Commit Graph

10405 Commits

Author SHA1 Message Date
5643cea4ba The long orc beard was painted with index 17 thus rendering parts invisible after the hat update, creating an infamous 'goatee' look. Copied the colors to much higher indexes, and now it looks as intended ingame. 2021-11-13 19:08:06 -05:00
b1915622b5 Merge branch 'xvar/fix-tooltip-floating-point-rounding' into 'master'
Added formatting to round tooltip values for consumables to 1 decimal place

See merge request veloren/veloren!3004
2021-11-13 20:54:05 +00:00
8d356d14a3 Merge branch 'xvar/exp-sharing' into 'master'
Implemented EXP sharing based on damage contribution

See merge request veloren/veloren!2986
2021-11-13 20:46:45 +00:00
022c1417b6 EXP on kill is now shared between damage contributors. A "damage contributor" is either an individual entity, or a group - depending if the attacker is in a group. This means that not only does the "killing blow" no longer get 100% of EXP, but multiple groups and individuals all receive their fair share of EXP on death (assuming they are still within range of the entity when it dies).
Damage from a given individual or group only counts towards a kill for 10 minutes since that individual or group's last damage to the entity - after this period their damage contribution is removed. This avoids the list of damage contributors growing excessively large for an entity that does a lot of combat but never dies.

EXP sharing within groups is unchanged - the difference is simply that the input to this calculation may be less than 100% of the base EXP reward for the kill if other individuals or groups contributed damage.
2021-11-13 20:46:45 +00:00
b4c7af1ad1 Added formatting to round tooltip values for consumables to 1 decimal place 2021-11-13 20:25:09 +00:00
4b3aa7e8fa Merge branch 'zesterer/fun-things' into 'master'
Fun Things

See merge request veloren/veloren!2987
2021-11-13 17:49:20 +00:00
c0bf9503bd Addressed review issues, added cloning docs to BodySpec::Manifests 2021-11-13 17:20:23 +00:00
0f56ebe82b Toned down golf club knockback 2021-11-13 17:13:09 +00:00
657ac45288 Updated changelog 2021-11-13 17:13:09 +00:00
db741fe4c0 Added waypoints to towns 2021-11-13 17:13:09 +00:00
46ec4203a2 Arbitrary volume airships 2021-11-13 17:13:08 +00:00
026a4a07bb Made explosions bonk sprites 2021-11-13 17:12:17 +00:00
edf9c59e7d Added bomb sprites 2021-11-13 17:12:16 +00:00
dbfbdcdacd Added golf club 2021-11-13 17:11:02 +00:00
006edb9298 Merge branch 'Oolnokk/wanderers_hat_capitalization_fix_3' into 'master'
Oolnokk/wanderers hat capitalization fix 3

See merge request veloren/veloren!3002
2021-11-13 17:01:50 +00:00
9011ed3a77 Update assets/voxygen/voxel/armor/misc/head/wanderers_hat.vox 2021-11-13 16:30:03 +00:00
8d15239d30 update Get Veloren Url in README 2021-11-13 08:35:49 +00:00
32e3161d33 Merge branch 'Oolnokk/three_new_hats_edited_and_approved_by_gemu' into 'master'
Three new hats. Models have been cleaned up and approved by Gemu.

See merge request veloren/veloren!2998
2021-11-13 04:02:40 +00:00
de0072bbc1 Fixed drop chances in village crates to better resemble prior odds 2021-11-12 19:52:09 -05:00
a71f2204d9 Changed drop location from boars to T2 Chests 2021-11-12 19:34:57 -05:00
c6383ca5a4 Models have been cleaned up and approved by Gemu 2021-11-12 18:46:01 -05:00
6e57380735 Merge branch 'sam/ability-pool-and-hotbar' into 'master'
Ability pool

