Joshua Barretto
3508e4afcb
Added view distance configuration
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Former-commit-id: b3c7a21631ce0c6b058f25aede0e3e2895a16f81
2019-05-19 01:45:02 +01:00
Imbris
0349461533
Pass up Vd slider changes to session.rs & fmt
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Former-commit-id: 187a3d286e288d2159fcde292f78e2bc08ec796b
2019-05-18 19:55:06 -04:00
Pfauenauge
78173b4bce
added slider
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Former-commit-id: c01a2601365c9d4d4b03e58ca33d91469cfbba0f
2019-05-19 01:22:30 +02:00
Louis Pearson
b0f26633d3
Remove lewton, fix filename issue
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Former-commit-id: 067f3bfe8ea4f20741107689bf55b01d7580b983
2019-05-18 14:26:16 -06:00
Louis Pearson
6b0fc57ce3
Move global maintains above rendering
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Also moves the call to the AudioFrontend constructor to take place in the
GlobalState constructor
Former-commit-id: 0be9df5a7355b6a7d1ce758894568d67df7db11a
2019-05-18 14:10:02 -06:00
Louis Pearson
22286c24e6
Play random music whenever a track ends
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To support this, a global_state.maintain() method was added that calls
audio.maintain().
Former-commit-id: e5d20719291ee17096070dfcacec760e45937f7a
2019-05-18 13:53:57 -06:00
Louis Pearson
315767f19f
Add code to ignore jack as an audio device
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Former-commit-id: 1dbaa796f82f2e9be26a3648e9aaca81f3348134
2019-05-18 13:53:57 -06:00
Louis Pearson
5a04e98725
Change asset paths to be relative
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Former-commit-id: 6c5f18484fe1b7cbf417d45c38af5ffaa8d48ac6
2019-05-18 13:37:44 -06:00
Forest Anderson
2e7984ebc3
Char selection
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Former-commit-id: 8da211b00dcd9a550a8f46e79164ece8f5c193e5
2019-05-18 19:03:13 +00:00
Joshua Barretto
7f857daa91
Colour adjustment and server crash fix
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Former-commit-id: 7a1f6dcccc9869472f6044407d063ea86bb12dd3
2019-05-18 17:47:55 +01:00
Cody
6b09fd7c53
Pedantic comment and language fixes.
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Former-commit-id: eb49765c911aaa97a9c8ed351216a7a6f8411213
2019-05-17 18:32:07 -04:00
Joshua Barretto
7174830279
fmt
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Former-commit-id: 71912bdd2b8f40020153c5696cd5cc1af3f154cc
2019-05-17 18:54:56 +01:00
Joshua Barretto
91184356e7
Added chonks
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Former-commit-id: a62fb321dbfb7541feaa9de4e641db9887b061fd
2019-05-17 18:44:30 +01:00
Imbris
8e0c1b1abd
cleanup some warnings, pretty crash string literal
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Former-commit-id: 43492866f624c12c87762a94188c6c193e5bb90c
2019-05-17 03:55:51 -04:00
Imbris
c780b85f24
Stop crash when minimizing
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Former-commit-id: ca52ae2520bf5616d24f27d98244a470966f3573
2019-05-17 01:13:14 -04:00
Joshua Barretto
db4be8e492
Updated sphynx
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Former-commit-id: f81484571bda8c5e15ea2b6c0e8b9b6892b094a3
2019-05-17 00:05:46 +01:00
Joshua Barretto
6f984ca181
Added figure colour to shader and health component
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Former-commit-id: e2c23e5132991cc436a678af43782e31ffc55516
2019-05-16 23:34:57 +01:00
Joshua Barretto
7b09070fc8
fmt
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Former-commit-id: 8f0bc964e00bfd9461f752622862de5335678e5b
2019-05-16 20:23:45 +01:00
jshipsey
6db00e371d
popup origin fix
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Former-commit-id: 9a7ba69115e7b574bc2f3bf26afad71e3c682c38
2019-05-16 01:29:48 -04:00
jshipsey
50fa3cf098
glide anim
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Former-commit-id: b614a672b0a94f2b8803c0c1c22468b889242cc6
2019-05-16 00:40:35 -04:00
Joshua Barretto
5092df0e7f
Improved quadruped origin
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Former-commit-id: 35a360bf285f2495dda7859cb8d376d5aa16a1af
2019-05-15 17:06:58 +01:00
Joshua Barretto
8ef8c178d7
Added test gliding
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Former-commit-id: 7aa1513511490feec531f10e58ad955c485ac594
2019-05-15 13:26:14 +01:00
Joshua Barretto
8af606e348
Fixed singleplayer logout crash due to orphaned mesh worker
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Former-commit-id: 2b8c5aa0c906223ac043db8137ad95a0e29407c5
2019-05-15 13:26:14 +01:00
Joshua Barretto
1209f0393d
Added figure colour to shader and health component
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Former-commit-id: 222c39bd401ad0a9707eb348d5640717004dbf96
2019-05-15 13:26:14 +01:00
Imbris
8b97ee14bc
add backtrace to panic hook
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Former-commit-id: c831dfa85ebfa1ace05e5ffdec5cc68954394ae1
2019-05-15 13:24:32 +01:00
