Joshua Yanovski
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80c264abd1
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Lighting experiments.
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2020-04-13 00:29:59 +02:00 |
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Joshua Yanovski
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8414987e58
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WIP -- lighting changes and soft shadows.
|
2020-04-09 02:38:40 +02:00 |
|
Joshua Yanovski
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4764415312
|
Merge branch 'sharp/map-colors' into sharp/small-fixes
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2020-04-03 04:54:48 +02:00 |
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Songtronix
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4fdf6896ab
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Merge branch 'shandley/fix-sfx' into 'master'
Fix run SFX
See merge request veloren/veloren!880
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2020-04-02 07:05:33 +00:00 |
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Joshua Yanovski
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ed2d0111d9
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Combining colors and LOD.
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2020-04-02 06:49:27 +02:00 |
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Shane Handley
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3e4b40380f
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fix: Restore run SFX when the character is using a weapon other than the sword.
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2020-04-02 14:47:26 +11:00 |
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Joshua Yanovski
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33140a2951
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Merge remote-tracking branch 'origin/master' into zesterer/lod
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2020-04-02 04:36:21 +02:00 |
|
Imbris
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831d7c77a6
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Make Asset impls avoid panics when parsing fails
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2020-04-01 20:06:15 -04:00 |
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Imbris
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97148cb6bb
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Merge branch 'master' into 'combat'
# Conflicts:
# CHANGELOG.md
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2020-04-01 20:42:27 +00:00 |
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Imbris
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87a82bb59a
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Fix tests
|
2020-04-01 11:41:26 -04:00 |
|
Marli Frost
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3806f08eb0
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feat: configure audio output using an enum
|
2020-03-31 22:29:30 +01:00 |
|
Marli Frost
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a83f09bd60
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fix: avoid rodio API when audio is disabled
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2020-03-31 21:28:09 +01:00 |
|
Marli Frost
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c82d1b9316
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allow the game to start without an audio device
|
2020-03-31 21:27:55 +01:00 |
|
Imbris
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508def2701
|
Merge branch 'capucho/resume-do-not-eject-cursor' into 'master'
Don't eject mouse on resume
Closes #307
See merge request veloren/veloren!873
|
2020-03-31 16:50:45 +00:00 |
|
Imbris
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7b6c6111f0
|
Merge branch 'capucho/password_cursor_fix' into 'master'
Fix the cursor lagging behind on the password field
See merge request veloren/veloren!859
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2020-03-31 16:39:56 +00:00 |
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Imbris
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b3791a2b4e
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Upgrade vek version so that it actually uses the patch
|
2020-03-30 19:44:51 -04:00 |
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Capucho
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3f1f9b9ab0
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Make so that the resume button doesn't eject the mouse
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2020-03-30 22:00:46 +01:00 |
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Capucho
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abc1a041fa
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Added a portuguese translation
|
2020-03-30 22:57:26 +02:00 |
|
AdamWhitehurst
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d3b99fc026
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-29 13:40:08 -07:00 |
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AdamWhitehurst
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dcc9d44b1c
|
remove unused timed_combo
|
2020-03-29 13:40:03 -07:00 |
|
jshipsey
|
ff56e5f9f9
|
fireball damage tweaks/staff shooting anim
|
2020-03-29 14:00:05 -04:00 |
|
jshipsey
|
fa54c90558
|
cleanup, tweak to triplestrike stage 1
|
2020-03-29 03:53:52 -04:00 |
|
Pfauenauge90
|
e3a5051b52
|
small fix
|
2020-03-28 18:06:00 +01:00 |
|
Imbris
|
d3b5b1e637
|
Remove None variant fromm armor types
|
2020-03-28 03:51:24 -04:00 |
|
Imbris
|
f551c4a2c5
|
Move armor types to a new location, use a const for the moving cutoff in voxygen anims
|
2020-03-28 01:52:12 -04:00 |
|
jshipsey
|
8fd774f21a
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-27 23:59:45 -04:00 |
|
jshipsey
|
49ba196671
|
proper bow animation
|
2020-03-27 23:59:05 -04:00 |
|
Imbris
|
ba3fa16c33
|
Create Dir type for better enforcement of non NaN, normalized representations of directions
|
2020-03-27 22:02:07 -04:00 |
|
Capucho
|
15d2a6d3dc
|
Fix the wrong default keybind change
|
2020-03-27 19:36:20 +00:00 |
|
Capucho
|
15ecdfb9b4
|
Added an option for hold and added everything to the settings
|
2020-03-27 18:35:52 +00:00 |
|
AdamWhitehurst
|
d774091fa4
|
Add triple_strike anims for axe and hammer
|
2020-03-27 11:00:58 -07:00 |
|
Pfauenauge90
|
0b3fb2dd3c
|
fire bolt visuals
|
2020-03-27 18:31:45 +01:00 |
|
timokoesters
|
6fe5c5724c
|
Fix char selection not showing tools
|
2020-03-27 18:17:41 +01:00 |
|
Pfauenauge90
|
c3a4f897da
|
update help screen
|
2020-03-27 17:50:34 +01:00 |
|
Pfauenauge90
|
11be9c10b2
|
remapped default look key, removed unused keys
|
2020-03-27 16:09:51 +01:00 |
|
jshipsey
|
0ffff86e25
|
third attack for triple strike
|
2020-03-27 01:57:30 -04:00 |
|
jshipsey
|
1c3d1d260c
|
small animation tweaks
|
2020-03-26 23:51:55 -04:00 |
|
Pfauenauge90
|
50b7206577
|
asset cleanup, map visuals
|
2020-03-27 04:06:27 +01:00 |
|
Shane Handley
|
362771be4b
|
SFX and unit test fixes.
|
2020-03-27 12:06:25 +11:00 |
|
timokoesters
|
fe2aa7da7b
|
Merge remote-tracking branch 'origin/master' into combat
|
2020-03-26 23:43:33 +01:00 |
|
jshipsey
|
7692f1d354
|
fixed wield feet while jumping, tweaked charge anim
|
2020-03-26 18:26:23 -04:00 |
|
Capucho
|
03396eb77e
|
Implement #505
|
2020-03-26 21:22:21 +00:00 |
|
jshipsey
|
175fea98ef
|
more cleanup, WIP fake swimming
|
2020-03-26 01:35:25 -04:00 |
|
Pfauenauge90
|
5f10cdf0c6
|
adjusted foot step sounds, inventory space above bag
|
2020-03-25 21:06:01 +01:00 |
|
Pfauenauge90
|
8b05dda1d9
|
assset cleanup, transparency, new icons
|
2020-03-25 16:47:48 +01:00 |
|
Imbris
|
3889ec7292
|
climbing tweaks, fix triple strike overflow, fix Last<CharacterState>
not registered
|
2020-03-25 02:05:28 -04:00 |
|
Imbris
|
6ba158b7e1
|
Input handling changes
|
2020-03-25 01:38:37 -04:00 |
|
Adam Whitehurst
|
37ec191021
|
update controller tick fn
|
2020-03-25 01:38:25 -04:00 |
|
jshipsey
|
c7d9b5ae0f
|
fixed critter animation
|
2020-03-25 01:29:55 -04:00 |
|
jshipsey
|
047f6b8a01
|
fixed swimming, better charge
|
2020-03-25 01:22:07 -04:00 |
|