Monty Marz
e1a77d040d
loot table adjustments
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- decrease blue glider drop rate
- decrease cloth scaprs drop rate from villagers
- add crafting mats to crates instead
2020-10-11 16:25:35 +00:00
Imbris
a3ee5a4006
Rename model_col -> highligh_col to better reflect its usage
2020-10-10 02:10:32 -04:00
Imbris
ef74d395a6
Improve figure and sprite highlighting
2020-10-10 02:10:31 -04:00
Monty Marz
2b800a2b63
make clippy happy
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Delete glider.ron
2020-10-07 02:23:20 +00:00
Marcel
613b3b103f
Merge branch 'undefined' into 'master'
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Correction of errors
See merge request veloren/veloren!1421
2020-10-05 22:54:49 +00:00
Sam
e501235265
Loot table fix
2020-10-04 08:52:19 -05:00
pablo saavedra soler
90e795fd9f
I have corrected many errors in Spanish grammar and dialect in Latin America
2020-10-04 06:41:35 +00:00
Sam
47abf49751
Addressed comments
2020-09-29 20:48:23 -05:00
Sam
207586cfab
Beam particles fixed/tweaked.
2020-09-29 19:48:17 -05:00
Sam
0b80257aa3
Add migration
2020-09-29 19:48:15 -05:00
Sam
56d2afc0dc
Added keyframe support to basic beam state. Addressed some comments.
2020-09-29 19:48:15 -05:00
Sam
37fcfb8b6f
Created manifest for database to filepath for items.
2020-09-29 19:48:12 -05:00
Sam
3d6c26a3c7
Fully separated sceptres from staves.
2020-09-29 19:48:12 -05:00
Sam
3e2e06f2f8
Projectile effects are now drained, so that the same projectile can't trigger it's effects on multiple enemies.
2020-09-29 19:48:11 -05:00
Sam
de45784596
Addressed round of testing feedback.
2020-09-29 19:48:09 -05:00
Monty Marz
13d9b814ab
separate sceptres from staffs, show values below 1.0 as decimals in the SCT, add starting sceptre
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remove firebolt from starting sceptre
2020-09-29 19:48:07 -05:00
Sam
6bb680f372
M1 now only regens stamina when healing allies if they are not at full health.
2020-09-29 19:48:02 -05:00
Monty Marz
2b8d1e6fb9
test values
2020-09-29 19:48:00 -05:00
Monty Marz
387f2cb60c
color adjustments
2020-09-29 19:47:59 -05:00
Sam
6b23af6e0b
Tweaked particles. Added skill icons.
2020-09-29 19:47:58 -05:00
Sam
8b9202710f
New sceptre M2 is functional.
2020-09-29 19:47:57 -05:00
Sam
921d224ef6
Lifesteal now works. Added particles to healing beam.
2020-09-29 19:47:57 -05:00
Nícolas Wildner
5329b4c54b
Update pt_BR.ron
2020-09-26 19:13:45 +00:00
Nícolas Wildner
55865dfb06
Update pt_BR.ron
2020-09-26 18:46:37 +00:00
Nícolas Wildner
855631feda
Update pt_BR.ron
2020-09-26 18:20:59 +00:00
Nícolas Wildner
738688ea60
Update pt_BR.ron
2020-09-26 18:10:22 +00:00
jshipsey
4f0faf4c56
small corrections
2020-09-21 23:57:10 -04:00
Sam
8ab0d5e5e0
Added icon for skillbar ability of sword.
2020-09-21 17:40:20 -05:00
Sam
fe70b7fbce
Addressed second round of feedback.
2020-09-21 17:38:53 -05:00
Sam
b06ab250cc
Addressed first round of feedback on sword overhaul.
2020-09-21 17:38:52 -05:00
Sam
cf573a42bd
Initial implementation of combo melee attack.
2020-09-21 17:38:41 -05:00
Joshua Barretto
1e900e8c6a
Removed unused sprite manifests
2020-09-21 16:07:38 +01:00
Sam
99aba78422
Added healing healthsource logic to shockwave system.
2020-09-19 14:40:19 -05:00
Sam
6a1acd47a1
Added maximum vertical angle for shockwave.
2020-09-19 14:40:19 -05:00
Sam
819fb8ee77
Changed boss from cyclops to stone golem. Added ai specific for boss.
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Tweaked shockwave.
Fix rebasing errors.
2020-09-19 14:40:16 -05:00
scott-c
1f2ed53c42
Tweak particle effects
2020-09-19 14:40:15 -05:00
Sam
0c48efd445
Added particles dedicated for shockwave.
2020-09-19 14:40:15 -05:00
Sam
66b0fee3c7
Separated knockback out from basicmelee. Added weapon for cyclops boss to use, and added 1 ability to it.
2020-09-19 14:29:04 -05:00
Joshua Yanovski
b2dc95239d
Merge branch 'martin-t/dust' into 'master'
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Fix typo: velorite dusk->dust
See merge request veloren/veloren!1390
2020-09-18 23:54:17 +00:00
Monty Marz
5fe79e1c6a
new loading screen bgs (part 1)
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Add a basic random feature to char creation
loading screen bg (part 2)
loading screen changes, random button graphics
Random appearance also pick a random npc name
2020-09-18 23:17:47 +00:00
Martin Taibr
a9756607a3
fix typo: velorite dusk->dust
2020-09-19 00:43:29 +02:00
jshipsey
90e5bbaac0
rebase
2020-09-17 22:41:40 -04:00
jshipsey
fff6a6fb0a
finish odonto
2020-09-17 22:32:11 -04:00
jshipsey
5bb45a4861
spawn tweaks, improved odonto
2020-09-17 22:32:11 -04:00
Snowram
fecc40ad8e
Better quadmed legs/feet ratio
2020-09-17 22:32:11 -04:00
jshipsey
8a43cba3b6
quadsmall manifest changes
2020-09-17 22:32:11 -04:00
Snowram
62f6a5799a
Initial quadmed feed animation
2020-09-17 22:32:10 -04:00
jshipsey
03b7320b4b
general housekeeping
2020-09-17 22:32:10 -04:00
jshipsey
06b39b9072
species specific improvement
2020-09-17 22:32:10 -04:00
Snowram
6a16268ff0
Quadmed run anim tweaks and deers offsets tweaks
2020-09-17 22:32:10 -04:00