Joshua Yanovski
|
e0452e895c
|
More proper HDR.
|
2020-04-27 13:13:23 +02:00 |
|
Joshua Yanovski
|
4c6da3ed16
|
Trying LOD noise.
|
2020-04-27 00:13:10 +02:00 |
|
Joshua Yanovski
|
682a3d74c8
|
Fix LOD heights in towns.
|
2020-04-26 23:11:08 +02:00 |
|
Joshua Yanovski
|
cc39e5734e
|
More LOD fixes.
|
2020-04-26 21:01:23 +02:00 |
|
Monty Marz
|
6d7cb8654d
|
Merge branch 'pfau/ui-fixes' into 'master'
UI Fixes
See merge request veloren/veloren!946
|
2020-04-26 01:44:56 +00:00 |
|
Monty Marz
|
4521791591
|
UI Fixes
|
2020-04-26 01:44:56 +00:00 |
|
Justin Shipsey
|
6fa13bcb7e
|
body/anim tweaks
|
2020-04-26 01:09:03 +00:00 |
|
Joshua Yanovski
|
8116b21c2e
|
I like this coloring.
|
2020-04-25 23:54:43 +02:00 |
|
Joshua Yanovski
|
bc2560ea90
|
Merge remote-tracking branch 'origin/master' into sharp/small-fixes
|
2020-04-25 23:48:33 +02:00 |
|
Joshua Barretto
|
8e95444d85
|
Made GPU bone updates more conservative for moar fps
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
7208b37dc5
|
Squashed figure vertices for better performance
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
37301706d4
|
Reduced size of terrain sprite vertices
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
c05f4fe009
|
Added configurable sprite view distance, minor bug fixes
|
2020-04-25 21:44:23 +01:00 |
|
Pfauenauge90
|
3421b3d8da
|
sprites VD slider visuals
|
2020-04-25 21:44:23 +01:00 |
|
jshipsey
|
feca113c86
|
fix for hollow chests
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
3e62f7edc3
|
Better LoD distance scaling
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Yanovski
|
14effdd5db
|
Re-saturate.
|
2020-04-25 22:24:35 +02:00 |
|
Joshua Yanovski
|
48a643955d
|
Various fixes.
|
2020-04-25 22:23:57 +02:00 |
|
Joshua Yanovski
|
f7b497a0c2
|
Render figures again.
|
2020-04-25 03:22:49 +02:00 |
|
Joshua Yanovski
|
44e4aad48d
|
Merge remote-tracking branch 'origin/master' into sharp/small-fixes
|
2020-04-25 02:01:04 +02:00 |
|
Songtronix
|
e10f27f480
|
fix: misspelling in english translation
|
2020-04-24 18:30:58 +02:00 |
|
Joshua Yanovski
|
e6f0a5a981
|
Add atmospheric scattering.
