juliancoffee
3ab61fa231
Update CHANGELOG
2021-04-25 15:51:39 +03:00
juliancoffee
94bfbe37ea
Fix Bug with missing Burning icon
2021-04-25 10:44:22 +03:00
Samuel Keiffer
e4324a3481
Merge branch 'ygor/skillbar-account-for-skillset' into 'master'
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Make skillbar buttons account for energy cost reduction
See merge request veloren/veloren!2185
2021-04-24 19:32:19 +00:00
Marcel
aa6145c9b5
Merge branch 'ada/english-fallback' into 'master'
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Add option to load English string as fallback if string missing
See merge request veloren/veloren!1791
2021-04-24 14:39:35 +00:00
Ada Lovegirls
01c30868eb
Add option to load English string as fallback if string missing
2021-04-24 14:39:35 +00:00
Ben Wallis
c6205875ee
Merge branch 'xvar/server-version-check' into 'master'
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Added client/server version mismatch warnings
See merge request veloren/veloren!2184
2021-04-24 09:05:45 +00:00
Ben Wallis
2e08c2f76f
Added client/server version mismatch message when a network error is encountered during client init.
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Added warning banner on character select when successfully connected to a server with a mismatched version.
2021-04-24 09:08:30 +01:00
Justin Shipsey
ff445d3306
Merge branch 'holychowders/fix_grammatical_error' into 'master'
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Fix grammatical error in NPC message
See merge request veloren/veloren!2191
2021-04-24 06:12:42 +00:00
holychowders
516f2fec4a
Fix grammatical error in NPC message
2021-04-23 22:43:37 -07:00
Ygor Souza
4f71c621f4
Make skillbar buttons account for energy cost reduction
...
Previously, the buttons would compare the current energy to the base
cost of the ability, so they would sometimes be grayed out while the
ability was usable. Now they ajust the ability with the character
skillset before getting the energy cost for the purposes of setting
the skillbar icon color.
2021-04-24 03:45:58 +02:00
Samuel Keiffer
fef68ad2a1
Merge branch 'ygor/fix-staff-shockwave-infinite-range' into 'master'
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Fix fire shockwave infinite vertical range
Closes #1038
See merge request veloren/veloren!2189
2021-04-24 01:38:14 +00:00
Ygor Souza
71b8426592
Add basic distance check to shockwave hit test
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Before checking if the entity hitbox intersects the shockwave shell, we
do a basic check that the entity is close enough to be hit, considering
its radius.
This fixes the unlimited vertical range problem, since the distance is
measured in 3D.
2021-04-24 03:09:45 +02:00
Marcel
4d0aa9c3ad
Merge branch 'juliancoffee/update-uk_UA' into 'master'
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update uk_UA localization
See merge request veloren/veloren!2186
2021-04-23 21:30:46 +00:00
Illia Denysenko
4e7aba5b3f
update uk_UA localization
2021-04-23 21:30:46 +00:00
Songtronix
0f5d289ecb
Merge branch 'xMAC94x/quickfix_for_airshipper' into 'master'
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xMac94x/quickfix for airshipper
See merge request veloren/veloren!2188
2021-04-23 18:52:21 +00:00
Marcel Märtens
a610db5cfc
have a seperate stage for scheduled builds
2021-04-23 17:48:02 +02:00
Marcel
1489fccbe3
Merge branch 'juliancoffee/fix_localization_tests' into 'master'
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Fix off-by-one error in localization tests
See merge request veloren/veloren!2187
2021-04-23 11:42:00 +00:00
juliancoffee
dc8d306890
Fix off-by-one error in localization tests
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BlameHunk lines start counting from 1, not 0. Comparing with `line + 1`
fix this.
2021-04-23 14:11:44 +03:00
Justin Shipsey
8828691935
Merge branch 'update_pt_BR_20210422' into 'master'
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update pt_br 20210422
See merge request veloren/veloren!2182
2021-04-23 01:00:41 +00:00
Nícolas Wildner
6188bb9e96
update pt_br 20210422
2021-04-23 01:00:41 +00:00
Imbris
c2a8153325
Merge branch 'ygor/fix-arrow-outcome-loop' into 'master'
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Skip physics pass for arrows stuck on surfaces
Closes #1094
See merge request veloren/veloren!2183
2021-04-22 22:30:36 +00:00
Ygor Souza
e59f1e8d28
Skip physics pass for arrows stuck on surfaces
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This keeps the arrow velocity from changing, which is what was causing
the ProjectileHit outcome to be pushed multiple times for the same
arrow, since the outcome checks if the arrow velocity is above a given
threshold.
2021-04-22 23:03:04 +02:00
Marcel
6613374053
Merge branch 'revert-3506f754' into 'master'
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Decouple Test-Ci with Release-Ci
See merge request veloren/veloren!2041
2021-04-22 20:23:59 +00:00
Marcel
ea16fa10ab
use different docker tags for master and nightly runs,
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This allow us to decouple our test-ci from the release-ci and is necessary for multiple release channels in the future.
