Joshua Barretto
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ae66432a1e
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Make cheap water look better underwater
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2022-10-23 01:42:01 +01:00 |
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Joshua Barretto
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764adb67c7
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Fixed no SSR shaders
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2022-10-23 01:42:01 +01:00 |
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Joshua Barretto
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51c3a25b9a
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Handle obscured SSR elements better
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2022-10-23 01:42:01 +01:00 |
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Joshua Barretto
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be8ef302bc
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Make SSR water verticals behave better
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2022-10-23 01:42:01 +01:00 |
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Joshua Barretto
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d40be0ea5f
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Apply clouds more correctly
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2022-10-23 01:42:01 +01:00 |
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Joshua Barretto
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d4c81cf8b8
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Handle SSR transition better
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2022-10-23 01:42:01 +01:00 |
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Joshua Barretto
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9285e48ff0
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Don't reflect rain
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2022-10-23 01:42:01 +01:00 |
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Joshua Barretto
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8dd63940b0
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Fixed SSR at distance
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2022-10-23 01:42:01 +01:00 |
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Joshua Barretto
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bc4c93bc5e
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More accurate SSR
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2022-10-23 01:42:00 +01:00 |
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Joshua Barretto
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0561a168de
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Added tracing to SSR
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2022-10-23 01:42:00 +01:00 |
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Joshua Barretto
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387d7e65d2
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Improved SSR quality
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2022-10-23 01:42:00 +01:00 |
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Joshua Barretto
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daef86d813
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Make screen-space reflections an experimental shader
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2022-10-23 01:42:00 +01:00 |
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Joshua Barretto
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f00cc5f2de
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The worst SSR
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2022-10-23 01:42:00 +01:00 |
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Joshua Barretto
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81ac4f9125
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Various water-related lighting fixes
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2022-10-23 01:42:00 +01:00 |
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Joshua Barretto
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b45586902a
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Made cheap water display velocity
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2022-10-23 01:42:00 +01:00 |
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Joshua Barretto
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ce7dda3e2f
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Substantially faster water shaders
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2022-10-23 01:42:00 +01:00 |
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Joshua Barretto
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30de7b4fb8
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Better attenuation
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2022-10-23 01:42:00 +01:00 |
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Joshua Barretto
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db4cc21ec3
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Fixed seams
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2022-10-23 01:42:00 +01:00 |
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Joshua Barretto
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3f2efea4f2
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Experimental river velocity in shaders
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2022-10-23 01:42:00 +01:00 |
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Joshua Barretto
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0b0fde5254
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Faster wave shader
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2022-09-23 00:08:23 +01:00 |
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Joshua Barretto
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34522b39bd
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Balance caustics with depth better
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2022-09-22 23:45:16 +01:00 |
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Joshua Barretto
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3b195fbd55
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Improved shiny water shader
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2022-09-22 23:08:32 +01:00 |
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Joshua Barretto
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4bb5660f40
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Fixed incorrect specular light in water
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2022-09-22 22:40:16 +01:00 |
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Joshua Barretto
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b48b3eea02
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Improved caustic shaders
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2022-09-22 21:12:20 +01:00 |
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flo
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a37e1f8d99
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seachapel npc work
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2022-09-22 01:04:01 +00:00 |
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Joshua Barretto
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b3b2f404e5
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Fixed FXAA at non-1.0x scales
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2022-09-10 13:33:38 +01:00 |
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Joshua Barretto
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85a1c06be6
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Better depth-aware HQX
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2022-09-10 13:16:47 +01:00 |
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Joshua Barretto
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80fa0baf09
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Added HQX anti-aliasing
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2022-09-10 10:56:22 +01:00 |
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Joshua Barretto
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03e8eb42ad
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Added experimental BetterAA shader
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2022-09-09 11:59:40 +01:00 |
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Isse
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cfdc2a8ae6
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Add setting to disable flashing lights
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2022-07-31 21:53:25 +00:00 |
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Joshua Barretto
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0b16baf46a
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Improved rain performance
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2022-07-16 14:44:58 +01:00 |
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Joshua Barretto
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ea39f78dfd
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Minimised rain occlusion problems
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2022-07-16 11:14:12 +01:00 |
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Joshua Barretto
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b08a501aef
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Cleaned up ready for merge
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2022-07-16 11:09:35 +01:00 |
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Joshua Barretto
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3c5de2991b
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More consistent texturing code
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2022-07-15 08:43:35 +01:00 |
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Joshua Barretto
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9ad32b37e7
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More efficient texture fetches
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2022-07-15 08:43:34 +01:00 |
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Joshua Barretto
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61792d4135
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Apply AO
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2022-07-15 08:43:34 +01:00 |
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Joshua Barretto
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2694f5f917
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Fixed lava
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2022-07-15 08:43:34 +01:00 |
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Joshua Barretto
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07ba4dcc33
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Fixed particles for non-body entities, AO for non-volumetric illumination
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2022-07-15 08:43:34 +01:00 |
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Joshua Barretto
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b5662163f0
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Better lighting and verticality in caves
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2022-07-15 08:43:33 +01:00 |
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Joshua Barretto
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1f979e4133
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More biomes
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2022-07-15 08:42:56 +01:00 |
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Joshua Barretto
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2cce44fc36
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Began work on caves2
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2022-07-15 08:42:56 +01:00 |
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Joshua Barretto
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62d2982990
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Made rainbows ultra only
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2022-07-15 07:08:30 +00:00 |
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Joshua Barretto
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e34f080c91
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Fixed unrolling issue in rain shader
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2022-07-15 07:06:11 +00:00 |
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Joshua Barretto
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964b315fc5
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Fixed lightning point glow
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2022-07-14 22:12:34 +00:00 |
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Joshua Barretto
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f48665366b
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More lightning position variety
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2022-07-13 21:45:37 +01:00 |
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Joshua Barretto
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25c55b6a25
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Better rain performance, wetness
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2022-07-13 18:34:34 +01:00 |
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Joshua Barretto
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4e854a28ff
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Fixed occlusion bias
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2022-07-10 16:56:45 +01:00 |
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Joshua Barretto
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d4906f55bc
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Fixed rain occlusion issues
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2022-07-10 16:40:49 +01:00 |
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Joshua Barretto
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fc21b54f02
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Better rain performance
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2022-07-10 13:53:31 +01:00 |
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Joshua Barretto
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47b236b1f0
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Better lightning rates, fixed shaders
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2022-07-10 13:44:11 +01:00 |
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