Marcel Märtens
cf1a6b1806
switch to SharedLink and unset context
2021-09-02 12:29:01 +02:00
Imbris
16e2550e46
Merge branch 'capucho/naga' into 'master'
...
Replace shaderc with naga
See merge request veloren/veloren!2749
2021-08-31 22:38:17 +00:00
João Capucho
446d93dda0
Replace shaderc with naga
2021-08-31 22:53:10 +01:00
jshipsey
42a0dd785b
finished anim
2021-08-31 13:37:35 -04:00
Sam
44c3b0f153
Added attack hook event, attacks now cancel item use and sprite interaction.
2021-08-31 13:37:32 -04:00
Sam
513982ca43
Fixed compile error when importing sprite position.
2021-08-31 13:36:05 -04:00
jshipsey
3ddcde645f
anim basics
2021-08-31 13:36:04 -04:00
Joshua Barretto
171e329609
Merge branch 'xvar/fix-egui-toggle' into 'master'
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Fixed egui maintain() running when only F3 debug is toggled rather than only when F7 is toggled
See merge request veloren/veloren!2793
2021-08-31 17:07:13 +00:00
Ben Wallis
ad079377fb
Fixed egui maintain() running when only F3 debug is toggled rather than only when F7 is toggled
2021-08-31 17:21:13 +01:00
Joshua Barretto
6f15233448
Fixed first-person zoom, added fixation to allow more precise mouse movement when zoomed
2021-08-31 13:31:52 +01:00
Monty Marz
13c15b3840
fix witch hut smoke
2021-08-30 12:03:13 +02:00
Joshua Barretto
8b8adcc1b8
More block particles, changes ore vein colour
2021-08-28 14:53:30 +01:00
juliancoffee
24569b544a
Rewrite multiplier_to_percentage to return f32
2021-08-28 02:36:26 +03:00
juliancoffee
75a0ce429f
Handle some skill description in special way
2021-08-26 14:49:52 +03:00
juliancoffee
758fe19ccb
Declarative skill icons
2021-08-26 14:49:52 +03:00
juliancoffee
9211b4a00a
Inline skills::Boost to voxygen code
2021-08-26 14:49:52 +03:00
juliancoffee
74183ae5ec
Inline redundant functions
2021-08-26 14:49:52 +03:00
juliancoffee
cc8b3c188e
Split skilltree window handling per tree
2021-08-26 14:49:52 +03:00
juliancoffee
39b02411e9
Use PositionSpecifier for skill position
2021-08-26 14:49:52 +03:00
juliancoffee
9aacc33495
Inline create_new_text
2021-08-26 14:49:52 +03:00
juliancoffee
d76f65fc5a
Diary refactoring
2021-08-26 14:49:52 +03:00
flo
3131c178d6
Making Block and Slots1-9 available for gamepad mapping
2021-08-23 10:38:35 +00:00
Ygor Souza
54c3adf9af
Use all armor stats to calculate combat rating
...
- Added terms to account for poise (stun resistance), max energy bonus,
energy reward bonus, and crit power.
- The weights were chosen to yield roughly the same CR for each of the 3
types of armor in the same tier.
- Weapon rating multiplied by a constant to keep in the same order of
magnitude as the other terms.
2021-08-16 19:59:54 +02:00
Imbris
16fe011061
Merge branch 'master' into 'master'
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Add WGPU adapter selection using WGPU_ADAPTER
See merge request veloren/veloren!2747
2021-08-14 18:09:51 +00:00
DanTheOne
de750e2f46
Refactor sound settings window
2021-08-14 14:24:06 +02:00
DanTheOne
9b555a52dc
Add music and sfx volume numbers
2021-08-14 12:25:21 +02:00
Daniil Nemtsev
a5ec81844f
Add WGPU adapter selection using WGPU_ADAPTER
2021-08-13 12:39:44 +00:00
Joshua Barretto
5e7e560c10
Merge branch 'min-persistent-world' into 'master'
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min-persistent-world
See merge request veloren/veloren!2662
2021-08-13 12:30:28 +00:00
Xeriab Nabil
05df63dd79
Small fix for trade window headers
2021-08-12 21:56:38 +03:00
Joshua Barretto
c2498d81c7
Added feature flag for terrain persistence
2021-08-12 10:48:00 +01:00
Marcel
0dfc0d39dd
Merge branch 'fix-1278' into 'master'
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Fixes the issue mentioned in #1278
See merge request veloren/veloren!2760
2021-08-12 07:24:16 +00:00
Xeriab Nabil
8ce679766a
Fixes the issue mentioned in #1278
2021-08-12 03:23:31 +03:00
Marcel
add74cd0ea
Merge branch 'xMAC94x/fix_1165' into 'master'
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remove futures_executor from renderer and rather pass tokio runtime to it...