E.g. we can run a master build without it directly beeing pushed to watchtower and airshipper (config setting requiered on airshipper)
Adjust Tags for server-cli
2021-04-22 21:38:29 +02:00
Marcel
e14f8b9745
Merge branch 'aweinstock/deflate-terrain' into 'master'
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Compress terrain chunks with deflate. Includes a benchmark showing that this...
See merge request veloren/veloren!2166
2021-04-22 17:12:53 +00:00
Marcel
41dc58a147
Merge branch 'pfau/lantern_handles' into 'master'
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Add handles to lanterns, fix cooking pot scale
See merge request veloren/veloren!2181
2021-04-22 17:12:07 +00:00
Monty Marz
b69eb61e7b
Add handles to lanterns, fix cooking pot scale
2021-04-22 17:12:07 +00:00
Joshua Barretto
8d664ded1a
Merge branch 'zesterer/small-fixes' into 'master'
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Fixed broken crafting sprite requirement
See merge request veloren/veloren!2180
2021-04-22 11:57:13 +00:00
Joshua Barretto
f987f4d628
Fixed broken crafting sprite requirement
2021-04-22 12:30:48 +01:00
Ben Wallis
89e043bbca
Merge branch 'lboklin/wildlife-group-spawn-dist' into 'master'
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Space wildlife group spawns apart to prevent spawnplosions
See merge request veloren/veloren!2178
2021-04-22 08:50:20 +00:00
Ludvig Böklin
1708b8b4cc
Space wildlife group spawns apart to prevent spawnplosions
2021-04-22 08:50:20 +00:00
Snowram
87b14dac7a
Merge branch 'slipped/zeropointeight' into 'master'
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small tweaks
See merge request veloren/veloren!2168
2021-04-22 07:05:18 +00:00
jshipsey
19ce4ad531
comments
2021-04-22 00:04:39 -04:00
jshipsey
2f523f5aa0
formatting
2021-04-22 00:04:39 -04:00
jshipsey
0962fe72f2
fix for 1h on back
2021-04-22 00:04:39 -04:00
jshipsey
9d82b20891
remove 0.8, add snow's mixed_vel idea for other bodies
2021-04-22 00:04:39 -04:00
Joshua Barretto
f1a991fa09
Merge branch 'zesterer/pit-of-tartarus' into 'master'
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Made the pit of tartarus less bad
See merge request veloren/veloren!2179
2021-04-21 22:08:06 +00:00
Joshua Barretto
19184a49a7
Made the pit of tartarus less bad
2021-04-21 22:18:44 +01:00
Dominik Broński
1d25016459
Merge branch 'lboklin/arrow-turret-drag-fix' into 'master'
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Fix ArrowTurret drag coefficient
See merge request veloren/veloren!2175
2021-04-21 20:17:44 +00:00
Imbris
0cc2a77d1d
Merge branch 'imbris/quickfix' into 'master'
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Quick physics perf fix
See merge request veloren/veloren!2177
2021-04-21 18:32:53 +00:00
Imbris
51c0f8733c
Quick physics perf fix
2021-04-21 14:03:23 -04:00
Imbris
46b452d6a5
Merge branch 'revert-68539a75' into 'master'
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Revert "Merge branch 'revert-b10718c5' into 'master'"
See merge request veloren/veloren!2176
2021-04-21 17:47:18 +00:00
Imbris
1af4a04231
Revert "Merge branch 'revert-b10718c5' into 'master'"
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This reverts merge request !2172
2021-04-21 17:10:13 +00:00
Joshua Barretto
880236f223
Merge branch 'zesterer/lanterns' into 'master'
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Made characters carry lanterns higher when possible
See merge request veloren/veloren!2169
2021-04-21 16:40:20 +00:00
Ludvig Böklin
37713cb4ad
Fix ArrowTurret drag coefficient
2021-04-21 18:26:23 +02:00
Joshua Barretto
81ba200e48
Improve dynamic light reflection for hill climbing
2021-04-21 17:10:53 +01:00
Joshua Barretto
2c95165c82
Improvements to lantern holding when sitting
2021-04-21 16:54:03 +01:00
Imbris
68539a751b
Merge branch 'revert-b10718c5' into 'master'
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Revert "Merge branch 'imbris/agent-opt' into 'master'"
See merge request veloren/veloren!2172
2021-04-21 15:06:35 +00:00
Imbris
699a5493ec
Merge branch 'lboklin/simplify-buoyancy' into 'master'
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Simplify buoyancy for performance reasons
See merge request veloren/veloren!2171
2021-04-21 15:06:31 +00:00
Imbris
ae9d9d60ee
Merge branch 'lboklin/prevent-full-stop-from-drag' into 'master'
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Prevent drag forces from causing something to come to a complete stop
See merge request veloren/veloren!2170
2021-04-21 15:06:27 +00:00