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42237a84e4
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Added translucent meshing pass, water reflections
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2019-08-18 10:33:18 +01:00 |
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2ca81323d5
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added shoulder movement and fixed placement
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2019-08-18 02:35:27 -04:00 |
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e9fc2789d1
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Merge branch 'scott-c/cull-entities-outside-viewport' into 'master'
Scott c/cull entities outside viewport
Closes #207
See merge request veloren/veloren!442
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2019-08-16 16:47:02 +00:00 |
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fce74c6218
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cargo fmt
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2019-08-17 00:11:06 +08:00 |
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2fabdfe0eb
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unwrap_or instead of map_or
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2019-08-17 00:08:09 +08:00 |
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dc73e4ffb7
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use entity scale as hitbox for frustrum culling
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2019-08-16 23:39:07 +08:00 |
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f312299e62
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Replace view distance culling with frustum culling
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2019-08-16 21:45:10 +08:00 |
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fda47fc322
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[Voxygen] Switch mutexes to parking_lot and channels to crossbeam.
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2019-08-16 00:07:09 +02:00 |
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a9f20148a4
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added first person switch
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2019-08-13 17:54:13 +00:00 |
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0bbef0d851
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Use hashbrown in voxygen instead of a billion different shitty maps.
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2019-08-11 21:52:23 +02:00 |
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73a44d0fb1
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Collision fixes, better camera in build mode
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2019-08-06 16:00:14 +01:00 |
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86be3fccfc
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Merge branch 'timo-cleanup' into 'master'
Implement specifier syntax and cleanup
See merge request veloren/veloren!413
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2019-08-06 06:52:24 +00:00 |
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1227596406
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Implement specifier syntax and cleanup
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2019-08-06 08:31:48 +02:00 |
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4dcb53bdb8
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reverted some unnecessary changes
corrected typo
ran cargo fmt
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2019-08-05 19:41:31 -04:00 |
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c098a5efd7
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Added adjustable FOV slider
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2019-08-05 12:37:52 -04:00 |
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8c1d244bf8
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New Female Danari and Elf models, Airblocks for tower ruins and witch house
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2019-08-04 11:23:01 +00:00 |
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6f598681fb
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Fix combat animations for non humanoids
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2019-08-03 12:53:39 +01:00 |
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677c5781ba
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Added bosses, improved secret object spawn rates
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2019-08-02 20:10:52 +01:00 |
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f644b6ab89
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Revert "Merge branch 'imbris/upgrade_specs' into 'master'"
This reverts merge request !375
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2019-08-01 23:32:33 +00:00 |
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5f56657f6c
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Upgrade specs to 0.15
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2019-08-01 18:09:13 -04:00 |
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39fc1d6b71
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Added entity pickup, changed item model
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2019-08-01 09:12:00 +01:00 |
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331b6c8b3a
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Altered Item structure
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2019-08-01 09:12:00 +01:00 |
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33565b9480
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added comment about object rotation, changed lantern spawning command, changed /tell output when you /tell yourself
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2019-07-28 09:21:17 +00:00 |
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53086cb3b2
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Nero/light offsets
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2019-07-25 20:51:20 +00:00 |
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46f19c8f64
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Fix build mode inaccuracy
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2019-07-25 15:00:17 +02:00 |
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4f73cc921b
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Properly hide the player character
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2019-07-24 16:45:27 +02:00 |
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fd841cdd33
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An attempt at hiding the player in first person mode
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2019-07-24 16:09:16 +02:00 |
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e33deac740
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Change FP Mode distance to 0.1 to fix building
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2019-07-24 15:04:12 +02:00 |
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00f490c3bf
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Zoom out the camera when entering third person mode
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2019-07-24 15:04:12 +02:00 |
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36948890a3
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Add camera modes
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2019-07-24 15:04:12 +02:00 |
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7aef8b10cd
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offsets
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2019-07-24 03:01:35 +02:00 |
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7a141ad111
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More objects
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2019-07-24 02:50:19 +02:00 |
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9fd2849c6c
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chat warning for unknown objects
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2019-07-24 02:50:19 +02:00 |
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85281e7e54
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spawn objects by name
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2019-07-24 02:50:19 +02:00 |
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f3c5ece983
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Add tent
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2019-07-24 02:50:19 +02:00 |
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81f66457de
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Add cauldron
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2019-07-24 02:50:19 +02:00 |
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ae4c569fc9
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Static entities: Per model offsets, more models
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2019-07-21 23:54:31 +00:00 |
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5cdfb26e0d
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Added LightEmitter component
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2019-07-21 19:22:49 +01:00 |
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16c8ecec66
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Fixed light cap
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2019-07-21 19:22:49 +01:00 |
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b34d22565e
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Added point lights
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2019-07-21 19:22:49 +01:00 |
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1dc654dde7
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Added object entities
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2019-07-21 19:22:49 +01:00 |
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ce327445a7
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Send block diffs instead of entire chunks on block change
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2019-07-20 16:41:03 +01:00 |
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ff6a72bc40
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New orc head models
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2019-07-14 14:34:47 +00:00 |
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20ac81a986
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Fixed some misses.
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2019-07-12 20:51:22 +02:00 |
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5cd1bfb3d2
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adds support for animation substates, animates run/idle/jump for hammer
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2019-07-07 18:04:27 -04:00 |
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de1cf1371c
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colour and camera corrections
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2019-07-07 16:19:19 +02:00 |
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d4a6f0c202
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camera changes and nametag colour
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2019-07-07 16:19:18 +02:00 |
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d2ccbafe59
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Made mesh scheduling fairer
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2019-07-06 20:00:17 +01:00 |
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0c9843999b
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fmt
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2019-07-06 20:00:17 +01:00 |
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51ad1f1995
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Improved remeshing performance
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2019-07-06 20:00:17 +01:00 |
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