See merge request veloren/veloren!2755
2021-08-11 15:26:08 +00:00
Marcel
0bedfde53e
Merge branch 'trade-window-improvements' into 'master'
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UI: Fixes and enhancements to the trading window
See merge request veloren/veloren!2738
2021-08-11 09:25:17 +00:00
Marcel Märtens
bc821a46cd
code cleanup
2021-08-11 09:42:29 +02:00
Marcel Märtens
889a8d11f5
zest prefers this over await
2021-08-11 01:23:48 +02:00
Illia Denysenko
2a093a9991
Localization for sprite overitem (currenly only crafting stations)
2021-08-10 23:17:25 +00:00
Marcel Märtens
32e58c4b17
remove futures_executor from renderer and rather pass tokio runtime to it properly. therefore the runtime is now created with Voxygen rather than with the Connect attempt
2021-08-11 00:38:03 +02:00
Tavo Annus
6114cbbcf3
Fix skybox jumping
2021-08-10 14:01:09 +02:00
Tavo Annus
5c5f172667
Use old strategy for far distances
2021-08-10 14:00:59 +02:00
Tavo Annus
06b8ad62d3
Minor tweaks to clipping, style fixes
2021-08-10 14:00:51 +02:00
Tavo Annus
ad075b55c9
Allow trees to pass between character and camera for bigger distances
2021-08-10 14:00:42 +02:00
Tavo Annus
e834711293
Fix character being too close in menu
2021-08-10 14:00:34 +02:00
Tavo Annus
a7aa37f7f6
Fix camera shaking & Style fixes
2021-08-10 14:00:13 +02:00
Tavo Annus
42dab09249
Improve camera clipping
2021-08-10 13:59:41 +02:00
Samuel Keiffer
d5feca45c5
Merge branch 'pacmanmati/veloren-pacmanmati/1224-consolidate-redundant-stage-sections' into 'master'
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Consolidate redundant stage sections
See merge request veloren/veloren!2748
2021-08-10 01:23:26 +00:00
Snowram
dddb47a385
Makes dungeons start at level 1 visually
2021-08-09 16:36:37 +02:00
Sam
52ee598cf1
Consolidated Use into Action as well.
2021-08-09 10:31:17 -04:00
pacmanmati
5f37509a78
#1224 - Replace redundant StageSection: Swing, Shoot, Cast with Action
2021-08-09 10:27:53 -04:00
Treeco
2fc62bfe7f
Make each race's hitbox and weight scale linearly with their height
...
This causes all humanoids to handle identically when falling, gliding, or swimming
2021-08-09 10:06:16 +01:00
Ludvig Böklin
ebf489984c
Improve gliding
...
- make glider dimensions a factor of body height
- increase glider dimensions across the board
- remove delay from transition into glide
- enable glider control while wielding glider
- improve glide wield animation
2021-08-09 10:06:16 +01:00
Xeriab Nabil
8e7939a921
UI: Fixes and enhancements to trading window
2021-08-08 20:11:54 +03:00
Illia Denysenko
0858279810
Gliding Debug Info
2021-08-07 13:19:58 +00:00
juliancoffee
3411ccc7ee
Shift egui debug window right
2021-08-06 22:58:36 +03:00
juliancoffee
16c72b8667
Add hotkey to toggle Egui Debug
2021-08-06 22:58:36 +03:00
juliancoffee
abf5a7e136
Add option to toggle egui debug
2021-08-06 22:58:36 +03:00
Xeriab Nabil
ea5de81f9b
UI: Fixes and enhancements to trading window
2021-08-06 17:11:54 +03:00
Marcel Märtens
c956ca1863
write header only once
2021-08-06 12:02:22 +02:00
Marcel
c316960b3f
Merge branch 'umr1352/fix#1260' into 'master'
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fix issue #1260 : give a warning if an error occurs on language files load
Closes #1260
See merge request veloren/veloren!2724
2021-08-03 21:09:06 +00:00
Enrico Marconi
cae8005a18
fix issue #1260 : give a warning if an error occurs on language files load
2021-08-03 21:09:05 +00:00
Yusuf Bera Ertan
aa371147e7
build: update keyboard-keynames
2021-08-03 18:16:55 +03:00
Imbris
427930081a
Add custom error message when there are no compatible graphics backends available
2021-08-03 00:00:30 -04:00
Monty Marz
a1e22df944
Merge branch 'transp---opacity-in-UI' into 'master'
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transparency -> opacity
See merge request veloren/veloren!2714
2021-08-02 21:30:37 +00:00
Monty Marz
bceed44614
transp -> opacity
2021-08-02 22:49:10 +02:00
Marcel Märtens
ee704e171d
move translation check to seperate ci step
...
