Sam
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51c0bd765f
|
Database support for refunding skills.
Nonfunctional xp floaters, squash when working.
more icons, lock visuals
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2021-01-19 08:07:29 -05:00 |
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Monty Marz
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48bd921d0a
|
EXP bar and available points UI
fix overhead UI
Add WIP overhead difficulty indicator
readd commented out exp counter for later use
Wired skill information into UI.
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2021-01-19 08:07:25 -05:00 |
|
Sam
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c0c45a1996
|
Purged stats, including level and experience
|
2021-01-19 08:07:23 -05:00 |
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Sam
|
48c98b11cf
|
General combat skill tree.
UI for general skill tree
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2021-01-19 08:07:20 -05:00 |
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Monty Marz
|
3f436079e8
|
Skill-Tree UI
switchable tabs
rework icons, fix cursor toggle
auto slot placing
Bow leap skill changed to bow glide skill.
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2021-01-19 08:07:06 -05:00 |
|
Sam
|
0ccbdc3b8c
|
Sceptre skill tree.
|
2021-01-19 08:07:03 -05:00 |
|
Sam
|
5c7705f874
|
Staff skill tree.
|
2021-01-19 08:07:03 -05:00 |
|
Sam
|
662a08defc
|
Implemented bow skill tree.
|
2021-01-19 08:07:02 -05:00 |
|
Sam
|
4dfe14c103
|
Hammer skill tree complete.
|
2021-01-19 08:07:02 -05:00 |
|
Sam
|
72604e8a4e
|
Axe skill tree functional.
|
2021-01-19 08:07:01 -05:00 |
|
Sam
|
69be3a3d93
|
Added persistence for skill trees.
|
2021-01-19 08:07:00 -05:00 |
|
Sam
|
cc60ca58be
|
Added sword skill tree
|
2021-01-19 08:06:59 -05:00 |
|
Sam
|
0e84ba18c2
|
Moved skill max level and skill prerequisites into ron files.
|
2021-01-19 08:06:59 -05:00 |
|
Sam
|
5a23f063a0
|
Ron file now used for skills belonging to each skill group.
|
2021-01-19 08:06:58 -05:00 |
|
Sam
|
fa073bceff
|
Skills can now optionally have levels. Max level prevents adding skill of higher level. Support for skills having a prerequisite of a particular level.
|
2021-01-19 08:06:57 -05:00 |
|
Sam
|
5d474974b9
|
Skills can now have prerequisite skills. Skills can now cost different amounts of skill points.
|
2021-01-19 08:06:57 -05:00 |
|
Sam
|
cbfe064e4f
|
You now gain skill points after a threshold of xp within a particular skill group.
Skills can now unlock skill groups. Temp method of using chat to unlock skills.
|
2021-01-19 08:06:52 -05:00 |
|
Sam
|
63eb71ed5b
|
Exp is now awarded to specific skill groups. It's automatically split between a general pool and weapon pools based on if you have the weapon in your loadout and if you've unlocked the weapon pools.
