Imbris
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3d5c11855a
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add ui scaling
Former-commit-id: 7c6c3c8fc7d16c4a2cd0e5eff36248d6009652d2
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2019-03-20 01:24:23 -04:00 |
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Imberflur
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e35e2fffc1
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add support for drawing portions of images in the ui
Former-commit-id: 98a939fcdde6ed202c884cdaae56326e3f90d61d
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2019-03-20 01:24:23 -04:00 |
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Imberflur
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a20517684a
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remove variable aliasing in test_hud
Former-commit-id: d84d517197643650e8f6dce18e27e67ffd06163d
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2019-03-20 01:24:23 -04:00 |
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Imberflur
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1cce7e1096
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use new ui images for bag, fix flickering of bag
Former-commit-id: ac93916d648ad14cca142ac68e39dcc940bfe5f7
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2019-03-20 01:24:22 -04:00 |
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Imberflur
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71da6e6588
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rewrite/address/remove some ui TODOs and comments
Former-commit-id: bbcbb0ee6e8d4049ad98a5cea6274ce9ef0027e0
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2019-03-20 01:24:22 -04:00 |
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Imberflur
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1962320f7e
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add ui text rendering
Former-commit-id: 5b9b809c660a2fdd178688bdaa63d16128debe08
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2019-03-20 01:24:21 -04:00 |
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Imberflur
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e68fa6b579
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separate implementation code from generic UI code
Former-commit-id: 9c77ca03c4d834188ef863645ab2c26f31763b6c
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2019-03-20 01:24:21 -04:00 |
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Imberflur
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3f052cae1c
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setup ui image rendering, started creating test ui with iteraction
Former-commit-id: 73235ad6b25ab160e9cde3ad2513d4dd32660161
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2019-03-20 01:24:20 -04:00 |
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Imberflur
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d685706c9b
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remove old ui files
Former-commit-id: 82979b9df64ffa120f385e625648e04113c6a917
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2019-03-20 01:24:19 -04:00 |
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Imberflur
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628a91af00
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move conrod ui rendering and setup into ui::Ui
Former-commit-id: 1dc43fb7d73671d0b798238fecfcbf8d07ffbfcb
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2019-03-20 01:24:18 -04:00 |
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Imberflur
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1df2cf2804
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starting testing of conrod based ui
Former-commit-id: d417d2372ed95ae82e8d3766c558fb3498056987
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2019-03-20 01:24:18 -04:00 |
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Joshua Barretto
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3214164070
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Working with upstream
Former-commit-id: 6543387e4df9a96a443c510c9e382ace3731d2f6
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2019-03-19 14:12:42 +00:00 |
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Joshua Barretto
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e2f75c118e
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Figure changes
Former-commit-id: c4cfb35c950f938cb8c7f8169518333db6364ad2
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2019-03-19 11:35:38 +00:00 |
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Joshua Barretto
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664f28a972
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Patched in netcode refactor
Former-commit-id: 34a3b9a95129edad6dc8280d9a3cb41581d4d386
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2019-03-19 11:35:38 +00:00 |
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Joshua Barretto
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a8b0039898
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Added networked entity updates, player entity allocation
Former-commit-id: b81d6e38a74f846d64c092d1422dc402f369100c
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2019-03-19 11:35:38 +00:00 |
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Joshua Barretto
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2fffe21bc7
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Added client localhost connection
Former-commit-id: d4dec70ef3ecad8f40196b87b0f5c8b55c51c44a
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2019-03-04 19:58:58 +00:00 |
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Joshua Barretto
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dbbcc1e80e
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Added basic networked communications, chat communication
Former-commit-id: 06bafdf69486f4da5fbc416835e34c5bed8c2caa
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2019-03-04 19:58:58 +00:00 |
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jshipsey
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187b7939d7
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adding test assets
Former-commit-id: e6cb2b75321c359ad6fdbf8e4ee1dc90c359f645
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2019-03-04 19:58:58 +00:00 |
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jshipsey
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966fcc1709
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quadruped testing
Former-commit-id: eb863aa33671032799b70833619ebb3d4d77c58a
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2019-03-04 19:58:58 +00:00 |
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jshipsey
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608423f09f
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adding test assets
Former-commit-id: fc56d4d1bc9f9ea9b40dc42f600e164d11e2eb40
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2019-03-02 18:05:21 -05:00 |
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jshipsey
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7e8781024b
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quadruped testing
