Imbris
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f551c4a2c5
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Move armor types to a new location, use a const for the moving cutoff in voxygen anims
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2020-03-28 01:52:12 -04:00 |
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jshipsey
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8fd774f21a
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Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
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2020-03-27 23:59:45 -04:00 |
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jshipsey
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49ba196671
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proper bow animation
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2020-03-27 23:59:05 -04:00 |
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Imbris
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ce0f54e9d6
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Combine dir and force in KnockUp and ApplyForce events
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2020-03-27 22:19:23 -04:00 |
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Imbris
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ba3fa16c33
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Create Dir type for better enforcement of non NaN, normalized representations of directions
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2020-03-27 22:02:07 -04:00 |
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Imbris
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df5a7ef0e3
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split toggle events
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2020-03-27 21:32:30 -04:00 |
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Justin Shipsey
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976043df83
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Merge branch 'capucho/free-look-improvements' into 'master'
Free look improvements
See merge request veloren/veloren!865
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2020-03-27 22:09:20 +00:00 |
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Capucho
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15d2a6d3dc
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Fix the wrong default keybind change
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2020-03-27 19:36:20 +00:00 |
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Pfauenauge90
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7d1f779c28
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Update headband-0.vox
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2020-03-27 20:00:16 +01:00 |
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Capucho
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15ecdfb9b4
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Added an option for hold and added everything to the settings
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2020-03-27 18:35:52 +00:00 |
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AdamWhitehurst
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1d51f8fc0f
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prevent transition if pressing too early & timed
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2020-03-27 11:17:34 -07:00 |
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AdamWhitehurst
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e4f2bf7ebf
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prevent holding to time combo
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2020-03-27 11:08:10 -07:00 |
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AdamWhitehurst
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02b29efbfc
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Undo mistake, axe ability corrected.
Axe m2 cost 0 -> 100
Axe m2 dmg 8 -> 12
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2020-03-27 11:07:21 -07:00 |
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AdamWhitehurst
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233595737e
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Axe m2 dmg 10 -> 15
Axe m2 cost 0 -> 50
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2020-03-27 11:03:07 -07:00 |
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AdamWhitehurst
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d774091fa4
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Add triple_strike anims for axe and hammer
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2020-03-27 11:00:58 -07:00 |
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AdamWhitehurst
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8eb233bdbc
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Add timing window duration to triple strike
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2020-03-27 10:43:18 -07:00 |
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AdamWhitehurst
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01264ce167
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Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
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2020-03-27 10:40:19 -07:00 |
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AdamWhitehurst
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2ffac59aa3
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add triple strike timing
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2020-03-27 10:40:15 -07:00 |
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timokoesters
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c6e635c511
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Increase movement speed, make npcs slower than players
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2020-03-27 18:39:26 +01:00 |
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Pfauenauge90
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0b3fb2dd3c
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fire bolt visuals
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2020-03-27 18:31:45 +01:00 |
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timokoesters
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6fe5c5724c
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Fix char selection not showing tools
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2020-03-27 18:17:41 +01:00 |
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timokoesters
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6fd3339b75
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Make apples great again
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2020-03-27 17:51:35 +01:00 |
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Pfauenauge90
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c3a4f897da
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update help screen
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2020-03-27 17:50:34 +01:00 |
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Joshua Barretto
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fe07156531
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Merge branch 'zesterer/small-fixes' into 'master'
Water shader improvements
See merge request veloren/veloren!862
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2020-03-27 16:14:38 +00:00 |
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timokoesters
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ad0314b4f5
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Projectile hits regenerate energy
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2020-03-27 17:07:19 +01:00 |
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AdamWhitehurst
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4bfc934772
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triples strike knockback 15.0 -> 16.0
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2020-03-27 08:26:53 -07:00 |
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AdamWhitehurst
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31760d220a
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triple_strike knockback 20.0 -> 15.0
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2020-03-27 08:17:17 -07:00 |
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Joshua Barretto
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3a989f061f
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Better water shaders
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2020-03-27 15:13:36 +00:00 |
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Pfauenauge90
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11be9c10b2
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remapped default look key, removed unused keys
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2020-03-27 16:09:51 +01:00 |
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Pfauenauge90
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7a3ad54628
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asset cleanup
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2020-03-27 15:27:42 +01:00 |
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AdamWhitehurst
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c1647e93f1
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make triple strike continue without hits again
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2020-03-27 07:03:26 -07:00 |
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Marli Frost
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3c36862f42
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fix: connect to LOCALHOST address in tests
Windows doesn't allow us to connect to the Any (0.0.0.0) address,
instead returning the WSAEADDRNOTAVAIL error code.
https://docs.microsoft.com/en-us/windows/win32/winsock/windows-sockets-error-codes-2
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2020-03-27 10:50:45 +00:00 |
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jshipsey
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0ffff86e25
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third attack for triple strike
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2020-03-27 01:57:30 -04:00 |
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jshipsey
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1c3d1d260c
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small animation tweaks
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2020-03-26 23:51:55 -04:00 |
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Pfauenauge90
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50b7206577
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asset cleanup, map visuals
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2020-03-27 04:06:27 +01:00 |
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Shane Handley
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362771be4b
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SFX and unit test fixes.
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2020-03-27 12:06:25 +11:00 |
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timokoesters
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fe2aa7da7b
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Merge remote-tracking branch 'origin/master' into combat
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2020-03-26 23:43:33 +01:00 |
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timokoesters
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7a9c7628db
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Fix triplestrike bug
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2020-03-26 23:29:12 +01:00 |
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jshipsey
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7692f1d354
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fixed wield feet while jumping, tweaked charge anim
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2020-03-26 18:26:23 -04:00 |
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timokoesters
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2b68adff51
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Balancing, make fireball not holdable, arrow knockback
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2020-03-26 22:56:33 +01:00 |
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timokoesters
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8010e5afb4
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Better equip durations, fix roll bug, slow down while attacking, smoother gliding, stronger npcs, giants
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2020-03-26 22:56:33 +01:00 |
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timokoesters
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e573fbbce5
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Better glider physics
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2020-03-26 22:56:33 +01:00 |
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timokoesters
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b9c85b9beb
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Balancing
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2020-03-26 22:56:33 +01:00 |
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AdamWhitehurst
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8d1f93a2d1
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ore responsive oreintating
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2020-03-26 14:48:51 -07:00 |
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AdamWhitehurst
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7f1a90ae27
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Prevent transition if failed hit
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2020-03-26 14:44:39 -07:00 |
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Imbris
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63d5e196e9
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Merge branch 'capucho/free_look' into 'master'
Implement #505
Closes #505
See merge request veloren/veloren!854
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2020-03-26 21:22:21 +00:00 |
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Capucho
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03396eb77e
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Implement #505
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2020-03-26 21:22:21 +00:00 |
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Songtronix
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9cb8dc1df1
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Merge branch 'songtronix/log-server-version' into 'master'
log server version
See merge request veloren/veloren!860
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2020-03-26 12:15:55 +00:00 |
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Songtronix
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604a6cf169
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feat: log server version
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2020-03-26 12:41:30 +01:00 |
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Shane Handley
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0446a56f00
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Regen energy when sitting.
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2020-03-26 18:23:57 +11:00 |
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