Imbris
63d60c212c
Add spans to server systems
2020-09-06 22:28:14 -04:00
Imbris
4f68a6df27
Update tracy crates, reduce overhead of timing, add more misc instrumentation
2020-09-06 22:28:14 -04:00
Imbris
e37a01be9d
Sprinkle instrumentation in common crate,in particular in the ecs systems
2020-09-06 22:28:14 -04:00
Imbris
50ceb1c93e
Add workaround for spans with winit loop, configure filtering when the tracy feature is on, spinkle some spans in the codebase
2020-09-06 22:28:14 -04:00
Imbris
d95e539495
Intial setup of tracy
2020-09-06 22:28:14 -04:00
Marcel
b933db8b68
Merge branch 'xMAC94x/timeout_config' into 'master'
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Implement the Player Timeout as config
See merge request veloren/veloren!1367
2020-09-06 23:29:16 +00:00
Marcel Märtens
961b8a4d7c
Implement the Player Timeout as config
2020-09-06 23:34:57 +02:00
Imbris
198c12babc
Merge branch 'TheThirdSpartan' into 'master'
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adding feature requested in issue #153 - displaying your alias in game as 'you'
See merge request veloren/veloren!1356
2020-09-06 19:42:32 +00:00
TheThirdSpartan
6dbd1bc132
adding feature requested in issue #153 - displaying your alias in game as 'you'
2020-09-06 19:42:32 +00:00
Joshua Barretto
b87bbaff0b
Merge branch 'xMAC94x/hotfix_increase_timeout' into 'master'
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tmp increase TIMEOUT from 20s to 40s.
See merge request veloren/veloren!1352
2020-09-06 17:54:59 +00:00
Imbris
dc2fc11956
Merge branch 'bag' into 'master'
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Dropping a bag instead of turning entity into one
Closes #747
See merge request veloren/veloren!1362
2020-09-05 20:33:13 +00:00
Joshua Barretto
49c713a071
Merge branch 'zesterer/rtsim' into 'master'
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Beehives, Fireflies, and minor worldsim/lighting adjustments
See merge request veloren/veloren!1357
2020-09-05 17:16:08 +00:00
notoria
264b5ec1c5
Avoid destroying a deleted entity
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Suggested by @Imbris.
2020-09-05 18:59:14 +02:00
Monty Marz
679c8661ae
Merge branch 'fix_dummy_cmd' into 'master'
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/dummy -> admin command
See merge request veloren/veloren!1363
2020-09-05 15:13:36 +00:00
Monty Marz
a70567b644
make dummy cmd an admin cmd to avoid exp cheesing and entity spamming
2020-09-05 16:12:35 +02:00
notoria
23021f955f
Dropping a bag instead of turning entity into one
2020-09-05 11:11:19 +02:00
Marcel
3c4c178264
Merge branch 'snowram/issue-622' into 'master'
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Add 1st and 2nd item of inventory in hotbar
See merge request veloren/veloren!1314
2020-09-05 08:45:21 +00:00
Imbris
fb33a5e519
Merge branch 'termac/inventory_collect_when_full_fix' into 'master'
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Fix bug collecting items into full inventory
See merge request veloren/veloren!1333
2020-09-05 06:51:22 +00:00
Imbris
0b9f2a5d3b
Merge branch 'sharp/default-shadows-real' into 'master'
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Make shadow maps the default.
See merge request veloren/veloren!1361
2020-09-05 05:47:21 +00:00
Joshua Barretto
0a29c6b6f4
Better grass density
2020-09-04 21:20:08 +01:00
Joshua Yanovski
66f49d5386
Merge branch 'sharp/default-shadows' into 'master'
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Create (segment, offset) just once per figure.
See merge request veloren/veloren!1360
2020-09-04 15:54:55 +00:00
Joshua Yanovski
a2de759296
Make shadow maps the default.
