Joshua Barretto
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2f376509a3
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Better spawn point
Former-commit-id: 31b4df016aea512494d419515043baa288fa9ab5
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2019-05-25 06:42:26 +01:00 |
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Joshua Barretto
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fc25dc8c7f
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fmt
Former-commit-id: 1f7bec8da117091b3f2e8f58ce45b9caf1b6c89d
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2019-05-21 23:31:38 +01:00 |
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Joshua Barretto
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0c78264ebc
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Added spawn point
Former-commit-id: 04ea38df61d3610d679368166de220243ef1bfba
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2019-05-21 23:04:39 +01:00 |
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Joshua Barretto
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0a12147855
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Fixed semicolon typo
Former-commit-id: 30dbac1bccde7a5c8ebce015e04df66e9d64f1b1
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2019-05-21 22:51:41 +01:00 |
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Pfauenauge90
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c13206d82d
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Basic worldgen
Former-commit-id: 3ca0afa95dd1d868a84a41129e889a203e8a7cd9
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2019-05-21 22:51:41 +01:00 |
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Joshua Barretto
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2548c1c31f
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Added worldsim API, ticking
Former-commit-id: 50a63e44557c634f2b39ef7a580cdbeec5ed0d70
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2019-05-21 22:51:41 +01:00 |
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Joshua Barretto
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3508e4afcb
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Added view distance configuration
Former-commit-id: b3c7a21631ce0c6b058f25aede0e3e2895a16f81
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2019-05-19 01:45:02 +01:00 |
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Forest Anderson
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2e7984ebc3
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Char selection
Former-commit-id: 8da211b00dcd9a550a8f46e79164ece8f5c193e5
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2019-05-18 19:03:13 +00:00 |
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Joshua Barretto
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7f857daa91
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Colour adjustment and server crash fix
Former-commit-id: 7a1f6dcccc9869472f6044407d063ea86bb12dd3
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2019-05-18 17:47:55 +01:00 |
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Cody
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6b09fd7c53
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Pedantic comment and language fixes.
Former-commit-id: eb49765c911aaa97a9c8ed351216a7a6f8411213
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2019-05-17 18:32:07 -04:00 |
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Joshua Barretto
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91184356e7
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Added chonks
Former-commit-id: a62fb321dbfb7541feaa9de4e641db9887b061fd
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2019-05-17 18:44:30 +01:00 |
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Joshua Barretto
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5092df0e7f
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Improved quadruped origin
Former-commit-id: 35a360bf285f2495dda7859cb8d376d5aa16a1af
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2019-05-15 17:06:58 +01:00 |
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Joshua Barretto
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1209f0393d
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Added figure colour to shader and health component
Former-commit-id: 222c39bd401ad0a9707eb348d5640717004dbf96
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2019-05-15 13:26:14 +01:00 |
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Joshua Barretto
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67241fec31
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Massively increased efficiency of terrain meshing, chunks generate from centre
Former-commit-id: 66217b9974a791044e4b1f3d4580761bd066113a
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2019-05-13 13:08:17 +01:00 |
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Joshua Barretto
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216819ca92
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fmt
Former-commit-id: 4fd53e02969d9d044367d81640a2975043c6953a
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2019-05-13 11:06:58 +01:00 |
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Joshua Barretto
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761c6e9cf8
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Switched to actor system
Former-commit-id: d2a482f6209aff7aaa4e747e35ce4a7c8a79cdfc
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2019-05-13 11:06:58 +01:00 |
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Forest
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3d14d791cf
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Cleaned code
Former-commit-id: fd4ef550ff58f621a129901d142d80266fbbc534
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2019-05-12 15:57:39 -04:00 |
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Joshua Barretto
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fc0f2f0801
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Added option to not stop raycasting on error
Former-commit-id: 6e094b6514bcda2fbcdfe44dbb90900b50e939c2
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2019-05-12 14:03:08 +01:00 |
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Joshua Barretto
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266101c90d
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Added basic pets
Former-commit-id: 1ef17505ecb11acb82541349343989128b78630f
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2019-05-12 14:03:08 +01:00 |
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Joshua Barretto
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faf53ad5c9
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Temporary networking issue fix
Former-commit-id: e6b47f7d8478c28d837e55b85f2f2d028e988737
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2019-05-09 19:38:37 +01:00 |
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Joshua Barretto
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54cc9e137a
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fmt
Former-commit-id: b43b7192f7a2dd71da26182ca0c74449867381f3
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2019-05-09 18:58:16 +01:00 |
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Joshua Barretto
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871767ada0
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Made single-player server start on random unused port
Former-commit-id: 95ec85b9be58d0fd348144c398004a69676eb6cd
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2019-05-09 18:57:47 +01:00 |
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Joshua Barretto
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3705f9a871
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Added anim_time to animations
Former-commit-id: 44ec8108c41a3cad74b6f3c0a2df02e5166a5487
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2019-05-09 18:57:47 +01:00 |
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Joshua Barretto
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2e3288cc29
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Adjusted view distance and worldgen
Former-commit-id: 01eeb0e48bcb018111c5f32b6252beb11bccd452
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2019-05-09 18:57:47 +01:00 |
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Joshua Barretto
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342ea6aa65
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Significantly upped view distances
Former-commit-id: 4cd306ebfa1acd765cb68d4a6d5a026b43fafa2f
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2019-05-09 18:57:47 +01:00 |
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Joshua Barretto
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3cd48ba468
