timokoesters
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7e66fe792d
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Return the item again if slot was not wrong
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2019-08-30 21:03:49 +02:00 |
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timokoesters
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b063694d05
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Implement icons based on weapon
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2019-08-29 21:48:05 +02:00 |
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timokoesters
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952ec35857
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Remove warnings
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2019-08-29 19:54:53 +02:00 |
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timokoesters
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512d2d9a8e
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Rename Teleport to Boost
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2019-08-29 19:44:30 +02:00 |
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timokoesters
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075827698f
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Use RMB to boost away again
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2019-08-29 19:44:30 +02:00 |
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Pfauenauge90
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12365ee381
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Axe offset
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2019-08-29 19:44:29 +02:00 |
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Pfauenauge90
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9a391332a6
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fmt
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2019-08-29 19:44:29 +02:00 |
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Pfauenauge90
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50c4764588
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changed debug wand visuals, added icons for 2h sword main and alt attack
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2019-08-29 19:44:29 +02:00 |
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timokoesters
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6e1c78e5d5
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Add debug mode item giving speed boost in look_dir on click
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2019-08-29 19:44:28 +02:00 |
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timokoesters
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155605841b
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Use comp::Stats to store Equipment, make char weapon selection work
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2019-08-29 19:44:28 +02:00 |
|
Joshua Barretto
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b53c882dc7
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Merge branch 'haslersn/no-cheetah' into 'master'
common: Stop abusing wild animals for bit shifts
See merge request veloren/veloren!467
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2019-08-29 17:07:52 +00:00 |
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haslersn
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9844e95e5f
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common: Stop abusing wild animals for bit shifts
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2019-08-29 18:06:52 +02:00 |
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Joshua Barretto
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2cf52b7093
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Merge branch 'xp-226' into 'master'
Make XP a u32 rather than f32
Closes #226
See merge request veloren/veloren!465
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2019-08-27 22:33:14 +00:00 |
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yashaslokesh
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be71aea20b
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Changed exp type from f64 to u32 and altered exp calculations and function signatures to adhere to the new types
Signed-off-by: Yashas Lokesh <yashas.lokesh@gmail.com>
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2019-08-27 22:33:14 +00:00 |
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Timo Koesters
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1bd3f0ab28
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Merge branch 'timo-keybinds' into 'master'
Timo keybinds
See merge request veloren/veloren!464
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2019-08-27 14:10:56 +00:00 |
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timokoesters
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cd061aba85
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Make respawn hint text base on key bindings
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2019-08-27 14:42:53 +02:00 |
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timokoesters
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6b4dfcc533
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Allow mapping the same key to multile actions (LMB = attack + respawn)
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2019-08-27 14:03:40 +02:00 |
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timokoesters
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186db16707
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Rename attack, block to main, alt
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2019-08-27 14:03:39 +02:00 |
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Timo Koesters
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838eab8637
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Merge branch 'timo-attack-delay' into 'master'
Timo attack delay
See merge request veloren/veloren!463
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2019-08-27 12:01:45 +00:00 |
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timokoesters
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b725b0e9ea
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End rolling when player is in the air
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2019-08-27 11:06:55 +02:00 |
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timokoesters
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74677784c0
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Add attack buildup duration (Delay before hit)
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2019-08-27 11:06:54 +02:00 |
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timokoesters
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72564cf8b4
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Make action durations constants
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2019-08-27 11:06:54 +02:00 |
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timokoesters
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869535e5a2
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Rename tool strength/damage to power
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2019-08-26 20:05:13 +02:00 |
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Timo Koesters
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e5413360b6
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Merge branch 'timo-components' into 'master'
Better component states
See merge request veloren/veloren!458
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2019-08-26 15:47:43 +00:00 |
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timokoesters
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269d179243
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Remove vek patch, it's on crates.io now
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2019-08-26 17:26:16 +02:00 |
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timokoesters
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84d0f61596
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Make pipeline succeed
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2019-08-26 14:05:17 +02:00 |
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timokoesters
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a7747fe965
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Simplify code
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2019-08-26 13:12:45 +02:00 |
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timokoesters
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c4879307af
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Update to github vek repo
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2019-08-26 13:12:45 +02:00 |
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timokoesters
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b89bfcbfc1
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Remove unnecessary map
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2019-08-26 13:12:44 +02:00 |
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timokoesters
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08fa6a3414
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Prevent problems with no vel while rolling in the future
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2019-08-26 13:12:44 +02:00 |
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timokoesters
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c278ac9927
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Add todo making glide an ability/item
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2019-08-26 13:12:44 +02:00 |
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timokoesters
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98f8196a16
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Put combat related values into constants
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2019-08-26 13:12:43 +02:00 |
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timokoesters
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05f2f168fd
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Make falldamage local, don't use force update for local, cleanup
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2019-08-26 13:12:43 +02:00 |
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timokoesters
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eb34e5bb27
|
fmt
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2019-08-26 13:12:43 +02:00 |
|
timokoesters
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b96557d012
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Fix roll from cliff bug
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2019-08-26 13:12:42 +02:00 |
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timokoesters
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a715a84ea7
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Implement unstoppable rolling
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2019-08-26 13:12:42 +02:00 |
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timokoesters
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01410569a4
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Use look_dir when blocking
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2019-08-26 13:12:41 +02:00 |
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timokoesters
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3258fa3a3c
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Add basis for projectiles
But we have no controller action to spawn them yet
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2019-08-26 13:12:41 +02:00 |
|
Songtronix
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814e858720
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Split Events in ServerEvent and LocalEvent
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2019-08-26 13:12:41 +02:00 |
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timokoesters
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75368dbac1
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Remove dbg
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2019-08-26 13:12:40 +02:00 |
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timokoesters
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62745c4cad
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Only use look_dir for ori when wielded or attacking
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2019-08-26 13:12:40 +02:00 |
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timokoesters
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295969517c
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Improve combat range
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2019-08-26 13:12:40 +02:00 |
|
timokoesters
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e8ccbe75fa
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Clean up entity spawning code
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2019-08-26 13:12:39 +02:00 |
|
timokoesters
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b826edf6e8
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Make aiming 2D
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2019-08-26 13:12:39 +02:00 |
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timokoesters
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0912de2a26
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Make aiming more precise
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2019-08-26 13:12:38 +02:00 |
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timokoesters
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e90f95bc75
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Look in the direction of the camera
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2019-08-26 13:12:38 +02:00 |
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jshipsey
|
39bd888a7c
|
idle block animation
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2019-08-26 13:12:38 +02:00 |
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timokoesters
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e7c61c30cc
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Block when pressing right click while looking at the attacker
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2019-08-26 13:12:37 +02:00 |
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timokoesters
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e42ffb362a
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Remove unnecessary components
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2019-08-26 13:12:37 +02:00 |
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timokoesters
|
b748c1a6e5
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Make gliding the error animation
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2019-08-26 13:12:37 +02:00 |
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