See merge request veloren/veloren!2996
2021-11-12 05:11:12 +00:00
Sam
b901b97191 Changed fallback ability icon. 2021-11-11 23:41:01 -05:00
Sam
040d70c750 Final fixes. 2021-11-11 23:11:17 -05:00
Sam
f65c89862c Removed vec allocation with an impl Iterator. 2021-11-11 22:43:25 -05:00
Sam
a288f9ee43 Addressed further review. 2021-11-11 22:37:37 -05:00
Sam
dfcb8c8519 Addressed review feedback. 2021-11-11 18:10:22 -05:00
Sam
b678f7f46e Added some client methods for changing abilities to hook into. 2021-11-11 01:55:32 -05:00
Sam
da677e8ea6 Abilities can now be referred to by the asset id. 2021-11-10 17:30:19 -05:00
ee6b8b6828 Merge branch 'imbris/leak-fix' into 'master'
Potential fix for leak when inventory is open

See merge request veloren/veloren!2995
2021-11-10 22:15:25 +00:00
Sam
4309e1ff9b Did voxygen stuff for ability pool. 2021-11-09 21:20:41 -05:00
Sam
d33ff9f17e Ability pool updates after switching weapons now. 2021-11-09 19:51:06 -05:00
debbc1e4c6 + Fixed pathing for coal in T0 boss loot table, was mineral.coal is mineral.ore.coal now 2021-11-09 22:40:25 +01:00
0f949f1b20 Merge remote-tracking branch 'origin/scaling_lower_tier_dungeons' into scaling_lower_tier_dungeons 2021-11-09 22:06:57 +01:00
027664f1c0 + Fixing spelling msitake in T0 Boss craftin_ing.sticky_thread to crafting_ing.sticky_thread 2021-11-09 22:06:36 +01:00
7a49f26568 + Reducing attack speed of minions 2021-11-09 22:06:36 +01:00
f764ae99c0 + Adjusted damage, crit chance, and attack speed of weapons
+ Adjusted boss and chest loot table to match it's new intended tier of difficulty while providing an intermediate stage for new players to explore between T0(T1) and T1(T2)
2021-11-09 22:06:36 +01:00
7b5d92f5fb + Made sure that abilities in staff simple match abilities in the staff skillset.
+ If anything happened to chests then no more! (Don't question it)
+ Bosses have a ~4% chance to drop higher tiered gear
+ Organized T2 boss ron
2021-11-09 22:06:35 +01:00
6b637534f8 + Lowered drop rate of extra extra tier armor and weapons from ~1.7% to ~0.8%
+ Organized T2 boss ron
2021-11-09 22:06:35 +01:00
84d46314ad + All bosses ranging from T0 to T3 have a ~4% chance of dropping equipment one tier higher than normal, while having a ~1.7% chance to drop equipment even higher than that.
+ All chests have a ~2% chance to drop better equipment than their tier.
2021-11-09 22:06:35 +01:00
c8e88375c6 + Gnarling armor count - 7 previous being 7
+ Adlet-bow armor count - 39 previous being 62
+ Sahagin armor count - 71 previous being 88
+ Haniwa armor count - 96 previous being 91
+ Myrmidon armor count - 152 previous being 161
+ Although an overall decrease in armor there's an increase in poise res, crit power, energy, and other stats.
+ Gave everything staff an ability set in skillset, and linked them all
2021-11-09 22:06:35 +01:00
f009b3fb65 + Updating item_image_manifest to Master (was behind) 2021-11-09 22:06:27 +01:00
5221be5d42 + Updating item_image_manifest to Master (was behind) 2021-11-09 21:58:55 +01:00
Sam
a8bec0280c Ability pool mostly functional. 2021-11-09 12:56:07 -05:00
9e8aa4e6b1 + Fixing spelling msitake in T0 Boss craftin_ing.sticky_thread to crafting_ing.sticky_thread 2021-11-09 11:50:26 +01:00
9d59959e8c + Reducing attack speed of minions 2021-11-09 09:33:05 +01:00
a7e1d3218f Potential fix for leak when inventory is open 2021-11-09 01:21:45 -05:00
38a50d175c Merge branch 'socksonme/fix_item_drop_texture' into 'master'
Temporary fix to the textures of dropped items

See merge request veloren/veloren!2993
2021-11-09 06:12:17 +00:00
0a4df2b158 Temporary fix to the textures of dropped items 2021-11-09 06:12:16 +00:00
79afad626b Merge branch 'socksonme/pushback_require_collider' into 'master'
Make the collider component be required for entity pushback

See merge request veloren/veloren!2954
2021-11-09 06:11:07 +00:00