Former-commit-id: 50340b74d803ec84b6af43ae6d787d72bf2c2d57
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2019-03-02 17:41:34 -05:00 |
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Imbris
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33b8922aa4
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move/name velocity constant, rename move_vec, simplify cam rotate_by()
Former-commit-id: 0835a9e91bd0133922f5d4e9731b9f6b6b547a0b
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2019-03-02 14:43:51 -05:00 |
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Imberflur
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6f5f80f749
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add player movement with basic physics ecs system
Former-commit-id: f2e151971a42b25bfd1971311f5a06535a577007
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2019-03-01 22:48:30 -05:00 |
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Joshua Barretto
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c16a257ae3
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Added server-cli, UI tests
Former-commit-id: 93bf5b39138920aa7a4a773a8247d716866c4a05
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2019-01-30 12:11:34 +00:00 |
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Joshua Barretto
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a1617e7b5c
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Added window resize handling
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2019-01-23 22:39:31 +00:00 |
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Joshua Barretto
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8a37662cf0
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Cleaned up codebase, added cursor grab toggle
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2019-01-23 22:21:47 +00:00 |
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Joshua Barretto
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248577bdef
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Added test terrain loading and meshing
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2019-01-23 20:01:58 +00:00 |
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Joshua Barretto
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41b6672743
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Added Terrain type to scene
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2019-01-15 15:13:11 +00:00 |
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Joshua Barretto
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bd561dd1aa
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Added terrain pipeline
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2019-01-14 23:13:58 +00:00 |
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Joshua Barretto
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ae4f1ae2ea
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Added vox trait
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2019-01-14 18:49:53 +00:00 |
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Joshua Barretto
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c5a506dad2
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Moved client to session type
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2019-01-14 15:47:57 +00:00 |
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Joshua Barretto
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0a122431db
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Restructured animation code
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2019-01-14 14:40:22 +00:00 |
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Joshua Barretto
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86e70751e0
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Moved to Skeleton and Animation traits
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2019-01-14 14:18:58 +00:00 |
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Joshua Barretto
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8184bc6fc0
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Added figures, segments, test .vox files, basic animation test
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2019-01-13 20:53:55 +00:00 |
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Joshua Barretto
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b37a6b67f9
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Added time of day, tick time, basic skybox shader and client to voxygen
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2019-01-12 15:57:19 +00:00 |
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Joshua Barretto
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96d01a9293
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Made it bloo
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2019-01-12 14:01:01 +00:00 |
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Joshua Barretto
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979f47420d
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Added camera panning and cursor trapping
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2019-01-12 13:56:34 +00:00 |
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Joshua Barretto
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45d5a0a396
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Added cursor trapping, more documentation
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2019-01-12 01:14:58 +00:00 |
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Joshua Barretto
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c9d877de7a
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Added session, documented, improved structure
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2019-01-11 23:18:34 +00:00 |
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Joshua Barretto
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d559d633ab
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Added pipeline components
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2019-01-11 20:14:37 +00:00 |
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Joshua Barretto
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d8c87984d5
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Switch back to old gfx backend
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2019-01-11 17:30:13 +00:00 |
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Joshua Barretto
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5d6ec363a5
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Added triangle test
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2019-01-07 21:10:31 +00:00 |
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Joshua Barretto
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6f358fc762
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Added RenderCtx
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2019-01-02 22:08:13 +00:00 |
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Joshua Barretto
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7a29286053
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Started adding voxygen and windowing code
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2019-01-02 21:25:01 +00:00 |
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