Commit Graph

681 Commits

Author SHA1 Message Date
Joshua Barretto
a852298010 Merge branch 'zesterer/better-char-select-scene' into 'master'
Render render LoD terrain on char select, remove old backdrop figure

See merge request veloren/veloren!4254
2024-01-16 18:51:04 +00:00
Joshua Barretto
5bc60f2436 Add LoD zone data to char select screen 2024-01-15 19:07:19 +00:00
Maxicarlos08
56cc33ec55
fix pipeline 2024-01-15 00:03:23 +01:00
Maxicarlos08
d6371f7f9b
Server rules i18n and rules button in character screen 2024-01-15 00:03:23 +01:00
Imbris
807bd758b7 cargo fmt 2024-01-04 00:30:21 -05:00
Imbris
6c6b9181a5 Only construct specs::Dispatcher once
* use version of shred that has an added SendDispatcher so we can
  construct the dispatcher and send it between threads (only State to
  remain sendable)
* move closure for adding systems from State::tick to the creation
  functions
* this does mean some voxygen systems always run instead of just in the
  session state, but that should not cause issues and we can always
  configure them to do nothing if needed
2024-01-03 18:11:06 -05:00
Isse
d638215b88 rename TrueTime to ProgramTime and don't share it 2023-10-07 19:53:55 +02:00
Isse
a152e4dfb4 time-proof usages of tick 2023-10-07 19:53:55 +02:00
Isse
6b31ffea3e attempt to fix timeout with high timescale 2023-10-07 19:53:55 +02:00
Marcel Märtens
8e95cb944d cargo fmt after updating new toolchain 2023-10-06 09:13:01 +02:00
Marcel Märtens
cb25a409d5 more clippy fixes in all binaries 2023-10-06 09:12:31 +02:00
Marcel Märtens
882a8d104c Revert "extended clippy from quality.sh"
This reverts commit 30ebb7f2edcf299e4886aa7de6573ef54353a8dd.
2023-10-05 22:00:49 +02:00
Marcel Märtens
df03c92741 extended clippy from quality.sh 2023-10-05 22:00:49 +02:00
Maxicarlos08
7734b653e7
replace all uses of Arc<> with references 2023-10-02 16:52:41 +02:00
Maxicarlos08
9ababec625
fix UI issues & cleanup 2023-09-29 23:30:44 +02:00
Maxicarlos08
9a3f53c32c
added status updates to loading screen 2023-09-29 23:30:14 +02:00
Imbris
9c398cb06d djust for changes in specs safety refactor 2023-09-24 23:46:59 -04:00
Imbris
c7dc51d52b Fix swarm binary to use clap 2023-09-21 22:59:50 -04:00
Maxicarlos08
92ab8dab9a
require interaction to start teleportation 2023-08-15 12:24:49 +02:00
Maxicarlos08
13dbf679c5
review 2023-08-15 11:10:54 +02:00
TelepathicWalrus
9597810e3d
Remove is_stay function
Clean code
2023-08-15 11:10:53 +02:00
TelepathicWalrus
e611d695b1
Add stay/follow option for pets 2023-08-15 11:10:52 +02:00
Imbris
01df87bdb4 Address/cleanup a couple TODOs, mainly comment improvements 2023-06-04 12:58:16 -04:00
Imbris
a976aa3f40 fmt after rebase 2023-06-04 12:58:16 -04:00
Imbris
b8af76deff Remove potential for client to delete its own entity.
Also:
* Fix some clippy warnings
* Remove unused clippy allow
* Document semantics of `DeletedEntities`
2023-06-04 12:58:16 -04:00
Imbris
c60f994c7f Some random changes and a fmt 2023-06-04 12:58:16 -04:00
Imbris
f11baed9fa Adapting various things to the new interface, fixing compilation errors,
and progressing on half done things. Also, added a few TODO comments.
2023-06-04 12:58:16 -04:00
Imbris
4094887997 Rename UidAllocator to IdMaps everywhere, also rename lookup_entity to
uid_entity.

Also made more progress on changes in common/src/uid.rs

(does not compile so don't know if all rebase quirks resolved)
2023-06-04 12:58:16 -04:00
Imbris
ea725fffde Cleanup UidAllocator and Uid a bit:
* Remove unnecessary Marker/MarkAllocator trait implementations.
* Delete excess functions
* Change some methods to take Uid instead of u64
2023-06-04 12:58:15 -04:00
Isse
a884e0e058 Various rtsim related stuff 2023-06-03 22:14:18 +00:00
Isse
a0ed18c3db add doc comments 2023-05-09 19:43:10 +02:00
Isse
6674cce2cc intercat with sprites on ships 2023-05-09 19:43:09 +02:00
Isse
7eba16a2d7 use mount key 2023-05-09 19:43:08 +02:00
Isse
2928eb8d15 sit on sprites 2023-05-09 19:43:08 +02:00
Joshua Barretto
1cc221f653 Merge branch 'zesterer/rtsim-tweaks' into 'master'
Started adding wandering rtsim monsters

See merge request veloren/veloren!3908
2023-05-09 14:51:15 +00:00
Marcel Märtens
95bca5418a update toolchain to nightly-2023-04-20 2023-05-08 18:58:54 +02:00
Marcel Märtens
d90ea8c1da get rid of structop and update clippy in common test, now only criterion is left with version 2 2023-05-05 09:46:46 +02:00
Marcel Märtens
4be1e82ba9 update further dependencies 2023-05-04 23:42:05 +02:00
Joshua Barretto
a5b1e41d8b Make NPC interaction go via rtsim 2023-05-04 11:23:46 +01:00
Isse
ab4076518f Add multiloot 2023-04-23 19:17:39 +00:00
Joshua Barretto
a835ce7e26 Better starting site choices 2023-04-13 18:32:21 +01:00
Joshua Barretto
85a3d0bec4 Fixed tests 2023-04-11 18:17:52 +01:00
Joshua Barretto
edcc2f1870 Overhauled chat message representation to allow for more exhaustive localisation 2023-04-11 15:46:36 +01:00
Joshua Barretto
b50645c1ee Addressed review comments 2023-04-10 17:59:43 +01:00
Joshua Barretto
364255c7fe Allowed rtsim NPCs to greet nearby actors 2023-04-09 19:25:55 +01:00
Joshua Barretto
c168ff2f9b Added rtsim saving, chunk resources, chunk resource depletion 2023-04-09 19:25:51 +01:00
Sam
0966753699 Added repair recipes 2023-04-06 10:54:48 -04:00
Sam
c3f5bc13f1 Equipment can now be repaired at sprites in town. 2023-04-06 10:54:48 -04:00
Joshua Barretto
17cdd3e38d Merge branch 'zesterer/choose-starting-site' into 'master'
Allow new players to choose their starting site

See merge request veloren/veloren!3848
2023-04-02 00:45:25 +00:00
Sam
2e6d55a78b Use topographic map for town selection screen. 2023-04-01 17:10:44 -04:00