Javier Pérez
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30d924274c
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Update English translation
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2024-03-06 18:36:07 +00:00 |
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juliancoffee
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ffa031d1bd
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Specify context of messages
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2024-02-04 00:21:21 +02:00 |
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juliancoffee
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e5c2ee6b23
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Improve translator documentation and wording
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2024-02-04 00:11:49 +02:00 |
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Laura
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f4d48d2689
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New Arena building and visit site for NPCs
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2023-09-26 12:29:14 +00:00 |
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Isse
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a884e0e058
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Various rtsim related stuff
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2023-06-03 22:14:18 +00:00 |
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flo
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a55276ea73
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seachapel_rework
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2023-05-24 18:13:29 +00:00 |
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Joshua Barretto
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f000347cac
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Make NPCs respond to each other
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2023-05-04 11:53:01 +01:00 |
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Joshua Barretto
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0f92f38967
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Started adding wandering rtsim monsters
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2023-05-01 18:29:32 +01:00 |
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Julian Tölle
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865b50fff2
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rtsim: positive sentiment gain for killing enemies
As per the age old saying: "the enemy of my enemy is my friend".
NPCs will start liking the killer of their enemy more.
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2023-04-16 18:08:09 +02:00 |
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Joshua Barretto
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daacadaedb
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Made NPCs give directions to nearby towns, fixed player death propagation
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2023-04-13 14:34:31 +01:00 |
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Joshua Barretto
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2a1ea63910
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Allow NPCs to migrate away from towns with a high population density
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2023-04-13 12:00:59 +01:00 |
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Joshua Barretto
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cf701fb604
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Localised rtsim NPC speech
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2023-04-11 17:00:08 +01:00 |
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Kuba 1001
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92465bfe59
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lang(pl_PL): update polish translations
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2022-10-28 17:46:17 +02:00 |
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flo
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a37e1f8d99
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seachapel npc work
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2022-09-22 01:04:01 +00:00 |
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Tormod Gjeitnes Hellen
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e306b3bfe3
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Have the ambushers say something.
Very unsure about the way I did this...
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2022-08-17 23:50:09 +02:00 |
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juliancoffee
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a994984b09
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Migrate i18n files to new format
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2022-08-06 21:57:08 +03:00 |
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