2020-09-04 16:41:08 +02:00
Joshua Barretto
0adc57e487
Made particle code more rugged
2020-09-04 11:49:49 +01:00
Joshua Barretto
282291c9dc
Updated changelog
2020-09-04 11:49:48 +01:00
Joshua Barretto
0c0f150140
fmt
2020-09-04 11:48:57 +01:00
Joshua Barretto
798e9d7cd7
Cheaper terrain sprites
2020-09-04 11:48:57 +01:00
Joshua Barretto
70f52d876a
Improved lighting
2020-09-04 11:48:57 +01:00
Monty Marz
b24f5b5b24
adjustments to firefly density
2020-09-04 11:48:57 +01:00
Joshua Barretto
57ccf4863e
Moved scatter to dedicated file
2020-09-04 11:48:57 +01:00
Monty Marz
c3ae56114a
added fireflies to reed and flowers, readded sunflowers
2020-09-04 11:48:57 +01:00
Monty Marz
8a25ad91df
reed models
2020-09-04 11:48:57 +01:00
Joshua Barretto
afe42e0b86
Fixed projectiles reorienting once stickied
2020-09-04 11:48:56 +01:00
Joshua Barretto
be3ceaf677
Overhauled terrain sprite spawning
2020-09-04 11:48:56 +01:00
Joshua Barretto
032ec9ef41
Added bee hives
2020-09-04 11:48:56 +01:00
Joshua Barretto
88add8456f
Added fireflies, reeds near rivers
2020-09-04 11:48:56 +01:00
Joshua Barretto
4405227ffb
Made light attenuation nicer, fixed campfire light offset
2020-09-04 11:48:54 +01:00
Joshua Barretto
2a64a75a0f
Made boulders avoid rivers
2020-09-04 11:41:56 +01:00
Monty Marz
7dab96a9cf
Merge branch 'fix_invite_NPCs' into 'master'
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Make npcs decline invites until we have a better recruitment system
See merge request veloren/veloren!1358
2020-09-03 23:49:32 +00:00
Monty Marz
821c7e5881
made npcs decline invites until we have a better recruitment system
2020-09-04 00:46:32 +02:00
Marcel
e512578ef5
Merge branch 'intel-gpu-fix' into 'master'
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Fix a crash and model/shadow issues on Intel Gen7/7.5 GPUs.
See merge request veloren/veloren!1349
2020-09-03 09:11:19 +00:00
Marcel
c9bf6492c8
Merge branch 'capucho/spicy-cli' into 'master'
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Server cli revamp
See merge request veloren/veloren!1237
2020-09-03 08:27:08 +00:00
Marcel
2b98127119
Merge branch 'patch-2' into 'master'
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Update recompile.yml
See merge request veloren/veloren!1354
2020-09-03 07:55:54 +00:00
Capucho
5fd0e0a5b7
Added commands to basic mode
2020-09-03 09:05:15 +02:00
Capucho
6e24ff31ee
Fix all the problems with the tui
2020-09-03 09:04:42 +02:00
Joshua Yanovski
45030530b8
Update recompile.yml
2020-09-02 18:33:36 +00:00
termac
f05c120fab
Fix bug collecting items into full inventory
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When the inventory is full and a player tries to reclaim an item from a
block, collecting always failed. If the item is stackable and already
present inside the inventory it should be collected though.
The collect case now behaves more like the pickup case, using
inventory's 'push' method to add the item and implicitly check for
available space.
2020-09-02 12:47:56 +02:00
Marcel
5d1f7d7a0a
Merge branch 'update-zh' into 'master'
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update the Simplified Chinese translation
See merge request veloren/veloren!1350
2020-09-02 08:07:28 +00:00
law4x
87c8351890
update the Simplified Chinese translation
2020-09-02 08:07:27 +00:00
Marcel Märtens
3ee7bb5a98
tmp increase TIMEOUT from 20s to 40s.
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This will not solve the StreamClose, but make it less annoying for some.
2020-09-01 23:16:11 +02:00
Marcel Märtens
36350a08b1
clean shutdown and do a full frame all 10 ticks. also increase polling time to 100ms and dont poll while drawing but afterwards
2020-09-01 23:03:50 +02:00