|
2020-04-24 16:12:20 +02:00 |
|
Treeco
|
dd08def18f
|
Add camera smoothing setting
|
2020-04-23 22:59:34 +00:00 |
|
Joshua Barretto
|
1c2f05ac51
|
Fully fixed sub-voxel noise issue
|
2020-04-23 22:05:14 +01:00 |
|
Joshua Barretto
|
c0bd0279fc
|
Added sites to the map
|
2020-04-23 21:59:09 +01:00 |
|
Joshua Barretto
|
982886b3f8
|
Made players spawn in the nearest town to the centre of the world, delete object.zip
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
444f2ecb45
|
Made /waypoint admin-only, MR cleanup
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
1983fd8ec1
|
Cleanup, fixed clouds, removed 45-degree terrain sprites
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
8d4f1da3a6
|
Improved path rendering on the map, removed ugly path noise
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
a65dbc570a
|
Returned to normal world size
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
7edd0e701c
|
Fixed sub-voxel noise flickering on NVIDIA cards
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
cd925e8cea
|
Faster sub-voxel noise function
|
2020-04-23 18:19:41 +01:00 |
|
Monty Marz
|
44c5002db3
|
Pfau/crops
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
431e199731
|
Added correctly generating world paths, sub-voxel shader noise
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
e242604a4c
|
Further improved AO
|
2020-04-23 18:19:41 +01:00 |
|
Pfauenauge90
|
db5311189d
|
scarecrow
|
2020-04-23 18:19:41 +01:00 |
|
jshipsey
|
729912d33b
|
corrected villager empty weapon issue
|
2020-04-23 18:19:41 +01:00 |
|
Pfauenauge90
|
98704a4753
|
turnip and window blocks
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
6448c17110
|
Fixed sprite AO, overhauled entity spawning, better enemy spawning in dungeons, made agents more skilled at combat
|
2020-04-23 18:19:41 +01:00 |
|
Monty Marz
|
0fb3a115da
|
Add more crops
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
e3ebdc56b3
|
Fixed figure AO (still need to do sprite AO), added more control over NPC spawning, loot in dungeons
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
fd14223c33
|
Basic boss spawning in dungeons, better AO
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
c4879e991d
|
Enabled AO in darkness, better light attenuation
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
525cba5029
|
Added dungeon rooms, corridors, mazes
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
568a8ab87c
|
Increased block rendering altitude range
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
0125897117
|
Slightly better clouds
|
2020-04-23 18:19:41 +01:00 |
|
Pfauenauge90
|
4b72a07e22
|
sprites
|
2020-04-23 18:19:41 +01:00 |
|
Pfauenauge90
|
fd3ffdf28b
|
pizza sprite
|
2020-04-23 18:19:40 +01:00 |
|
Pfauenauge
|
67f27ef970
|
ember sprite
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
4830757bc9
|
Began adding building skeleton structure
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
dde0319293
|
Lighting improvements, fixed NaN issue for agents
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
d7385fd99b
|
Fixed cheap shader
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
16a175abe0
|
Nicer water shaders
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
a0dae82a2b
|
Added correctly allocated labours, fishing
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
46190aa634
|
Began work on basic economic simulation
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
b9cc0f387b
|
Cleaner clouds, better movement
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
df5aa93fd7
|
Better AO, fixed cloud pixelation
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
d91d66027a
|
Fixed cloud bugs, made pets run into you less
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
5f2d0021a3
|
Reversed water draw order
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
0021bd6452
|
Added new settlement generation to world, basic rendering
|
2020-04-23 18:19:40 +01:00 |
|
Justin Shipsey
|
7519e842e9
|
6 new music tracks
|
2020-04-23 17:16:45 +00:00 |
|
Joshua Yanovski
|
f2953087f6
|
Fix shadowing for specular reflections.
|
2020-04-23 00:01:20 +02:00 |
|
Joshua Yanovski
|
ddd4a67a97
|
HDR fixes.
|
2020-04-22 22:56:12 +02:00 |
|
Joshua Yanovski
|
1015e60dee
|
More lighting changes.
|
2020-04-21 18:25:19 +02:00 |
|
Artem
|
4aa176daec
|
Update AppData manifest to conform guidelines
https://github.com/flathub/flathub/wiki/AppData-Guidelines
Fix desktop file
|
2020-04-16 05:25:04 +00:00 |
|
Joshua Yanovski
|
80c264abd1
|
Lighting experiments.