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Added lz4 compression to networking
Former-commit-id: 7910c933f110d595da70552716b6e8f0eb7544a1
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2019-05-09 18:57:47 +01:00 |
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Forest Anderson
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993388e56a
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Ran fmt on codebase
Former-commit-id: 7fecffa1dc66fffba4f07d45fb80960dc5178f4f
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2019-04-29 20:37:19 +00:00 |
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Joshua Barretto
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e4d6d96afc
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Remove post debugging
Former-commit-id: 4a82bf8b6178fb88d5a6ea93706fb4e97ac2256d
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2019-04-25 20:25:22 +01:00 |
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Joshua Barretto
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5e38eee8d4
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Added chunk deletion
Former-commit-id: 63c29e43c4dc28097aaf4e0ff72977c7db5cc28f
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2019-04-25 20:08:26 +01:00 |
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Joshua Barretto
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f210de09df
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Added raycasting (needs testing) and basic character terrain collision
Former-commit-id: be6bfacfd28e777a64d8157fce129f8072e20b38
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2019-04-25 17:52:11 +01:00 |
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Joshua Barretto
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f9f434a1c2
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Started work on worldgen
Former-commit-id: 277a4b2a0a5a393c590a710aebaf62e5cce2ad1d
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2019-04-25 17:52:11 +01:00 |
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timokoesters
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701755a8e2
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Add disconnect handling
Former-commit-id: 24a9d535101f28debc0fe5a0600a32c9b744466f
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2019-04-23 14:01:16 +02:00 |
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timokoesters
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df7a145bbc
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Better formatting
Former-commit-id: 4316514f4f58dca8ed21dae00fad7a6df36b9ff1
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2019-04-23 12:12:22 +02:00 |
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timokoesters
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7fc2b3490c
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Answer with WrongMessage when trying to RequestState Connected
Former-commit-id: 8384caae9f19d05f174457ab8efc6046ce30bd8c
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2019-04-23 11:14:35 +02:00 |
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timokoesters
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3bf09f9f9c
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Handle errors with error_state instead of disconnect
Former-commit-id: cad5bbf9a5bb22dc6adf81d248d85d6a5d6aa140
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2019-04-22 23:00:25 +02:00 |
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timokoesters
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06693136b6
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Fixed names, debug and notify
Former-commit-id: f58dedf7c4eb9b284982588fc6b19bbe3edb0391
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2019-04-22 23:00:24 +02:00 |
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timokoesters
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37367491da
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Cleanup ClientStates
Former-commit-id: 060cf9800dc6f09c58f41a4baaccb1a43bd97621
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2019-04-22 23:00:24 +02:00 |
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timokoesters
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e9027c6433
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Split connecting from registering
Former-commit-id: 56c21f72bc5b53635d6fdf00c99eb34df3b448c9
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2019-04-22 23:00:24 +02:00 |
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timokoesters
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9a48e2fd42
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Rename ClientState Connected -> Registered, Visitor -> Connected
Former-commit-id: 34f6726203b7d20b42937a02f48d8920ca3f1d7a
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2019-04-22 23:00:23 +02:00 |
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timokoesters
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ba6ead4077
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More wrong messages will be punished with disconnect
Former-commit-id: 767f3226c62d7560d26a909eed8a69b8afe11110
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2019-04-22 23:00:23 +02:00 |
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timokoesters
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07a2aab8a3
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Rename Disconnected to Visitor
Former-commit-id: aeb729a933cda380c03efe346347fc4dc0648dfb
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2019-04-22 23:00:23 +02:00 |
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timokoesters
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fc2e6c3624
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Clean up client state code
Former-commit-id: 2469a49abd23038838f6176b7f5cf0b303e8bee5
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2019-04-22 23:00:22 +02:00 |
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timokoesters
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794b9cafad
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Implement ClientStates
Former-commit-id: f6167fd6de6fd1a3309224409cac77193be982e2
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2019-04-22 23:00:22 +02:00 |
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timokoesters
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802c484a38
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Make character model more variable
Former-commit-id: 331baad40c79d846290c4617ea8e359b2786c7ef
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2019-04-22 23:00:21 +02:00 |
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timokoesters
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91057edfac
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Remove .internal and .internal_mut
Former-commit-id: 261b656ec400f6780f2be2f5a4c331cc3b2a64a2
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2019-04-22 10:24:27 +02:00 |
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timokoesters
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ec16153164
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Rename animationHistory to animation_history
Former-commit-id: bb2c882332fa9c3fd7f2c7fbd6143cd5f85153d8
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2019-04-17 22:32:36 +02:00 |
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timokoesters
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61578b238e
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Sync animation states on initial connection
Former-commit-id: 4ed67b6cbf56fceb03fa6a66b25b78925b91fc8a
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2019-04-17 22:30:52 +02:00 |
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timokoesters
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7e3f271838
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Move code for initializing clients to new function
Former-commit-id: 55f8a9b49599b6912489c597c47a13d7657f78f1
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2019-04-17 21:22:34 +02:00 |
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timokoesters
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5044fe8cb5
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Simplify code
Former-commit-id: c8bdf4199c913ab43ba08fdb19384bf7fcc6653d
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2019-04-17 20:06:06 +02:00 |
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timokoesters
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abf32d6229
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Add comments
Former-commit-id: 950c811256b8c20f58e4bb3c998acc746c4b929d
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2019-04-17 19:41:20 +02:00 |
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