Monty Marz
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3f436079e8
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Skill-Tree UI
switchable tabs
rework icons, fix cursor toggle
auto slot placing
Bow leap skill changed to bow glide skill.
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2021-01-19 08:07:06 -05:00 |
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Sam
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0ccbdc3b8c
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Sceptre skill tree.
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2021-01-19 08:07:03 -05:00 |
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Sam
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5c7705f874
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Staff skill tree.
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2021-01-19 08:07:03 -05:00 |
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Sam
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662a08defc
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Implemented bow skill tree.
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2021-01-19 08:07:02 -05:00 |
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Sam
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4dfe14c103
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Hammer skill tree complete.
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2021-01-19 08:07:02 -05:00 |
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Sam
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72604e8a4e
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Axe skill tree functional.
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2021-01-19 08:07:01 -05:00 |
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Sam
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69be3a3d93
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Added persistence for skill trees.
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2021-01-19 08:07:00 -05:00 |
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Sam
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cc60ca58be
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Added sword skill tree
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2021-01-19 08:06:59 -05:00 |
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Sam
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0e84ba18c2
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Moved skill max level and skill prerequisites into ron files.
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2021-01-19 08:06:59 -05:00 |
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Sam
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5a23f063a0
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Ron file now used for skills belonging to each skill group.
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2021-01-19 08:06:58 -05:00 |
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Sam
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fa073bceff
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Skills can now optionally have levels. Max level prevents adding skill of higher level. Support for skills having a prerequisite of a particular level.
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2021-01-19 08:06:57 -05:00 |
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Sam
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5d474974b9
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Skills can now have prerequisite skills. Skills can now cost different amounts of skill points.
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2021-01-19 08:06:57 -05:00 |
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Sam
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cbfe064e4f
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You now gain skill points after a threshold of xp within a particular skill group.
Skills can now unlock skill groups. Temp method of using chat to unlock skills.
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2021-01-19 08:06:52 -05:00 |
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Sam
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63eb71ed5b
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Exp is now awarded to specific skill groups. It's automatically split between a general pool and weapon pools based on if you have the weapon in your loadout and if you've unlocked the weapon pools.
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2021-01-18 17:54:03 -05:00 |
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Jesus Bracho
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ec79890335
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Provide buff information on killed entities
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2021-01-18 05:46:53 +00:00 |
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ubruntu
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74d17ff4c8
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Slightly better bird pathing
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2021-01-15 00:42:57 +00:00 |
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Acrimon
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ceae51b0b7
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fix #925
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2021-01-14 13:21:55 +01:00 |
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Ben Wallis
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c785e75e60
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Follow-up fixes from review of inventory MR
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2021-01-10 11:27:09 +00:00 |
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Ben Wallis
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d7cbf479e3
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Fixed a bug which prevented picking up stackable items with a full inventory
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2021-01-08 23:34:35 +00:00 |
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Ben Wallis
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aef2637288
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Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts
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2021-01-08 19:12:09 +00:00 |
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ccgauche
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5ff2f5bc5d
