Commit Graph

246 Commits

Author SHA1 Message Date
flo
ee608d3c25 new_sahagin 2024-05-29 00:01:46 +00:00
Youser Nayme
6c79e5dd9a Rebalance cultist dungeon loot tables and distribution, and improve Mindflayer anticheese 2024-05-23 06:07:20 +00:00
flo
76628057b5 new_cultist 2024-05-12 18:33:11 +00:00
flo
961f49e2af mine-implementation 2024-04-28 19:31:18 +00:00
crabman
b2e38d7e6d
starting site tweaks 2024-03-28 09:33:42 +00:00
flo
ed4fd55bc3 terracotta 2024-02-15 06:08:03 +00:00
flo
48a79b3e78 haniwa 2024-01-20 17:45:23 +00:00
Christof Petig
c0b56671ec hang wreaths at the fireplace 2023-12-14 23:29:32 +01:00
Isse
ecb85a0534 Tavern room layout 2023-12-07 20:08:02 +01:00
flo
daff899f37 clifftown_relocation 2023-11-25 20:58:05 +00:00
flo
756ac0eefe troll_caves_and_camps_into_sites 2023-11-24 07:53:15 +00:00
flo
9d52110a49 site_rock_circle 2023-11-10 00:31:03 +00:00
Marcel Märtens
8e95cb944d cargo fmt after updating new toolchain 2023-10-06 09:13:01 +02:00
Marcel Märtens
882a8d104c Revert "extended clippy from quality.sh"
This reverts commit 30ebb7f2edcf299e4886aa7de6573ef54353a8dd.
2023-10-05 22:00:49 +02:00
Marcel Märtens
df03c92741 extended clippy from quality.sh 2023-10-05 22:00:49 +02:00
Marcel Märtens
394c8892bb update toolchain to nightly-2023-09-28 2023-10-05 22:00:48 +02:00
Maxicarlos08
7734b653e7
replace all uses of Arc<> with references 2023-10-02 16:52:41 +02:00
Maxicarlos08
9ababec625
fix UI issues & cleanup 2023-09-29 23:30:44 +02:00
Maxicarlos08
66f6b81575
singleplayer server initialization status 2023-09-29 23:30:14 +02:00
Laura
f4d48d2689 New Arena building and visit site for NPCs 2023-09-26 12:29:14 +00:00
Isse
478c37f6f1 Merge branch 'james/min-initial-civ-count' into 'master'
Always generate at least one civilization

See merge request veloren/veloren!3927
2023-09-17 16:57:06 +00:00
Joshua Barretto
6fbca74e88 Merge branch 'maxicarlos08/dungeon-avoid-cave' into 'master'
Cheesing fixes to old-style dungeons

See merge request veloren/veloren!4014
2023-08-19 11:12:01 +00:00
Maxicarlos08
e5e26149ed
review 2023-08-17 11:16:20 +02:00
flo
fdea283f98 JungleRuin 2023-08-16 12:35:27 +00:00
flo
fba1976dee site pirate_hideout 2023-08-16 06:59:58 +00:00
Maxicarlos08
e5fe64ccf6
pre-review cleanups 2023-08-15 12:24:49 +02:00
Maxicarlos08
14141ecc80
failed attempt at making dungeons avoid caves 2023-08-15 12:24:46 +02:00
Maxicarlos08
2d616352a2
grey walled dungeons 2023-08-15 12:24:17 +02:00
Maxicarlos08
73a79b32a1
no dungeons = no dungeons with caves! 2023-08-15 12:24:17 +02:00
flo
b556befe73 coastal_town 2023-07-12 23:02:40 +00:00
Monty Marz
102945b9e7 Dungeon rework initial patch 2023-07-09 20:03:09 +00:00
Tormod G. Hellen
cf002478b8
Optimally place towns.
This gets rid of the arbitrary threshold values for what is and
isn't an acceptable town.
2023-06-09 13:44:01 +02:00
flo
02bba1e343 clifftown rework 2023-06-07 18:45:12 +00:00
Joshua Barretto
dc2afe8236 Merge branch 'floppy_savannah_hut' into 'master'
savannah_hut

See merge request veloren/veloren!3872
2023-06-03 11:54:58 +00:00
flo
22854cbea2 savannah_hut 2023-06-03 11:54:58 +00:00
Tormod G. Hellen
4f2548fe78
Pass SiteKind by reference. 2023-06-02 15:04:16 +02:00
Tormod G. Hellen
1d0329cfa7
Make sure location hint calculation is only done once.
Location hint calculation is expensive and should not be done
in a hot loop.

This is a fixup for 1572a5a759.
2023-06-02 15:04:09 +02:00
Tormod G. Hellen
a2ecd0b403
Replace SquareLocationRestriction with Aabr<i32>.
This is a fixup for 1572a5a759
2023-05-23 01:25:36 +02:00
Tormod G. Hellen
af080016ab
Get rid of the old and clunky loc_suitable_for_site function. 2023-05-22 16:35:12 +02:00
Tormod G. Hellen
a58b589c1a
Consolidate SiteKind impl. 2023-05-22 16:26:30 +02:00
Tormod G. Hellen
2397209b5d
Add proximity test. 2023-05-22 00:58:53 +02:00
Tormod G. Hellen
1572a5a759
Add location hint optimization. 2023-05-22 00:58:53 +02:00
Tormod G. Hellen
057c502218
Factor out town attribute calculation. 2023-05-22 00:58:53 +02:00
flo666
715a0b7b20 rebase 2023-05-13 09:30:50 -04:00
Sam
bd222cb1eb Walls correctly sample and handle cliffs 2023-05-13 09:30:16 -04:00
Sam
76f4db6f70 Tweaked positioning of adlet sites 2023-05-13 09:30:14 -04:00
jshipsey
da3c2369e5 initial setup 2023-05-13 09:30:13 -04:00
James Hiew
3a85a8d399
Always generate at least one civilization 2023-05-11 02:15:56 +01:00
Imbris
d29a1ec052 Switch back to 100 attempts for each site, optimization of
find_site_loc, and fix pre-existing bugs.

* In two spots, there were suspicious conversions between chunk positions
  / world positions that I removed. Everything, here should just be in
  chunk positions afaict!
* Optimized by skipping further checks if `in_suitable_loc` is false
  (main optimization (10x speedup for desert city site location finding
  attempts)) as well as only computing `in_suitable_loc` once (minor
  optimization).
2023-05-02 06:12:33 -04:00
Imbris
ddf9e0eaab Address review on !3888 2023-05-01 21:01:50 -04:00