Commit Graph

6291 Commits

Author SHA1 Message Date
Sam
89766b2b34 Added command to give yourself skill points.
adjusted social window

Changelog
2021-01-19 08:07:49 -05:00
Sam
986c05621a Wired up skill UI to check for prerequisites being met and sufficient skill points.
available SP check in general HUD, more skill icons

Trimmed 2000 lines from a file.

UI tweaks
2021-01-19 08:07:45 -05:00
Sam
4b52574750 Skill point gains are displayed in hud.
level up message visuals and functionality

Handles simultaneous skill point gains in UI.
2021-01-19 08:07:41 -05:00
Sam
cb3e44a811 Health can now be scaled for npcs again. 2021-01-19 08:07:40 -05:00
Sam
1d90b64898 Added function to get the max amount of skill points that can be spent in a tree. 2021-01-19 08:07:39 -05:00
Sam
b6d2d48ead Exp floaters.
You load in with correct energy and health values now.
2021-01-19 08:07:36 -05:00
Monty Marz
30df603115 flashing buttons for available points, WIP lock/unlock indicator
Condensed UI code. Removed some hardcoding.

icons

squash later, WIP colouring for unavailable skills
2021-01-19 08:07:33 -05:00
Sam
51c0bd765f Database support for refunding skills.
Nonfunctional xp floaters, squash when working.

more icons, lock visuals
2021-01-19 08:07:29 -05:00
Monty Marz
48bd921d0a EXP bar and available points UI
fix overhead UI

Add WIP overhead difficulty indicator

readd commented out exp counter for later use

Wired skill information into UI.
2021-01-19 08:07:25 -05:00
Sam
c0c45a1996 Purged stats, including level and experience 2021-01-19 08:07:23 -05:00
Sam
82885af9c4 UI now shows how many levels you've invested into a skill. 2021-01-19 08:07:22 -05:00
Sam
48c98b11cf General combat skill tree.
UI for general skill tree
2021-01-19 08:07:20 -05:00
Monty Marz
58d9534496 cleaned up skillbar, adjusted buffs placing
cleaned up skillbar, adjusted buffs placing

cleaned up skillbar, adjusted buffs placing

render diary example items in voxygen instead of using pre-rendered image files
2021-01-19 08:07:16 -05:00
Sam
bde2bc1f77 UI for sword skill tree
Axe skill tree UI

Hammer skill tree UI

Bow skill tree UI

moar renders

Staff skill tree UI

Sceptre skill tree UI
2021-01-19 08:07:12 -05:00
Monty Marz
3f436079e8 Skill-Tree UI
switchable tabs
rework icons, fix cursor toggle
auto slot placing

Bow leap skill changed to bow glide skill.
2021-01-19 08:07:06 -05:00
Sam
0ccbdc3b8c Sceptre skill tree. 2021-01-19 08:07:03 -05:00
Sam
5c7705f874 Staff skill tree. 2021-01-19 08:07:03 -05:00
Sam
662a08defc Implemented bow skill tree. 2021-01-19 08:07:02 -05:00
Sam
4dfe14c103 Hammer skill tree complete. 2021-01-19 08:07:02 -05:00
Sam
72604e8a4e Axe skill tree functional. 2021-01-19 08:07:01 -05:00
Sam
495a8eba1c Added migrations for skill trees. 2021-01-19 08:07:00 -05:00
Sam
69be3a3d93 Added persistence for skill trees. 2021-01-19 08:07:00 -05:00
Sam
cc60ca58be Added sword skill tree 2021-01-19 08:06:59 -05:00
Sam
0e84ba18c2 Moved skill max level and skill prerequisites into ron files. 2021-01-19 08:06:59 -05:00
Sam
5a23f063a0 Ron file now used for skills belonging to each skill group. 2021-01-19 08:06:58 -05:00
Sam
fa073bceff Skills can now optionally have levels. Max level prevents adding skill of higher level. Support for skills having a prerequisite of a particular level. 2021-01-19 08:06:57 -05:00
Sam
5d474974b9 Skills can now have prerequisite skills. Skills can now cost different amounts of skill points. 2021-01-19 08:06:57 -05:00
Sam
cbfe064e4f You now gain skill points after a threshold of xp within a particular skill group.
Skills can now unlock skill groups. Temp method of using chat to unlock skills.
2021-01-19 08:06:52 -05:00
Sam
63eb71ed5b Exp is now awarded to specific skill groups. It's automatically split between a general pool and weapon pools based on if you have the weapon in your loadout and if you've unlocked the weapon pools. 2021-01-18 17:54:03 -05:00
Samuel Keiffer
1dd47bc6d9 Merge branch 'provide-buff-information-on-killed-entities' into 'master'
Provide buff information on killed entities

