Commit Graph

2300 Commits

Author SHA1 Message Date
Imbris
47b06658b0 Log where the userdata folder is in binary crates, fix bug where the old
path was logged instead of the new path when renaming invalid settings
2020-10-29 18:30:49 -04:00
Imbris
0ca3d51f29 Only allow hotbar keys instead of all UI related keys when the UI is hidden 2020-10-29 18:30:48 -04:00
Sam
7971034fde Fixed audio tests. 2020-10-28 18:15:28 -05:00
Sam
844e6f2b60 Slightly nerfed sword dash. Reduced particle count on fire aoe by factor of 3. 2020-10-28 18:15:25 -05:00
Sam
63011241ea Added keyframes to all states that were lacking them. 2020-10-28 18:15:23 -05:00
Sam
f60985d733 Transitioned buff storage from a vec to a hashmap. Addressed other comments. Only continuous buff effects are handled right now. 2020-10-26 19:30:17 -05:00
Sam
337cf6e137 Cleaned up UI code. Removed stuff added for testing. Added 10% for melee attacks to inflict a bleeding debuff. Renamed BuffId to BuffKind. Fixed memory leak. Set event emission to false when timer is decremented. 2020-10-26 19:30:10 -05:00
Sam
fdf8decb18 Handled health change over time buff effect better. 2020-10-26 19:28:27 -05:00
Sam
5a5d35fade Cleaned up logic used to handle buff addition. Old active buffs now get deleted if they had a smaller duration and weaker strength. 2020-10-26 19:28:26 -05:00
Monty Marz
3f7b5a095b player buffs at minimap visuals
Update settings.rs
buff timers
2020-10-26 19:28:25 -05:00
Imbris
be1767a5af Fix group tooltips, make ui buff code more efficient, avoid crashing on characters button press 2020-10-26 19:28:25 -05:00
Monty Marz
8fa398954d Initial implementation of buffs UI
player buffs animation

more testing debuffs

sorting and display limit fix

overhead buffs

fix

WIP buff removal function

fmt

Update buffs.rs

Now with compiling: WIP group UI buffs

positioning

Update group.rs

Update group.rs

Small optimizations.

Fixed positioning of buffs in group panel. Broke buff tooltips in group panel.

