Commit Graph

588 Commits

Author SHA1 Message Date
Joshua Barretto
0b0fde5254 Faster wave shader 2022-09-23 00:08:23 +01:00
Joshua Barretto
34522b39bd Balance caustics with depth better 2022-09-22 23:45:16 +01:00
Joshua Barretto
3b195fbd55 Improved shiny water shader 2022-09-22 23:08:32 +01:00
Joshua Barretto
4bb5660f40 Fixed incorrect specular light in water 2022-09-22 22:40:16 +01:00
Joshua Barretto
b48b3eea02 Improved caustic shaders 2022-09-22 21:12:20 +01:00
flo
a37e1f8d99 seachapel npc work 2022-09-22 01:04:01 +00:00
Joshua Barretto
b3b2f404e5 Fixed FXAA at non-1.0x scales 2022-09-10 13:33:38 +01:00
Joshua Barretto
85a1c06be6 Better depth-aware HQX 2022-09-10 13:16:47 +01:00
Joshua Barretto
80fa0baf09 Added HQX anti-aliasing 2022-09-10 10:56:22 +01:00
Joshua Barretto
03e8eb42ad Added experimental BetterAA shader 2022-09-09 11:59:40 +01:00
Isse
cfdc2a8ae6 Add setting to disable flashing lights 2022-07-31 21:53:25 +00:00
Joshua Barretto
0b16baf46a Improved rain performance 2022-07-16 14:44:58 +01:00
Joshua Barretto
ea39f78dfd Minimised rain occlusion problems 2022-07-16 11:14:12 +01:00
Joshua Barretto
b08a501aef Cleaned up ready for merge 2022-07-16 11:09:35 +01:00
Joshua Barretto
3c5de2991b More consistent texturing code 2022-07-15 08:43:35 +01:00
Joshua Barretto
9ad32b37e7 More efficient texture fetches 2022-07-15 08:43:34 +01:00
Joshua Barretto
61792d4135 Apply AO 2022-07-15 08:43:34 +01:00
Joshua Barretto
2694f5f917 Fixed lava 2022-07-15 08:43:34 +01:00
Joshua Barretto
07ba4dcc33 Fixed particles for non-body entities, AO for non-volumetric illumination 2022-07-15 08:43:34 +01:00
Joshua Barretto
b5662163f0 Better lighting and verticality in caves 2022-07-15 08:43:33 +01:00
Joshua Barretto
1f979e4133 More biomes 2022-07-15 08:42:56 +01:00
Joshua Barretto
2cce44fc36 Began work on caves2 2022-07-15 08:42:56 +01:00
Joshua Barretto
62d2982990 Made rainbows ultra only 2022-07-15 07:08:30 +00:00
Joshua Barretto
e34f080c91 Fixed unrolling issue in rain shader 2022-07-15 07:06:11 +00:00
Joshua Barretto
964b315fc5 Fixed lightning point glow 2022-07-14 22:12:34 +00:00
Joshua Barretto
f48665366b More lightning position variety 2022-07-13 21:45:37 +01:00
Joshua Barretto
25c55b6a25 Better rain performance, wetness 2022-07-13 18:34:34 +01:00
Joshua Barretto
4e854a28ff Fixed occlusion bias 2022-07-10 16:56:45 +01:00
Joshua Barretto
d4906f55bc Fixed rain occlusion issues 2022-07-10 16:40:49 +01:00
Joshua Barretto
fc21b54f02 Better rain performance 2022-07-10 13:53:31 +01:00
Joshua Barretto
47b236b1f0 Better lightning rates, fixed shaders 2022-07-10 13:44:11 +01:00
Joshua Barretto
3b758cc7b0 Minor colour tweak 2022-07-09 02:25:24 +01:00
Joshua Barretto
85a292a854 Always take origin as lightning end point 2022-07-09 02:16:13 +01:00
Joshua Barretto
6fea7205fa Better lightning at distance 2022-07-09 02:08:55 +01:00
Joshua Barretto
836fe2b1c6 Proper lightning 2022-07-09 01:59:18 +01:00
Joshua Barretto
edc2720416 Better lightning effect 2022-07-09 00:39:18 +01:00
Joshua Barretto
4531a4e3f9 Added lightning 2022-07-08 23:26:33 +01:00
Joshua Barretto
622b67d24e Relative offset fix 2022-07-08 20:49:51 +01:00
Joshua Barretto
90d2ceab2e Fixed rain clipping issue 2022-07-08 20:40:08 +01:00
Joshua Barretto
4b738c8b8f Balanced rain intensity 2022-07-08 20:22:09 +01:00
Joshua Barretto
6c4b10d881 Use existing humidity 2022-07-08 20:18:07 +01:00
Joshua Barretto
28bc9db198 Better cloud cover 2022-07-08 18:09:13 +01:00
Joshua Barretto
853d622e19 Better fall rate 2022-07-08 16:41:31 +01:00
Joshua Barretto
23aea72466 Fixed fall rate 2022-07-08 16:09:36 +01:00
Joshua Barretto
32fe997506 Use tilted origin for rain 2022-07-08 16:07:15 +01:00
Joshua Barretto
d5c0e878d7 Adjusted depths 2022-07-08 15:09:38 +01:00
Joshua Barretto
eae917ee8f Use DDA for rain rendering 2022-07-08 14:48:59 +01:00
IsseW
6d8cbe6f0f remove relative rain direction and increase FALL_RATE 2022-07-04 18:18:43 +02:00
Imbris
e4dfc7729f Fix rain being visible indoors by making rpos properly line up with where the rain is being drawn and suppressing any leaks of rain occlusion map via flooring the sampled output 2022-07-04 18:18:41 +02:00
IsseW
e7208c9537 make iterations const 2022-07-04 18:18:41 +02:00