Sheldon Knuth
|
7f7d35fe7f
|
fix audio thread by removing PopError but use customised block function instead.
|
2019-07-02 11:29:00 +08:00 |
|
Sheldon Knuth
|
d75d632279
|
Add mpmc support to audio-base.
|
2019-07-02 11:29:00 +08:00 |
|
Joshua Barretto
|
631df59083
|
Merge branch 'zesterer/small-fixes' into 'master'
Fixed chonk memory usage bug, added block manipulation
See merge request veloren/veloren!278
|
2019-07-01 15:22:04 +00:00 |
|
Joshua Barretto
|
489f5f6b2a
|
fmt
|
2019-07-01 14:38:45 +01:00 |
|
Joshua Barretto
|
586b62ea28
|
Fixed remesh data race
|
2019-07-01 14:38:38 +01:00 |
|
Joshua Barretto
|
90566243ca
|
Removed debug printing
|
2019-07-01 14:37:32 +01:00 |
|
Joshua Barretto
|
c8a2e4722c
|
Fixed chonk memory usage bug, added block manipulation
|
2019-07-01 14:36:45 +01:00 |
|
jshipsey
|
cc548eb669
|
glider animation fix
|
2019-06-30 18:53:45 -04:00 |
|
jshipsey
|
e9bbe0e800
|
rebase
|
2019-06-30 18:53:45 -04:00 |
|
jshipsey
|
aea0d0002b
|
head position fixes
|
2019-06-30 18:53:45 -04:00 |
|
jshipsey
|
2ce5c5881e
|
combat run/jump/idle animation states
|
2019-06-30 18:53:44 -04:00 |
|
timokoesters
|
370e7db1ee
|
Fix death
|
2019-06-30 22:29:00 +02:00 |
|
Joshua Barretto
|
45e30d0c84
|
Merge branch 'issue_109' into 'master'
Configured GameInput::Glide to be managed like the rest of events that stop on key release
See merge request veloren/veloren!274
|
2019-06-30 18:52:19 +00:00 |
|
J. R. Vidal F
|
e2b4b5106a
|
Configured GameInput::Glide to be managed like the rest of events that stop on key release
|
2019-06-30 20:44:52 +02:00 |
|
Timo Koesters
|
96a2dfc15d
|
Merge branch 'timo-actor-body' into 'master'
Remove Actor and use Body instead
See merge request veloren/veloren!270
|
2019-06-30 17:55:23 +00:00 |
|
timokoesters
|
14400f6380
|
Remove Actor and use Body instead
|
2019-06-30 18:57:24 +02:00 |
|
J. R. Vidal F
|
fca9590cee
|
Fixed Issue #109 and some related problems that took place while holding shortcut keys
|
2019-06-30 06:20:50 +02:00 |
|
Joshua Barretto
|
f2df3a9d18
|
Block-hopping fix, better dusk shaders
|
2019-06-29 22:47:24 +01:00 |
|
Joshua Barretto
|
f1ba97ae7a
|
Merge branch 'timo-rolling-fix' into 'master'
Rolling bugs + NPC bugs + "Impossible" bug
See merge request veloren/veloren!265
|
2019-06-29 21:47:05 +00:00 |
|
timokoesters
|
d235374d8e
|
Fix npc and death bug
|
2019-06-29 22:43:44 +02:00 |
|
Joshua Barretto
|
324de39bfe
|
fmt
|
2019-06-29 16:48:43 +01:00 |
|
Joshua Barretto
|
0f386bbedb
|
Made days less blue and nights less light
|
2019-06-29 16:48:43 +01:00 |
|
Joshua Barretto
|
61e7da4f85
|
Added light tinting based on time of day
|
2019-06-29 16:48:43 +01:00 |
|
Joshua Barretto
|
0c918c835f
|
Prevented invalid username usage
|
2019-06-29 16:48:43 +01:00 |
|
Joshua Barretto
|
dd82fc24a8
|
Prevented UI resets when toggling HUD
|
2019-06-29 16:48:43 +01:00 |
|
Joshua Barretto
|
b5648f736d
|
Fixed day horizon bug
|
2019-06-29 16:48:43 +01:00 |
|
timokoesters
|
af52cfea6a
|
Show cursor when unfocussing the window
|
2019-06-29 03:43:35 +02:00 |
|
timokoesters
|
fe6f627d42
|
Clean up ecs actor body components
|
2019-06-29 01:49:33 +02:00 |
|
Mckol
|
b5db5b8d3d
|
Added error logging
|
2019-06-28 20:22:43 +02:00 |
|
Mckol
|
f1b1c41d92
|
Added catching audio panics
You can still make it panic by poisoning some variable if you try to change the audio device in settings after launch`
|
2019-06-28 20:22:43 +02:00 |
|
Monty Marz
|
cef52a0440
|
Char fixes
|
2019-06-28 14:45:02 +00:00 |
|
Songtronix
|
eb28ba94f6
|
add git commit hash to debug window
|
2019-06-28 12:08:12 +00:00 |
|
Justin Shipsey
|
4ac7307f8f
|
minor main menu changes
made the settings button's text grey and removed hover/press image as long as it's not functional
changed server list placement and spacing
|
2019-06-28 08:24:13 +00:00 |
|
Joshua Barretto
|
d4beeacc88
|
Interp fix
|
2019-06-26 21:57:39 +01:00 |
|
Joshua Barretto
|
cfe7b0d8b6
|
Attempted voxygen interpolation dt fix
|
2019-06-26 21:57:39 +01:00 |
|
Joshua Barretto
|
f781aca8e9
|
fmt
|
2019-06-26 19:14:12 +01:00 |
|
Joshua Barretto
|
397c909bd4
|
Denser stars
|
2019-06-26 19:14:12 +01:00 |
|
Joshua Barretto
|
ad2bc635f8
|
Rewrote sky shaders, added stars
|
2019-06-26 19:14:12 +01:00 |
|
Joshua Barretto
|
325fa41d7e
|
Grass improvements
|
2019-06-26 19:14:12 +01:00 |
|
Joshua Barretto
|
0734529ef6
|
Made postprocessing brighter
|
2019-06-26 19:14:12 +01:00 |
|
Joshua Barretto
|
b94c0ace8c
|
Removed RefCell from column cache
|
2019-06-26 19:14:12 +01:00 |
|
Pfauenauge90
|
b5d529f824
|
changes restore
|
2019-06-26 19:14:12 +01:00 |
|
Pfauenauge
|
1dfc85a75b
|
char selection time freeze to prevent it from being dark
|
2019-06-26 19:14:12 +01:00 |
|
Joshua Barretto
|
b987bda9ce
|
Stronger shadows, fewer cliffs in oceans
|
2019-06-26 19:14:12 +01:00 |
|
Joshua Barretto
|
d0b38e9875
|
Worldgen performance improvements, better sun
|
2019-06-26 19:14:12 +01:00 |
|
Joshua Barretto
|
9279611d6d
|
Added longer day/night cycle, /time command
|
2019-06-26 19:14:12 +01:00 |
|
Joshua Barretto
|
fffef7c739
|
Better rivers, rewrote cliffs
|
2019-06-26 19:14:12 +01:00 |
|
Piotr Korgól
|
5f09e75541
|
Stop printing out chunk location
|
2019-06-26 19:14:12 +01:00 |
|
Piotr Korgól
|
4644199f1b
|
Make minimap title show location names
|
2019-06-26 19:14:12 +01:00 |
|
Pfauenauge90
|
ab2c0ad085
|
mid name parts
|
2019-06-26 19:14:12 +01:00 |
|