Closes #927

See merge request veloren/veloren!1696
2021-01-18 05:46:53 +00:00
Jesus Bracho
ec79890335 Provide buff information on killed entities 2021-01-18 05:46:53 +00:00
Joshua Barretto
16c865ac27 Merge branch 'ubruntu/bird-pathing' into 'master'
Slightly better bird pathing

See merge request veloren/veloren!1692
2021-01-15 00:42:57 +00:00
ubruntu
74d17ff4c8 Slightly better bird pathing 2021-01-15 00:42:57 +00:00
Mckol
c54aa354d4 Merge branch 'mailmap' into 'master'
Added a `.mailmap` file to unify my name in commits made with my email address

See merge request veloren/veloren!1693
2021-01-14 23:29:12 +00:00
Mckol
331f19dd8b Added a .mailmap file to unify my name in commits made with my email address 2021-01-15 00:19:47 +01:00
Acrimon
69476f46af Merge branch 'acrimon/925-campfire-fix' into 'master'
Don't apply campfire healing buff if the player is at maximum health.

Closes #925

See merge request veloren/veloren!1690
2021-01-14 15:19:49 +00:00
Marcel
0ce08906cb Merge branch 'xMAC94x/remove_cargo_check' into 'master'
remove `cargo check` as its already included in `cargo clippy`

See merge request veloren/veloren!1689
2021-01-14 14:29:04 +00:00
Acrimon
c5e3828c64 Merge branch 'master' into 'master'
Update tr_TR to new multi file format.

See merge request veloren/veloren!1671
2021-01-14 12:25:22 +00:00
Acrimon
ceae51b0b7
fix #925 2021-01-14 13:21:55 +01:00
Marcel
0826707b0d use --all-targets which is the same as before AND --lib.
Just to be future proof, lib should not matter ATM, but might in the future when we produce libs that are not used in any binary target
2021-01-14 08:16:25 +00:00
Marcel Märtens
6390e758d4 fix clippy in all examples.
added a ignore for plugins, as we cannot remove the `Result<>` type, it is necessary
2021-01-13 15:06:04 +01:00
Marcel Märtens
68be467138 After some discussion with XVar, Song and Yakei we found out that cargo clippy is a superset of cargo check.
There are multiple hints:
 - one guy in discord  https://discord.gg/nWGhnbRb  https://discord.com/channels/273534239310479360/335502067432947748/798886188923617290
 - a old stackoverflow https://stackoverflow.com/questions/57449356/is-cargo-clippy-a-superset-of-cargo-check which lead us to the source code:
   7fa1d78c89/src/main.rs (L73)
   which either uses `check` or `fix`.
   cargo fix is documented in the docs with (https://doc.rust-lang.org/cargo/commands/cargo-fix.html)
   "executing cargo fix will under the hood execute cargo-check(1)."
 - `cargo clippy` fails after running `cargo check` prob as there is nothing to do.
 - `cargo clippy --help` points us to `cargo check --help`
Thus we are removing `cargo check` from the CI as a seperate check.

However `cargo check --examples` did check the examples.
In order to have them covered we are also running clippy now for examples, benches and all bins.
Also we moved `--locked` from cargo check to clippy.
2021-01-13 14:22:54 +01:00
Marcel
11deb97d5a Merge branch 'xMAC94x/fix-cache-check' into 'master'
fix CI cache for cargo check

See merge request veloren/veloren!1688
2021-01-12 02:04:12 +00:00
Marcel Märtens
a3351be221 running cargo check with -D warnings seems to trigger a complete cache invalidation.
AND cargo check was implicitly run in clippy. In order to be future save we now ALWAYS run all CI with -D warnings.
(i verified that this works in a test pipeline)
2021-01-12 01:15:13 +01:00
Joshua Barretto
8539b67d9c Merge branch 'ccgauche/fix-test-for-plugins' into 'master'
Fixed tests on WIndows due to target arch wasm32

See merge request veloren/veloren!1686
2021-01-10 23:03:38 +00:00
ccgauche
19eb7d1814 Fixed tests on WIndows due to target arch wasm32 2021-01-10 21:49:10 +01:00
Ben Wallis
109a76e1b3 Merge branch 'xvar/inventory-followup' into 'master'
Inventory followup fixes

Closes #920

See merge request veloren/veloren!1685
2021-01-10 13:10:09 +00:00
Ben Wallis
c785e75e60 Follow-up fixes from review of inventory MR 2021-01-10 11:27:09 +00:00
Monty Marz
9f7ccbb24d Merge branch 'pfau/hotfix-drops' into 'master'
Fix loot tables, enemy bar color change

See merge request veloren/veloren!1684
2021-01-09 16:06:11 +00:00
Monty Marz
06e7ac25c1 fix loot tables, enemy bar color change 2021-01-09 15:26:24 +01:00