Commit Graph

11998 Commits

Author SHA1 Message Date
Joshua Yanovski
35deaae540 Fix various builds. 2022-07-14 22:25:00 -07:00
Joshua Yanovski
ebe76abc54 Shrubs back! 2022-07-10 22:58:28 -07:00
Joshua Yanovski
8db5acd987 Rocks! 2022-07-10 21:08:18 -07:00
Joshua Yanovski
c4f2cae04a Minor fixes (e.g. snow not filling in sprites). 2022-07-08 19:11:16 -07:00
Joshua Yanovski
2984293937 Single thread chunk updates for now. 2022-07-07 23:24:02 -07:00
Joshua Yanovski
61d1c27605 Spawn fewer slowjob tasks. 2022-07-07 22:00:45 -07:00
Joshua Yanovski
3ba53b3e4c Deserialize chunks off the main thread. 2022-07-07 21:06:56 -07:00
Joshua Yanovski
6eb26ba6d8 Merge remote-tracking branch 'origin/master' into sharp/zoomy-worldgen 2022-07-07 16:02:18 -07:00
Isse
61788c2809 Merge branch 'DaforLynx/adventurous_soul' into 'master'
"Adventurous Soul" plays in Snowland too

See merge request veloren/veloren!3462
2022-07-07 21:26:13 +00:00
DaforLynx
bcaa026bff "Adventurous Soul" plays in Snowland too 2022-07-07 21:26:12 +00:00
Justin Shipsey
91348cb608 Merge branch 'DaforLynx/new-music-july-2022' into 'master'
Music, reorganization, metadata, and fixes

See merge request veloren/veloren!3456
2022-07-07 04:14:20 +00:00
DaforLynx
00f1e9c407 Music, reorganization, metadata, and fixes 2022-07-07 04:14:20 +00:00
Isse
c0f06dcb8a Merge branch 'socksonme/fix_crushing_damage_crit' into 'master'
Group up extra damage from crushing attacks whenever they're crits

See merge request veloren/veloren!3461
2022-07-06 21:38:41 +00:00
Marcel
7ae65f2c13 Merge branch 'windows-gnu-linking-fix' into 'master'
Disable mimalloc for non msvc builds

See merge request veloren/veloren!3460
2022-07-06 20:21:25 +00:00
Marcel
317000dc48 Merge branch 'xMAC94x/update_hashbrown' into 'master'
update hashbrown, specs

See merge request veloren/veloren!3459
2022-07-06 20:18:11 +00:00
Socksonme
e3b1d02fce Group up extra damage from crushing attacks whenever they're crits 2022-07-06 22:59:58 +03:00
Isse
7e18384e1c Disable mimalloc for non msvc builds 2022-07-06 19:08:19 +02:00
Marcel Märtens
e4909650e1 update hashbrown, specs, and tracy 2022-07-06 15:41:59 +02:00
Marcel
58679d9900 Merge branch 'angel/remove-codegen-unit-restriction-dev-compiles' into 'master'
Removed codegen unit restriction for dev builds

See merge request veloren/veloren!3455
2022-07-06 07:46:34 +00:00
Marcel
5987fc83be Merge branch 'portuguese' into 'master'
Portuguese translations parity to global

See merge request veloren/veloren!3458
2022-07-06 07:32:44 +00:00
Julio Cezar Silva
fd34666d03 Portuguese translations parity to global 2022-07-06 07:32:43 +00:00
Joshua Yanovski
32fdcc1c1c Fix iteration area.
I'm pretty sure this bug already existed on master, so if the
performance degradation is unacceptable, we can revert.
2022-07-05 23:00:05 -07:00
Joshua Yanovski
c2410c6303 Iterate over more trees... slower, but maybe more correct. 2022-07-05 21:35:51 -07:00
Joshua Yanovski
4cf42e2563 Not really fixed water. 2022-07-05 19:23:17 -07:00
Joshua Yanovski
b79d1aae55 Merge branch 'isse/weather' into 'master'
Weather

See merge request veloren/veloren!3183
2022-07-04 19:30:43 +00:00
Forest Anderson
a0b7fefef6 Removed codegen unit restriction for dev builds 2022-07-04 14:18:18 -04:00
IsseW
5a0cdc2528 add rain threshold that depends on chunk moisture 2022-07-04 18:18:43 +02:00
IsseW
6d8cbe6f0f remove relative rain direction and increase FALL_RATE 2022-07-04 18:18:43 +02:00
IsseW
6562c7076f remove fluid model todo 2022-07-04 18:18:42 +02:00
Imbris
e4dfc7729f Fix rain being visible indoors by making rpos properly line up with where the rain is being drawn and suppressing any leaks of rain occlusion map via flooring the sampled output 2022-07-04 18:18:41 +02:00
IsseW
e7208c9537 make iterations const 2022-07-04 18:18:41 +02:00
Imbris
a5a082cf41 Also use 4 iterations for medium clouds and adjust the factor multiplied by rain_dist each iteration based on the number of iterations so that the last iteration is always the same. 2022-07-04 18:18:40 +02:00
Imbris
b2d3759105 Cleanup profiling comments and commented code 2022-07-04 18:18:39 +02:00
Imbris
b29bad015c Misc notes in cloud-frag.glsl 2022-07-04 18:18:39 +02:00
Imbris
5866e23e32 Pre-compute view_mat_inv * proj_mat_inv on the CPU before sending to the cloud shader 2022-07-04 18:18:38 +02:00
IsseW
e2969dc5f9 turn off rain for CLOUD_MODE_NONE and adjust iterations 2022-07-04 18:18:38 +02:00
IsseW
80e29e2c20 put rain_density in uniform 2022-07-04 18:18:37 +02:00
IsseW
5b7b13adce Add medium check to rain 2022-07-04 18:18:36 +02:00
IsseW
ab707b6df1 sample weather at correct position for occlusion 2022-07-04 18:18:36 +02:00
IsseW
a7c724a46d Limit figures drawn for rain occlusion 2022-07-04 18:18:35 +02:00
DaforLynx
ac82689f83 Clean up audio code, fix egui bug 2022-07-04 18:18:34 +02:00
IsseW
72a0f56788 better rainbows 2022-07-04 18:18:34 +02:00
IsseW
27ec6d7469 add weather_zone command 2022-07-04 18:18:33 +02:00
IsseW
cb969e5b87 Move atan2 to lod.glsl 2022-07-04 18:11:45 +02:00
IsseW
9f26afb4a5 refactor rain_dir to rain_vel 2022-07-04 18:11:45 +02:00
IsseW
7752696387 pos_to_uv -> wpos_to_uv 2022-07-04 18:11:44 +02:00
IsseW
121cf3becc Comment fixes 2022-07-04 18:11:44 +02:00
DaforLynx
9104a07530 Code cleanup, doubled volume of leaves.ogg 2022-07-04 18:11:43 +02:00
Treeco
0d21361e05 Add player-relative rain direction 2022-07-04 18:11:42 +02:00
IsseW
fa589e915e make rain view distance smaller, dont put wind in texture 2022-07-04 18:11:41 +02:00