Joshua Yanovski
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746a10e8d0
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Merge branch 'master' of gitlab.com:veloren/veloren into sharp/small-fixes
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2020-05-02 04:02:09 +02:00 |
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Monty Marz
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c792cc05a9
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Villagers and Cultists
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2020-04-30 20:43:24 +00:00 |
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Joshua Barretto
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44fc88b4d1
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Better dungeon waypoint placement
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2020-04-29 17:01:35 +02:00 |
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Joshua Barretto
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3e86b20c2c
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Fixed dungeon offsets
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2020-04-29 17:01:34 +02:00 |
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Joshua Barretto
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d0b1c9eb6f
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Added dungeon entrances
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2020-04-29 17:01:34 +02:00 |
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Joshua Yanovski
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e0452e895c
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More proper HDR.
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2020-04-27 13:13:23 +02:00 |
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Joshua Yanovski
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682a3d74c8
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Fix LOD heights in towns.
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2020-04-26 23:11:08 +02:00 |
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Joshua Yanovski
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cc39e5734e
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More LOD fixes.
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2020-04-26 21:01:23 +02:00 |
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Joshua Yanovski
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bc2560ea90
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Merge remote-tracking branch 'origin/master' into sharp/small-fixes
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2020-04-25 23:48:33 +02:00 |
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Joshua Barretto
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a1983712d3
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Prevented windows spawning inside houses
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2020-04-25 21:44:23 +01:00 |
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Joshua Barretto
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90de779559
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Better LoD variable names
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2020-04-25 21:44:23 +01:00 |
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Joshua Barretto
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c05f4fe009
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Added configurable sprite view distance, minor bug fixes
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2020-04-25 21:44:23 +01:00 |
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Joshua Barretto
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8bf5709ddf
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Implemented Treeco's z-only LoD suggestion
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2020-04-25 21:44:23 +01:00 |
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Joshua Barretto
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5bdc420726
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Harbarboofarfoobar
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2020-04-25 21:44:23 +01:00 |
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Joshua Barretto
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1feae79243
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Added reseeding for sites
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2020-04-25 21:44:23 +01:00 |
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Joshua Yanovski
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44e4aad48d
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Merge remote-tracking branch 'origin/master' into sharp/small-fixes
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2020-04-25 02:01:04 +02:00 |
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Joshua Barretto
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b588be4962
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fmt
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2020-04-23 22:10:05 +01:00 |
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Joshua Barretto
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c0bd0279fc
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Added sites to the map
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2020-04-23 21:59:09 +01:00 |
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Joshua Barretto
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8c1fb3255c
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Downgraded minifb
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2020-04-23 20:05:44 +01:00 |
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Joshua Barretto
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0a892e488a
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Updated examples
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2020-04-23 18:20:34 +01:00 |
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Joshua Barretto
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2a6a19f7ef
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fmt
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2020-04-23 18:19:42 +01:00 |
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Joshua Barretto
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06dc96c56b
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Made paths connect at the ends, removed paths from dungeons
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2020-04-23 18:19:42 +01:00 |
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Joshua Barretto
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01e2cd2b88
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Warning cleanup
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2020-04-23 18:19:42 +01:00 |
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Joshua Barretto
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840078d2b7
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Gave some villagers weapons
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2020-04-23 18:19:42 +01:00 |
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Joshua Barretto
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982886b3f8
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Made players spawn in the nearest town to the centre of the world, delete object.zip
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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57153a1720
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Balanced dungeon spawn rates slightly
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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cd5e4ef3b7
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Better path colour on map, typo fixes
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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444f2ecb45
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Made /waypoint admin-only, MR cleanup
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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e35dff2f4b
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Fixed noise on bridges
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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8d4f1da3a6
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Improved path rendering on the map, removed ugly path noise
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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60bf396e4f
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Added doors to houses
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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a65dbc570a
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Returned to normal world size
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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514281c837
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Made lantern placement on paths more regular
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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89f99dbcc9
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Added lanterns to town streets
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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628dc7c47e
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Added waypoints outside of dungeons
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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431e199731
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Added correctly generating world paths, sub-voxel shader noise
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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431b2ae07b
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Fixed window mask layering, fmt
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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77d0292e91
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Added windows to buildings and scarecrows
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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0329b355ef
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Made civsim paths visible in-game
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2020-04-23 18:19:41 +01:00 |
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jshipsey
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27dab981d2
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town ground color
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2020-04-23 18:19:41 +01:00 |
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jshipsey
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a89b28e117
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adjusted run animation to allow villager walking
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2020-04-23 18:19:41 +01:00 |
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Pfauenauge90
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9572c2eaad
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spawn rates
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2020-04-23 18:19:41 +01:00 |
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Pfauenauge90
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49d61b33c5
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turnip
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2020-04-23 18:19:41 +01:00 |
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Pfauenauge90
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98704a4753
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turnip and window blocks
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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c5efa43fa3
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Reduced enemy spawn rate in dungeons, fixed spawning
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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ca26efea47
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Better town spawn rates
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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4dbb6a631f
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Reduced enemy spawn rate in dungeons, fixed spawning
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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708f15915a
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Agent adjustments, better dungeon stairwells
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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cf986e75dc
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Made civsim considerably more deterministic
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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6448c17110
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Fixed sprite AO, overhauled entity spawning, better enemy spawning in dungeons, made agents more skilled at combat
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2020-04-23 18:19:41 +01:00 |
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