|
2020-04-13 00:29:59 +02:00 |
|
Pfauenauge
|
25a9d5bf2f
|
resolved comments
|
2020-04-12 21:45:19 +02:00 |
|
Pfauenauge90
|
cee1c2f85b
|
cleanup, slot background, scaling
|
2020-04-12 18:41:10 +02:00 |
|
Imbris
|
b9a66a93b7
|
Add backgound to hotbar slots
|
2020-04-12 18:41:09 +02:00 |
|
jshipsey
|
d7e605e658
|
lantern visuals, random cape flutter
|
2020-04-12 18:41:08 +02:00 |
|
Imbris
|
2c4c006396
|
Lantern tweaks, remove unused bones
|
2020-04-12 18:41:07 +02:00 |
|
Imbris
|
c1c09dce1b
|
Enable unequipping as well as equipping to specific slots
|
2020-04-12 18:41:06 +02:00 |
|
Pfauenauge90
|
66b283209b
|
Update de_DE.ron
|
2020-04-12 18:41:04 +02:00 |
|
Pfauenauge90
|
88a938653b
|
translation fix
|
2020-04-12 18:41:04 +02:00 |
|
Pfauenauge90
|
eb7ded989f
|
7 dwarf accessories
|
2020-04-12 18:41:03 +02:00 |
|
Pfauenauge90
|
f24ba71d94
|
hotbar keybindings
|
2020-04-12 18:41:03 +02:00 |
|
Pfauenauge90
|
2263b9be95
|
starter chest, removed unused key commands
|
2020-04-12 18:41:02 +02:00 |
|
Pfauenauge
|
479fcaa603
|
bag tooltips translation entries
|
2020-04-12 18:41:01 +02:00 |
|
Pfauenauge
|
9b2785aeae
|
german translation update
|
2020-04-12 18:41:01 +02:00 |
|
Pfauenauge90
|
85f9f80024
|
starter equip
|
2020-04-12 18:41:00 +02:00 |
|
Pfauenauge
|
6dcdd80ec8
|
smarter code
|
2020-04-12 18:40:59 +02:00 |
|
Pfauenauge
|
d5128b751d
|
png item images, fix map cursor
|
2020-04-12 18:40:59 +02:00 |
|
Pfauenauge90
|
039f7f9f14
|
item images
|
2020-04-12 18:40:58 +02:00 |
|
Pfauenauge90
|
ca667fd02b
|
tooltips
|
2020-04-12 18:40:58 +02:00 |
|
Pfauenauge90
|
156b554023
|
item types
|
2020-04-12 18:40:57 +02:00 |
|
jshipsey
|
ea2c646df3
|
initial cape implementation
|
2020-04-12 18:40:57 +02:00 |
|
Pfauenauge90
|
f5a768dccf
|
more armour types
|
2020-04-12 18:40:56 +02:00 |
|
Pfauenauge90
|
7f97fbac0b
|
cape item
|
2020-04-12 18:40:56 +02:00 |
|
Pfauenauge90
|
771baaaae5
|
cape item
|
2020-04-12 18:40:55 +02:00 |
|
Pfauenauge
|
cac2321464
|
armor slot visuals
|
2020-04-12 18:40:53 +02:00 |
|
Joshua Yanovski
|
8414987e58
|
WIP -- lighting changes and soft shadows.
|
2020-04-09 02:38:40 +02:00 |
|
Carbonhell
|
198c875559
|
Carbonhell/keybindings
|
2020-04-08 17:36:37 +00:00 |
|
Capucho
|
8f6686adc1
|
Fix the problems of players walking over water with dithering
|
2020-04-07 22:50:01 +00:00 |
|
Monty Marz
|
07242644ca
|
Small UI fixes
|
2020-04-04 21:51:06 +00:00 |
|
Capucho
|
a21ae27a77
|
Add player transparency and silhouette
|
2020-04-04 19:36:55 +00:00 |
|
Monty Marz
|
1af82604b5
|
German Translation
|
2020-04-04 14:39:54 +00:00 |
|
Joshua Yanovski
|
9cd2b3fb0d
|
Merge branch 'sharp/new-lighting' into sharp/small-fixes
|
2020-04-04 02:33:29 +02:00 |
|
Joshua Yanovski
|
c7ea687ebb
|
Merge branch 'master' of gitlab.com:veloren/veloren into sharp/small-fixes
|
2020-04-04 02:33:02 +02:00 |
|
Joshua Yanovski
|
8b149ad11a
|
Trying out a new lighting model.
|
2020-04-04 02:32:39 +02:00 |
|
Joshua Yanovski
|
b0ac9f36f7
|
Use bicubic interpolation for terrain.
|
2020-04-03 07:56:11 +02:00 |
|