|
2021-01-18 17:54:03 -05:00 |
|
Jesus Bracho
|
ec79890335
|
Provide buff information on killed entities
|
2021-01-18 05:46:53 +00:00 |
|
ubruntu
|
74d17ff4c8
|
Slightly better bird pathing
|
2021-01-15 00:42:57 +00:00 |
|
Acrimon
|
ceae51b0b7
|
fix #925
|
2021-01-14 13:21:55 +01:00 |
|
Ben Wallis
|
c785e75e60
|
Follow-up fixes from review of inventory MR
|
2021-01-10 11:27:09 +00:00 |
|
Ben Wallis
|
d7cbf479e3
|
Fixed a bug which prevented picking up stackable items with a full inventory
|
2021-01-08 23:34:35 +00:00 |
|
Ben Wallis
|
aef2637288
|
Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts
|
2021-01-08 19:12:09 +00:00 |
|
ccgauche
|
5ff2f5bc5d
|
updated to wasmer 1.0.0
- Everything seems to be working just fine
|
2021-01-08 16:33:19 +01:00 |
|
Joshua Barretto
|
1604616768
|
Merge branch 'ccgauche/new-wasmer-backend' into 'master'
ccgauche/new wasmer backend
See merge request veloren/veloren!1644
|
2021-01-08 08:48:31 +00:00 |
|
ccgauche
|
06ffe61219
|
Added feature flag
changed field name to size
|
2021-01-08 08:48:30 +00:00 |
|
Joshua Barretto
|
a4b9230f03
|
fixed Cargo.lock conflict
Fixed `crossbeam-queue` being referenced twice in the lockfile
|
2021-01-07 20:25:12 +00:00 |
|
ubruntu
|
ae366e03c5
|
Reduced downward fall of birds, Humanoid travelers no longer visit dungeons, birds only travel between dungeons
|
2021-01-05 01:04:01 +00:00 |
|
Marcel Märtens
|
c37384979c
|
switch toolchain to nightly-2021-01-01
|
2021-01-03 21:31:21 +01:00 |
|
Benoît du Garreau
|
8ced0a3810
|
Fix i18n::list_localizations
|
2021-01-03 17:48:23 +01:00 |
|
Acrimon
|
e76474463a
|
update authc
|
2020-12-28 16:42:40 +01:00 |
|
unknown
|
3c1e1c6733
|
Converts npcs names file to ron
|
2020-12-23 00:58:25 +01:00 |
|
Frinksy
|
53d5a9373e
|
fixing #881
- Multiple buffs make the UI icons flicker
|
2020-12-22 15:40:57 +00:00 |
|
Justin Shipsey
|
3466d638fe
|
Merge branch 'gliding-energy-cost' into 'master'
Glider mid-air deploy and gliding energy-cost
See merge request veloren/veloren!1626
|
2020-12-18 21:18:32 +00:00 |
|
Ludvig Böklin
|
8f9db19a4a
|
Glider mid-air deploy and gliding energy-cost
|
2020-12-18 19:16:06 +01:00 |
|
Benoît du Garreau
|
1ace001fde
|
Fix debug items
|
2020-12-18 18:11:48 +01:00 |
|
Benoît du Garreau
|
989683d2d3
|
Improve world::Index
|
2020-12-17 12:08:04 +01:00 |
|
Benoît du Garreau
|
1c4e334cd4
|
Apply suggestion
- Remove default value for CharacterAbility
- Put back accidentally removed comment
|
2020-12-17 12:06:32 +01:00 |
|
Benoît du Garreau
|
ce9d706ed4
|
Fix clippy lints
|
2020-12-17 12:06:28 +01:00 |
|
Benoît du Garreau
|
7b4aa6d4cc
|
cargo fmt
|
2020-12-17 12:06:22 +01:00 |
|
Benoît du Garreau
|
d090eefb00
|
Move the asset module to a single file
|
2020-12-17 12:06:13 +01:00 |
|
Benoît du Garreau
|
0cf164f33a
|
Use assets_manager to load assets
|
2020-12-17 12:06:07 +01:00 |
|
jiminycrick
|
60d5d62eef
|
Switched to hashbrown everywhere
|
2020-12-17 10:31:35 +01:00 |
|
Marcel Märtens
|
e8003a44dd
|
update specs
|
2020-12-16 14:31:16 +01:00 |
|
Marcel Märtens
|
e3307344ab
|
get rid of some insecure dependencies
|
2020-12-16 10:42:36 +01:00 |
|
Marcel
|
24a840bc6b
|
Merge branch 'xMAC94x/dependencies' into 'master'
update chrossbeam, tracy, prometheus (and reduce server deps to crossbeam-channel)
See merge request veloren/veloren!1641
|
2020-12-16 09:33:34 +00:00 |
|
Justin Shipsey
|
e7249210f6
|
accel based run
|
2020-12-16 08:07:38 +00:00 |
|
Marcel Märtens
|
107fd432f5
|
update further crates
|
2020-12-16 08:56:21 +01:00 |
|
Marcel Märtens
|
26918d10c9
|
update chrossbeam, tracy, prometheus (and reduce server deps to crossbeam-channel)
|
2020-12-16 00:51:07 +01:00 |
|