font (haxrcorp_4089_cyrillic_altgr_extended)
  to add some additional latin characters (mainly for French)
2020-02-16 16:02:38 +01:00
Marvin Altemeier
787e5a6e49 fix #460 - /give_exp targeting wrong player 2020-02-14 22:11:20 +01:00
Joshua Yanovski
8a9d4012fa Allow spawning individual species with /spawn.
To get the old behavior, you now need to refer to the internal keywords
(like "bird_medium" or "quadruped_small") rather than the old friendly
names (like "duck" or "pig"), as the latter generate single species now.
2020-02-14 03:12:37 +01:00
Forest Anderson
b997f746e7 Angelonfira/test action macosx build 2020-02-14 00:19:06 +00:00
Imbris
fb7edd2404 Make nametag positioning slightly better 2020-02-06 17:10:52 -05:00
Monty Marz
93d7c67cdc Hack to allow minimap rotation.
Currently it just always rotates towards the camera, but it wouldn't be
hard to create a config option that swaps out the rotation of the
indicator and the map.
2020-02-06 17:34:32 +00:00
S Handley
b7ce91fead Move music under audio
Also add some blank time after each track so that we get some silence
between tracks.
2020-02-03 11:55:32 +00:00
Marcel Märtens
e960c2233b Change the version number to 0.5 2020-01-31 17:26:45 +01:00
Joshua Barretto
faa86226c7 Collars 2020-01-29 12:01:28 +00:00
Joshua Yanovski
3fa21b3dc7 Per-speces NPC names!
Is also able to refactor some of the uglier code and introduces a
framework that (suitably extended) could be useful in removing
boilerplate elsewhere.
2020-01-29 04:41:32 +01:00
Joshua Barretto
e6c7113393 Added changes to changelog 2020-01-26 12:52:32 +00:00
Justin Shipsey
64690279af new mobs
alligators
2020-01-26 00:22:48 +00:00
Imbris
e5d841e62f Adds fullscreen and window size settings and coverage based pixel art
scaling
2020-01-24 23:14:59 -05:00
Imbris
166aba61f0 Make nametages etc fixed size and only display within limited range 2020-01-24 22:09:45 -05:00
Joshua Yanovski
f39cc0b8bb Updating CHANGELOG. 2020-01-23 18:18:44 +01:00
Monty Marz
bfee0a6f9e Character stats displayed in char window, pulsating active slot in inventory 2020-01-23 17:14:02 +00:00
Rémy PHELIPOT
a6f9f533a5 Localization system for Voxygen
- Added a localization system in voxygen
- Support English and French languages
- Added a configuration option in the interface settings to change
  the language
2020-01-20 21:07:25 +01:00
Joshua Barretto
0757083b19 Updated changelog 2020-01-20 13:40:14 +00:00
Joshua Yanovski
355a1b204a Fixes for OS X machines.
Handles scroll wheel events in pixels (enabling the scroll wheel) and
sets rolling and wall leaping to use left shift by default on OS X
(instead of middle mouse click, which is absent by default on Apple
trackpads).  Also updates the controls UI to show the actual assigned
keys for those controls which are configurable.
2020-01-20 05:12:41 +01:00
Imbris
3553c31101 Add release debuginfo profile 2020-01-19 16:03:27 -05:00
Imbris
b3cdde3ce9 fix: panic in terrain meshing 2020-01-19 16:03:27 -05:00
Imbris
8184a31001 Changelog 2020-01-19 14:28:24 -05:00
Monty Marz
cb5976b9de create character button position change 2020-01-18 15:42:21 +00:00
Monty Marz
851d7858e6 Scrolling Combat Text (SCT) 2020-01-10 00:33:38 +00:00
Imbris
1acf08390a Fix issue where controller events aren't processed while mounted. Fix non humanoids being able to climb and glide. 2019-12-31 16:41:45 -05:00
Imbris
c9caf14877 Fix formatting, Update CHANGELOG, turn overflow checks on for dev
profile
2019-12-31 16:38:13 -05:00
Monty Marz
8aff5faa83 assets update
acacia trees
updated help.png
bigger map zone name
npc levels from 0-10
boss levels from 20-50
2019-12-30 12:16:35 +00:00
Forest Anderson
c60367e1be Added changelog 2019-12-29 12:28:00 +00:00