note: TAGUUID is used to avoid sqlinjections by choosing a branch name
2021-08-02 20:11:02 +02:00
Dr. Dystopia
e62d903041
Add 'UpdateArgs import to 'buttons' file
2021-08-02 13:33:52 +02:00
Dr. Dystopia
323e3166f5
Create 'animation' file
2021-08-02 13:27:33 +02:00
Dr. Dystopia
dffc91045e
Move variables closer to usage in 'buttons' file
2021-08-02 13:27:28 +02:00
Imbris
a1026c36f5
Make bloom intensity configurable, make whether less blurred layers are added in toggleable, hold onto copy of pipeline modes instead of returning it from pipeline creation
2021-08-01 18:50:39 -04:00
Imbris
147e4f00f6
Enhance bloom::NUM_SIZES docs, add TODO, remove dbgs
2021-08-01 18:50:38 -04:00
Imbris
6cabd74871
Make bloom optional with a config option that is not exposed in the UI (to give artists time to refine bloom before exposing the option)
2021-08-01 18:50:38 -04:00
Imbris
7da064fb23
Add ability to edit shader to enable filtering dim values for experimentation
2021-08-01 18:50:38 -04:00
Imbris
29bfee26c0
Add bloom passes in character select screen, use proper source image for bloom after clouds are applied, add blurred and less blurred stages of bloom together (experimental could remove), add filtering downsample pass that is not yet used
2021-08-01 18:50:37 -04:00
Imbris
74e01f10e3
Fixes and extra bloom
2021-08-01 18:50:37 -04:00
Imbris
2d83ef1c0e
Initial bloom impl
2021-08-01 18:50:37 -04:00
Marcel
b8716e03a6
Merge branch 'xMAC94x/advanced_i18n' into 'master'
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xmac94x/advanced i18n
See merge request veloren/veloren!2713
2021-08-01 19:46:09 +00:00
Ludvig Böklin
400734cc0a
Fix gliderwield downhill run jitter
2021-08-01 11:20:46 +00:00
Marcel Märtens
bb026ca21b
move vector map out of manifest and switch to new manifest format
2021-08-01 13:12:01 +02:00
Imbris
97e5ad02ff
Merge branch 'imbris/stamina-energy' into 'master'
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Replace stamina with energy
Closes #1214
See merge request veloren/veloren!2704
2021-08-01 00:26:59 +00:00
Joshua Barretto
9426f72916
Merge branch 'imbris/tracy-mem' into 'master'
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Add small feature to profile memory allocation with Tracy
See merge request veloren/veloren!2699
2021-07-31 21:54:28 +00:00
Monty Marz
f3d0d3f46a
fix i18n
2021-07-31 18:17:34 +02:00
Imbris
89eee332c9
Replace stamina -> energy
in code, i18n keys, and asset names
2021-07-31 01:34:40 -04:00
Imbris
c4ec279121
Add feature to profile memory allocation with Tracy
2021-07-30 01:06:57 -04:00
Monty Marz
14eb0f9aa2
Remove sceptre, add swords
2021-07-29 22:38:35 +00:00
Marcel Märtens
c234f1d926
mark missing files as untranslated
2021-07-29 22:18:47 +02:00
Marcel Märtens
4c0b74150d
remove some reexports
2021-07-29 22:18:34 +02:00
Marcel Märtens
c3aa4c54a9
extract path logic
2021-07-29 20:15:23 +02:00
Marcel Märtens
bdda5ccd72
redo i18n git analysis completly and introduce a way to export csv data
...
also improve the performance by caching git_graph_descendant
2021-07-29 20:15:14 +02:00
Marcel Märtens
a5696e83a9
experiment with a git cache
2021-07-29 20:12:30 +02:00
Dr. Dystopia
c501b2eb70
base framework to print csv
2021-07-29 20:12:18 +02:00
Marcel Märtens
c9c32eea65
add a argument for i18n to enable csv generation
2021-07-29 20:12:13 +02:00
Imbris
9fb6b84670
Merge branch 'juliancoffee/hud_refactor' into 'master'
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Skillbar hud refactoring (+ shortened key names)
See merge request veloren/veloren!2663
2021-07-29 16:08:56 +00:00
juliancoffee
a6b7e93854
Improve ability descriptions
2021-07-29 18:27:18 +03:00
juliancoffee
4adc045627
Added comments on PositionSpecifier usage
2021-07-28 20:03:23 +03:00
juliancoffee
14ac9a8b4e
Improve terms of EntityConfig and LoadoutBuilder
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* rename LoadoutBuilder::new to LoadoutBuilder::empty
* remove LoadoutBuilder::default as Default makes no sense here
* move comments from template.ron to EntityConfig struct
* add FIXME comments to split EntityConfig into EntityBase and
EntityExtension
2021-07-28 19:19:10 +03:00
juliancoffee
4811ede2ea
Split Skillbar::update to separate stages
2021-07-28 10:33:51 +03:00
juliancoffee
930a156cab
display_shortened for keys
2021-07-28 10:33:51 +03:00
juliancoffee
034913a22d
Update skillbar ability text
2021-07-28 10:33:51 +03:00
juliancoffee
1bdab02aad
Deduplicate bar text
2021-07-28 10:33:51 +03:00
juliancoffee
e6c451ca4b
Prettify skillbar code
2021-07-28 10:33:50 +03:00