buff frame visuals

added setting for displaying buffs at minimap
2020-10-26 19:28:24 -05:00
Sam
007d3c09ac Buffs now get removed on death by default. Buffs are now required to have either the 'Buff' or 'Debuff' tag. RemoveByCategory function now has support for blacklisting certain categories. Support for UI stuffs. 2020-10-26 19:28:23 -05:00
Monty Marz
b31c6877b4 skillbar fixes, buff UI module
adjustments, fixes, assets, test buffs widgets
2020-10-26 19:28:23 -05:00
Monty Marz
f096bece5c skillbar update part 1
skillbar rework part 2
2020-10-26 19:28:21 -05:00
Sam
1a1ceb54bc Server event used to deal damage/heal with buffs. Buff kills now award xp. 2020-10-26 19:28:20 -05:00
Marcel Märtens
1b47913835 fix clippy after toolchain update 2020-10-26 22:30:51 +01:00
Marcel Märtens
153c6c3b13 Fixing Tarpaulin isn't easy.
So first off all we had to update the toolchain, i think everything in september is okay, but we got with this current version.
Then we had to update several dependencies, which broke:
 - need a specific fix of winit, i think we want to get rid of this with iced, hopefully, because its buggy as hell. update wayland client to 0.27
 - use a updated version of glutin which has wayland-client 0.27 and no longer the broke version 0.23
 - update conrod to use modern copypasta 0.7
 - use `packed_simd_2` instead of `packed_simd` as the owner of the create abandoned the project.
 - adjust all the coding to work with the newer glutin and winit version. that also includes fixing a macro in one of the dependencies that did some crazy conversion from 1 event type to another event type.
   It was called `convert_event`
 - make a `simd` feature which is default and introduce conditional compiling.
   AS I HAVE NO IDEA OF SIMD AND THE CODE. AND I DIDN'T INTRODUCE THE ERROR IN THE FIRST PLACE, WE PANIC FOR NON SIMD CASE FOR NOW. BUT IT WORKS FOR TESTS.
 - tarpaulin doesnt support no-default-features. so we have to `sed` them away. semms fair.
2020-10-26 17:04:20 +01:00
NathanW
7e92e21f8b Address issue #808: Add Frame Time in DebugInfo 2020-10-22 16:42:10 -06:00
Joshua Barretto
2237500743 Clouds 2020-10-21 21:05:25 +00:00
jshipsey
c74133740e remove commented code 2020-10-19 16:20:59 +02:00
Snowram
d5e60d93b4 Add missing biped_large anims 2020-10-19 16:20:59 +02:00
jshipsey
9c003cf572 bipedlarge hammer fixes 2020-10-19 16:20:59 +02:00
jshipsey
64d73abdec roshwalr fix 2020-10-19 16:20:59 +02:00
jshipsey
caa048b1d5 small fixes 2020-10-19 16:20:59 +02:00
Snowram
7a62ddfd3f Add BeastClaw npc weapontype 2020-10-19 16:20:59 +02:00
Snowram
f9383e4dd8 Add roshwalr npc 2020-10-19 16:20:59 +02:00
jshipsey
66b1fe67dc rebase 2020-10-19 16:20:58 +02:00
Snowram
c9985e14cb Rename Saurok, various anim fixes 2020-10-19 16:20:58 +02:00
jshipsey
65df398672 werewolf work 2020-10-19 16:20:58 +02:00
Snowram
6c54e6d8fe Add sand, snow and wood raptor npcs 2020-10-19 16:20:58 +02:00
Snowram
588f66a1ee Add treant npc 2020-10-19 16:20:58 +02:00
Snowram
290adcfad8 Standardizes character bone names 2020-10-19 16:20:58 +02:00
Snowram
58e2d3a4ad More bipedlarge anim work 2020-10-19 16:20:58 +02:00
Snowram
c1c2c9dc07 Add bipedlarge spin and beta anims 2020-10-19 16:20:58 +02:00
unknown
94cbe3faf4 Better bipedlarge weild, charge and shoot anims 2020-10-19 16:20:58 +02:00
unknown
d2f91bc3a0 Assigns a ToolKind to bipedlarge weapons 2020-10-19 16:20:58 +02:00
Snowram
0a9ec848a7 add lizardman npcs 2020-10-19 16:20:58 +02:00
Snowram
4dcd450382 Add beast attributes 2020-10-19 16:20:57 +02:00
Snowram
a4f4fa38e2 Improve bipedlarge beast walk animation 2020-10-19 16:20:57 +02:00
Snowram
f4a068c422 Initial bipedlarge beast walk animation 2020-10-19 16:20:57 +02:00
Snowram
204fa50de9 Add werewolf npc 2020-10-19 16:20:57 +02:00
Marcel
f6692aee74 Merge branch 'UMR1352/fix#788' into 'master'
Fix issue #788

Closes #788

See merge request veloren/veloren!1432
2020-10-16 12:17:49 +00:00
Samuel Keiffer
b5a969862a Merge branch 'sam/staff-overhaul' into 'master'
Staff Rework

Closes #767 and #762

See merge request veloren/veloren!1429
2020-10-16 02:22:00 +00:00
Joshua Barretto
8617b17569 Merge branch 'UMR1352/fix#790' into 'master'
Fix issue #790

Closes #790

See merge request veloren/veloren!1439
2020-10-15 14:14:52 +00:00
Enrico Marconi
af0542db90 Suggested edit 2020-10-15 14:47:29 +02:00
Enrico Marconi
d85473bccf Reviewer's suggested edit 2020-10-15 14:36:59 +02:00
Enrico Marconi
9c184b60e4 Fix issue #790: hotbar working while ui is toggled off 2020-10-15 13:28:29 +02:00
Sam
14e4af7ab6 Addressed playtesting feedback. 2020-10-14 21:06:52 -05:00
jshipsey
6f3f6996a6 clippy 2020-10-14 21:06:35 -05:00