Louis Pearson
85e97e16d3
Change vec<u8> to BufReader
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Former-commit-id: 0e91de7976357c96ac58e4f4293c680b9ab98155
2019-05-15 13:24:32 +01:00
jshipsey
efc019f7a4
idle, run, jump animations
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Former-commit-id: e476dc3aaf2197876c80eeba17837aee976f8df9
2019-05-15 00:24:36 -04:00
Joshua Barretto
49cc422dfa
Fixed quadruped animation selection
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Former-commit-id: 03315efa2c88a4ac3517835b25f7a14cd1599cf0
2019-05-14 12:37:05 +01:00
jshipsey
2a2b873f56
added skeleton, needs animation fix
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Former-commit-id: f2c741426c073f3bfab3cdcd5b7f401a4fc6400e
2019-05-13 22:24:34 -04:00
Joshua Barretto
cf487589e2
Made model cache handle non-humanoids
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Former-commit-id: 4b3efb70ba24a8e4c8e1d933752e8ea28d3e8dd1
2019-05-14 01:02:37 +01:00
jshipsey
732c43ce11
first quadruped changes
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Former-commit-id: 71ad084a872c3bf96d5cbab53c376d214f3cdcd0
2019-05-13 19:43:10 -04:00
Imbris
ca60b86f53
add ImageSlider widget
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Former-commit-id: 218eb14090365f9ea3c6fb956fcdb989d51aaea2
2019-05-13 13:09:38 -04:00
Joshua Barretto
5c36aaf01f
Merge branch '79-glsl-include' into 'master'
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Move u_globals to shared included file
See merge request veloren/veloren!124
Former-commit-id: 297d46cfe956881ae7a22528fc4c12b8c5ed5c56
2019-05-13 13:40:02 +00:00
Joshua Barretto
67241fec31
Massively increased efficiency of terrain meshing, chunks generate from centre
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Former-commit-id: 66217b9974a791044e4b1f3d4580761bd066113a
2019-05-13 13:08:17 +01:00
Joshua Barretto
ee380782fb
fmt
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Former-commit-id: 140f1e4f1809b70881a51a3bd943e1697a9dc0a2
2019-05-13 11:29:35 +01:00
Joshua Barretto
4f53be633e
sync
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Former-commit-id: 708f80eabb9dc4052d35ed03875ef7ae485d6170
2019-05-13 11:15:03 +01:00
Joshua Barretto
216819ca92
fmt
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Former-commit-id: 4fd53e02969d9d044367d81640a2975043c6953a
2019-05-13 11:06:58 +01:00
Joshua Barretto
761c6e9cf8
Switched to actor system
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Former-commit-id: d2a482f6209aff7aaa4e747e35ce4a7c8a79cdfc
2019-05-13 11:06:58 +01:00
robojumper
ba10ca38ba
Fix chunk meshing
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Former-commit-id: d3a53602e4b480ab9db0a2a98e25cbba5081b624
2019-05-13 11:03:47 +01:00
sxv20_
f600eca072
start fixing chunk rendering, noticed stack overflow crash
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Former-commit-id: 334904276580cd78f5d5e3bf010a86fcd822cfdf
2019-05-13 11:03:47 +01:00
sxv20_
592477752e
move sample() to returning VolMap, incomplete VolMap meshing code
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Former-commit-id: 77d3db6c3bf28364089647802f83d2d00f3a152d
2019-05-13 11:03:47 +01:00
sxv20_
a5db1fd0a6
fix TODO (unnecessary mpsc clone)
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Former-commit-id: 6f6319fa6bf86ee4eec4778c6795f71beab21e89
2019-05-13 11:03:47 +01:00
sxv20_
c2a806910b
fix chunks not getting rendered once unloaded and reloaded, remove weightings
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Former-commit-id: d98d1e9bb767d80173c531e8914163c1cc23d7fc
2019-05-13 11:03:47 +01:00
sxv20_
38da6af3c6
change remeshing queue from LinkedList to HashMap, add remesh weightings
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Former-commit-id: 28f0826501539848ca97721aff5057ccb4599736
2019-05-13 11:03:47 +01:00
jshipsey
98380df9b2
pipeline fix
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Former-commit-id: 5de7ef7070f1d978206a4e303058411627fac138
2019-05-12 22:39:16 -04:00
jshipsey
1bc03efa90
minor alignment fix
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Former-commit-id: ecfa2eff0982e21d523a8a454890a1e6ed6d9bd7
2019-05-12 22:10:47 -04:00
jshipsey
e8c91f753e
Merge branch 'master' of https://gitlab.com/veloren/veloren
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Former-commit-id: 9306d50f9ba615dd6ca091753ff26688767b6291
2019-05-12 21:52:44 -04:00
jshipsey
dec9632460
animation adjustments
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Former-commit-id: 8752caf0bdcac1c2938f048878a008e8f5cd18e0
2019-05-12 20:52:30 -04:00
Forest
3d14d791cf
Cleaned code
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Former-commit-id: fd4ef550ff58f621a129901d142d80266fbbc534
2019-05-12 15:57:39 -04:00
Joshua Barretto
a8981378bf
Improved performance and compilation speed for debug builds
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Former-commit-id: 5d8b1c27a8a2ebfe63797969ee2aba7452a09dd3
2019-05-12 18:43:55 +01:00