uniior
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7e7bfa00e4
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Further tweaks from testing
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2024-02-20 16:18:02 +01:00 |
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uniior
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e720ee834e
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Initial
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2024-02-20 16:18:01 +01:00 |
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Youssef Fahmy
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0d2938d8f1
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Beginner balance tweaks
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2024-02-14 23:23:29 +00:00 |
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Sam
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f65d449aa3
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Deprecated combo melee character state
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2023-12-28 19:02:10 -05:00 |
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Sam
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1e0dfe003d
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Rolling can now only interrupt abilities when in buildup
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2022-10-27 20:06:28 -04:00 |
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runrobdog
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1e19f5541b
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tweak entity stats
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2022-06-17 21:41:04 +02:00 |
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runrobdog
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95148a9968
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tweaks entity stats
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2022-06-17 12:35:06 +02:00 |
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Sam
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42012fddcb
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Overhauled health component, making it a float to outer interfaces.
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2021-09-09 00:10:17 -04:00 |
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jshipsey
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0941f03608
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buffs to stretch progression
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2021-06-16 20:50:46 -04:00 |
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juliancoffee
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62eaabfe88
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Introduce hit_timing for combo_melee
bonus: speeding up first swing of sword from 0.15 to 0.1 and reducing
poise damage of hammer from 25 to 20
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2021-06-12 14:10:19 +03:00 |
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Avi Weinstock
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e4cda4309e
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Add DamageKind , and make piercing damage partially ignore damage resistence.
- Tweak bow/staff M1 stats.
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2021-05-06 17:39:06 -04:00 |
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Samuel Keiffer
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771a8db2a8
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Merge branch 'slipped/oritweak' into 'master'
ori tweaks, animal adjusts
See merge request veloren/veloren!2234
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2021-05-03 18:49:22 +00:00 |
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Sam
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3cb0ee98c8
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Removed all unique and simple tool kinds.
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2021-05-01 09:25:51 -04:00 |
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