Commit Graph

1599 Commits

Author SHA1 Message Date
42237a84e4 Added translucent meshing pass, water reflections 2019-08-18 10:33:18 +01:00
2ca81323d5 added shoulder movement and fixed placement 2019-08-18 02:35:27 -04:00
e9fc2789d1 Merge branch 'scott-c/cull-entities-outside-viewport' into 'master'
Scott c/cull entities outside viewport

Closes #207

See merge request veloren/veloren!442
2019-08-16 16:47:02 +00:00
fce74c6218 cargo fmt 2019-08-17 00:11:06 +08:00
2fabdfe0eb unwrap_or instead of map_or 2019-08-17 00:08:09 +08:00
dc73e4ffb7 use entity scale as hitbox for frustrum culling 2019-08-16 23:39:07 +08:00
f312299e62 Replace view distance culling with frustum culling 2019-08-16 21:45:10 +08:00
fda47fc322 [Voxygen] Switch mutexes to parking_lot and channels to crossbeam. 2019-08-16 00:07:09 +02:00
a9f20148a4 added first person switch 2019-08-13 17:54:13 +00:00
0bbef0d851 Use hashbrown in voxygen instead of a billion different shitty maps. 2019-08-11 21:52:23 +02:00
73a44d0fb1 Collision fixes, better camera in build mode 2019-08-06 16:00:14 +01:00
86be3fccfc Merge branch 'timo-cleanup' into 'master'
Implement specifier syntax and cleanup

See merge request veloren/veloren!413
2019-08-06 06:52:24 +00:00
1227596406 Implement specifier syntax and cleanup 2019-08-06 08:31:48 +02:00
4dcb53bdb8 reverted some unnecessary changes
corrected typo

ran cargo fmt
2019-08-05 19:41:31 -04:00
c098a5efd7 Added adjustable FOV slider 2019-08-05 12:37:52 -04:00
8c1d244bf8 New Female Danari and Elf models, Airblocks for tower ruins and witch house 2019-08-04 11:23:01 +00:00
6f598681fb Fix combat animations for non humanoids 2019-08-03 12:53:39 +01:00
677c5781ba Added bosses, improved secret object spawn rates 2019-08-02 20:10:52 +01:00
f644b6ab89 Revert "Merge branch 'imbris/upgrade_specs' into 'master'"
This reverts merge request !375
2019-08-01 23:32:33 +00:00
5f56657f6c Upgrade specs to 0.15 2019-08-01 18:09:13 -04:00
39fc1d6b71 Added entity pickup, changed item model 2019-08-01 09:12:00 +01:00
331b6c8b3a Altered Item structure 2019-08-01 09:12:00 +01:00
33565b9480 added comment about object rotation, changed lantern spawning command, changed /tell output when you /tell yourself 2019-07-28 09:21:17 +00:00
53086cb3b2 Nero/light offsets 2019-07-25 20:51:20 +00:00
46f19c8f64 Fix build mode inaccuracy 2019-07-25 15:00:17 +02:00
4f73cc921b Properly hide the player character 2019-07-24 16:45:27 +02:00
fd841cdd33 An attempt at hiding the player in first person mode 2019-07-24 16:09:16 +02:00
e33deac740 Change FP Mode distance to 0.1 to fix building 2019-07-24 15:04:12 +02:00
00f490c3bf Zoom out the camera when entering third person mode 2019-07-24 15:04:12 +02:00
36948890a3 Add camera modes 2019-07-24 15:04:12 +02:00
7aef8b10cd offsets 2019-07-24 03:01:35 +02:00
7a141ad111 More objects 2019-07-24 02:50:19 +02:00
9fd2849c6c chat warning for unknown objects 2019-07-24 02:50:19 +02:00
85281e7e54 spawn objects by name 2019-07-24 02:50:19 +02:00
f3c5ece983 Add tent 2019-07-24 02:50:19 +02:00
81f66457de Add cauldron 2019-07-24 02:50:19 +02:00
ae4c569fc9 Static entities: Per model offsets, more models 2019-07-21 23:54:31 +00:00
5cdfb26e0d Added LightEmitter component 2019-07-21 19:22:49 +01:00
16c8ecec66 Fixed light cap 2019-07-21 19:22:49 +01:00
b34d22565e Added point lights 2019-07-21 19:22:49 +01:00
1dc654dde7 Added object entities 2019-07-21 19:22:49 +01:00
ce327445a7 Send block diffs instead of entire chunks on block change 2019-07-20 16:41:03 +01:00
ff6a72bc40 New orc head models 2019-07-14 14:34:47 +00:00
20ac81a986 Fixed some misses. 2019-07-12 20:51:22 +02:00
5cd1bfb3d2 adds support for animation substates, animates run/idle/jump for hammer 2019-07-07 18:04:27 -04:00
de1cf1371c colour and camera corrections 2019-07-07 16:19:19 +02:00
d4a6f0c202 camera changes and nametag colour 2019-07-07 16:19:18 +02:00
d2ccbafe59 Made mesh scheduling fairer 2019-07-06 20:00:17 +01:00
0c9843999b fmt 2019-07-06 20:00:17 +01:00
51ad1f1995 Improved remeshing performance 2019-07-06 20:00:17 +01:00