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updated to wasmer 1.0.0
- Everything seems to be working just fine
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2021-01-08 16:33:19 +01:00 |
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Joshua Barretto
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1604616768
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Merge branch 'ccgauche/new-wasmer-backend' into 'master'
ccgauche/new wasmer backend
See merge request veloren/veloren!1644
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2021-01-08 08:48:31 +00:00 |
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ccgauche
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06ffe61219
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Added feature flag
changed field name to size
|
2021-01-08 08:48:30 +00:00 |
|
Joshua Barretto
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a4b9230f03
|
fixed Cargo.lock conflict
Fixed `crossbeam-queue` being referenced twice in the lockfile
|
2021-01-07 20:25:12 +00:00 |
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ubruntu
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ae366e03c5
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Reduced downward fall of birds, Humanoid travelers no longer visit dungeons, birds only travel between dungeons
|
2021-01-05 01:04:01 +00:00 |
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Marcel Märtens
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c37384979c
|
switch toolchain to nightly-2021-01-01
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2021-01-03 21:31:21 +01:00 |
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Benoît du Garreau
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8ced0a3810
|
Fix i18n::list_localizations
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2021-01-03 17:48:23 +01:00 |
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Acrimon
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e76474463a
|
update authc
|
2020-12-28 16:42:40 +01:00 |
|
unknown
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3c1e1c6733
|
Converts npcs names file to ron
|
2020-12-23 00:58:25 +01:00 |
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Frinksy
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53d5a9373e
|
fixing #881
- Multiple buffs make the UI icons flicker
|
2020-12-22 15:40:57 +00:00 |
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Justin Shipsey
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3466d638fe
|
Merge branch 'gliding-energy-cost' into 'master'
Glider mid-air deploy and gliding energy-cost
See merge request veloren/veloren!1626
|
2020-12-18 21:18:32 +00:00 |
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Ludvig Böklin
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8f9db19a4a
|
Glider mid-air deploy and gliding energy-cost
|
2020-12-18 19:16:06 +01:00 |
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Benoît du Garreau
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1ace001fde
|
Fix debug items
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2020-12-18 18:11:48 +01:00 |
|
Benoît du Garreau
|
989683d2d3
|
Improve world::Index
|
2020-12-17 12:08:04 +01:00 |
|
Benoît du Garreau
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1c4e334cd4
|
Apply suggestion
- Remove default value for CharacterAbility
- Put back accidentally removed comment
|
2020-12-17 12:06:32 +01:00 |
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Benoît du Garreau
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ce9d706ed4
|
Fix clippy lints
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2020-12-17 12:06:28 +01:00 |
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Benoît du Garreau
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7b4aa6d4cc
|
cargo fmt
|
2020-12-17 12:06:22 +01:00 |
|
Benoît du Garreau
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d090eefb00
|
Move the asset module to a single file
|
2020-12-17 12:06:13 +01:00 |
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Benoît du Garreau
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0cf164f33a
|
Use assets_manager to load assets
|
2020-12-17 12:06:07 +01:00 |
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jiminycrick
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60d5d62eef
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Switched to hashbrown everywhere
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2020-12-17 10:31:35 +01:00 |
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Marcel Märtens
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e8003a44dd
|
update specs
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2020-12-16 14:31:16 +01:00 |
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Marcel Märtens
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e3307344ab
|
get rid of some insecure dependencies
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2020-12-16 10:42:36 +01:00 |
|
Marcel
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24a840bc6b
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Merge branch 'xMAC94x/dependencies' into 'master'
update chrossbeam, tracy, prometheus (and reduce server deps to crossbeam-channel)
See merge request veloren/veloren!1641
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2020-12-16 09:33:34 +00:00 |
|
Justin Shipsey
|
e7249210f6
|
accel based run
|
2020-12-16 08:07:38 +00:00 |
|
Marcel Märtens
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107fd432f5
|
update further crates
|
2020-12-16 08:56:21 +01:00 |
|
Marcel Märtens
|
26918d10c9
|
update chrossbeam, tracy, prometheus (and reduce server deps to crossbeam-channel)
|
2020-12-16 00:51:07 +01:00 |
|
Joshua Barretto
|
198b1970a7
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Merge branch 'ccgauche/fix-memory-overwrite' into 'master'
ccgauche/fix memory overwrite
See merge request veloren/veloren!1631
|
2020-12-15 17:09:17 +00:00 |
|
ccgauche
|
2b9dee0727
|
Updated buffer
|
2020-12-15 16:04:55 +01:00 |
|
Marcel
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754b149316
|
Merge branch 'HiggsTardigradeTau/fix-slow-motion-effect-after-lag' into 'master'
Fixed slow motion effect after lag
See merge request veloren/veloren!1634
|
2020-12-15 14:31:05 +00:00 |
|
Joshua Barretto
|
494436be01
|
Hid plugins behind a feature flag to resolve Windows CI issue
|
2020-12-15 11:14:26 +00:00 |
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