Tormod G. Hellen
3afa16bf03
Fix hotbar changing when sorting inventory.
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Previously the hotbar slots would refer to inventory slots. An
unfortunate consequence of this was that when the contents of an
inventory slot changed, so would the corresponding hotbar slot
change. This commit fixes that.
2022-01-14 19:14:24 +01:00
Joshua Barretto
bc7c942bc9
Fixed nametag logic bug
2022-01-07 21:54:14 +00:00
voxal
7d07598370
Move comments and turn on by default
2022-01-05 20:07:05 -08:00
voxal
e75f569014
Refactor to avoid changing overhead struct
2022-01-05 20:07:05 -08:00
voxal
e546a1d1a9
Allow players to see own speech bubbles.
2022-01-05 20:06:43 -08:00
Sam
2e09feb426
Tweaks to prompt dialog.
2022-01-03 19:55:06 -05:00
Sam
efbc5f9b75
UI notifying player that their skillset has been invalidated.
2022-01-03 19:55:06 -05:00
Sam
c44c10718b
Split skillset and skills into separate files.
2022-01-03 19:55:00 -05:00
Sam
fe45a158ed
Skill groups now only persist earned_exp instead of available_exp, earned_sp, and available_sp.
2022-01-03 19:55:00 -05:00
DoctorKompot
0dba858ca9
fixed turban specifier in item image manifest, reverted bag size for purified soulkeeper, updated item quality colors in mod files
2021-12-27 03:01:26 +02:00
Imbris
bf48bd5346
update toolchain to nightly-2021-12-19
2021-12-23 13:04:24 +01:00
Jonathan Berglin
596307c9b7
Remove unused clippy suppressions
2021-12-05 17:59:02 +00:00
Marcel Märtens
ef40ebe0c8
update toolchain to nightly-2021-11-24
2021-11-24 10:09:22 +01:00
Sam
a288f9ee43
Addressed further review.
2021-11-11 22:37:37 -05:00
Sam
dfcb8c8519
Addressed review feedback.
2021-11-11 18:10:22 -05:00
Sam
b678f7f46e
Added some client methods for changing abilities to hook into.
2021-11-11 01:55:32 -05:00
Sam
4309e1ff9b
Did voxygen stuff for ability pool.
2021-11-09 21:20:41 -05:00
Sam
15a8c31383
Hack to make salvage go away when leaving station.
2021-10-29 13:25:38 -04:00
Monty Marz
727295aec1
text and alignment WIP
2021-10-27 17:02:35 -04:00
Sam
5707377565
Changed tooltips to take iterator. Tooltips also show original item as well as salvage output.
2021-10-27 17:02:34 -04:00
Sam
e28ca15059
Salvaging now requires a salvaging station.
2021-10-27 17:02:33 -04:00
Monty Marz
7aae35f286
bench
2021-10-27 17:02:31 -04:00
Sam
5c3021bd0a
Inventory now highlights salvageable items when in salvage mode.
2021-10-27 17:02:31 -04:00
Sam
7a17863988
Salvage works by double clicking from inventory while salvage tab in crafting is open.
2021-10-27 17:02:30 -04:00
Joshua Barretto
3322eeb365
Aurora light tint
2021-10-16 14:32:18 +01:00
Joshua Barretto
b1a1cdde34
Fixed 'Empty' collectable sprite
2021-10-16 14:31:46 +01:00
Imbris
26c028975e
Remove map drag from the settings file since it is always reset when closing the map leaving little reason to persist it
2021-10-06 02:13:02 -04:00
Snowram
91c7aef01a
Merge branch 'snowram/debug_background' into 'master'
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Add a background to debug infos
See merge request veloren/veloren!2858
2021-09-26 22:15:52 +00:00
Snowram
95bc6e3b58
Add a background to debug infos
2021-09-26 23:58:38 +02:00
Sam
c62162c2d3
Changed weights of cr calculation and exp from cr formula.
2021-09-25 21:52:20 -04:00
Bafon
d53d2300a6
Add setting to disable hotkey hints
2021-09-24 16:03:05 +00:00
anomaluridae
51f38df169
clippy is a thing
2021-09-17 10:34:20 -07:00
anomaluridae
582f578e61
breakout interactable into seperate file
2021-09-17 10:32:06 -07:00
Sam
b26ceb6339
Removed a few unnecessary casts.
2021-09-13 10:41:55 -04:00
Sam
85f4e66337
Addressed MR 2824 comments
2021-09-10 15:20:14 -04:00
Sam
42012fddcb
Overhauled health component, making it a float to outer interfaces.
2021-09-09 00:10:17 -04:00
juliancoffee
24569b544a
Rewrite multiplier_to_percentage to return f32
2021-08-28 02:36:26 +03:00
juliancoffee
758fe19ccb
Declarative skill icons
2021-08-26 14:49:52 +03:00
juliancoffee
9211b4a00a
Inline skills::Boost to voxygen code
2021-08-26 14:49:52 +03:00
juliancoffee
39b02411e9
Use PositionSpecifier for skill position
2021-08-26 14:49:52 +03:00
Ygor Souza
54c3adf9af
Use all armor stats to calculate combat rating
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- Added terms to account for poise (stun resistance), max energy bonus,
energy reward bonus, and crit power.
- The weights were chosen to yield roughly the same CR for each of the 3
types of armor in the same tier.
- Weapon rating multiplied by a constant to keep in the same order of
magnitude as the other terms.
2021-08-16 19:59:54 +02:00
Illia Denysenko
2a093a9991
Localization for sprite overitem (currenly only crafting stations)
2021-08-10 23:17:25 +00:00
Illia Denysenko
0858279810
Gliding Debug Info
2021-08-07 13:19:58 +00:00
juliancoffee
16c72b8667
Add hotkey to toggle Egui Debug
2021-08-06 22:58:36 +03:00
Monty Marz
a1e22df944
Merge branch 'transp---opacity-in-UI' into 'master'
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transparency -> opacity
See merge request veloren/veloren!2714
2021-08-02 21:30:37 +00:00
Monty Marz
bceed44614
transp -> opacity
2021-08-02 22:49:10 +02:00
Dr. Dystopia
323e3166f5
Create 'animation' file
2021-08-02 13:27:33 +02:00
Imbris
89eee332c9
Replace stamina -> energy
in code, i18n keys, and asset names
2021-07-31 01:34:40 -04:00
Marcel Märtens
4c0b74150d
remove some reexports
2021-07-29 22:18:34 +02:00
juliancoffee
4adc045627
Added comments on PositionSpecifier usage
2021-07-28 20:03:23 +03:00